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Description: 一个巨cool的3D游戏引擎源代码。其0.3版本开始收费,卖10000美金,其功能有bsp/portal,particle system,physics,skelet-animation,energe unit,lod.四叉树/八叉树,shaders(glsl/hlsl)-a giant cool 3D game engine source code. Version 0.3 of its fees, selling 10,000 dollars, and its function is BSP / portal, particle system, physics, skelet-animation, energe unit, incomplete. Quadtree / octree, shaders (GLSL / Shader Model 2.0)
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Size: 3463260 |
Author: 崔琼文 |
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Description: 告诉你如何使用DX9的HLSL语言来写着色器,这个是最简单的例子.
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Size: 36812 |
Author: pq |
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Description: HLSL实现环境映射
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Size: 513795 |
Author: 杨眉 |
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Description: GPU编程
HLSL顶点渲染实例
对于刚学习HLSL的基础很重要哦!
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Size: 4822449 |
Author: sdfs |
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Description: 基本的HLSL(High Level Shading Language)(GPU)编程
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Size: 133089 |
Author: 陈平 |
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Description: 镜面反射的简单实现,XNA里HLSL经典操作
值得学习-Specular process in HLSL
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Size: 1104896 |
Author: zt1h |
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Description: 基于C++的HLSL的顶点着色渲染
(顶点渲染的简单使用)-VertexShader
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Size: 4208640 |
Author: Slince |
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Description: HLSL语言实现2张纹理混合和镜面反射,shader语言-HLSL language two texture blending, and specular reflection, shader language
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Size: 3501056 |
Author: panjiang |
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Description: HLSL语言实现shadow阴影效果的例子,shader语言-HLSL language examples of shadow shadows, shader language
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Size: 260096 |
Author: panjiang |
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Description: hlsl 教程,简单的介绍了shader的编写方法和使用方法-hlsl tutorial, a brief compilation of the shader and use of
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Size: 444416 |
Author: tonydong |
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Description: Vitools开发的天空效果,使用HLSL Shader编程-Vitools effect of the development of the sky, using HLSL Shader Programming
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Size: 847872 |
Author: dujun |
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Description: 基于HLSL的 三维三角形 开发的环境是基于vc++的 能实现旋转 是初级入门的参考程序-trigle based on HLSL
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Size: 1501184 |
Author: xw |
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Description: 一个 shader 的应用 使用 纹理来 给模型 上皮肤。 使用 HLSL着色语言 ,熟悉PS和 VS.-The application of a shader to a model using the texture of skin. Using the HLSL shading language, familiar with the PS and VS.
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Size: 1233920 |
Author: 小强 |
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Description: HLSL初级教程的源代码,对学习着色器语言HLSL有帮助-HLSL primary tutorial source code, for learning HLSL helpful Shader Language
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Size: 199680 |
Author: chenos |
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Description: 网络游戏开发应用 hlsl shader 应用-hlsh shader
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Size: 3987456 |
Author: wanglei |
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Description: 使用高级着色语言(HLSL)+RENDERMONKEY实现类似photoshop中的滤镜效果。包括黑白化,模糊,马赛克,描边,HDR/blow,水彩等效果。并介绍了Rendermonkey和HLSL的一些使用基础。-The use of high-level shading language (HLSL)+ RENDERMONKEY filter effects similar photoshop. Including black and white, blur, mosaic, stroke, HDR/the blow, watercolor effect. And introduced the use of basic Rendermonkey and HLSL.
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Size: 635904 |
Author: 极地 |
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Description: hlsl的入门教材和配套源代码,详细讲解了有关hlsl的实际的简单应用-the hlsl introductory textbooks and supporting source code, explain in detail the simple hlsl actual application
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Size: 199680 |
Author: 163 |
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Description: HLSL(High Level Shading Language)语法书,详细介绍了HLSL语法,DX图形管线以及顶点着色器及像素着色器的编写-HLSL (High Level Shading Language) grammar book details HLSL syntax the DX graphics pipeline and vertex shader and pixel shader writing
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Size: 1887232 |
Author: shicl |
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Description: 《DirectX3D HLSL 高级实例精讲》的代码,速度比CPU版本快50倍-" DirectX3D HLSL advanced example succinctly" code, the speed is 50 times faster than the CPU version
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Size: 1374208 |
Author: ljb |
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Description: 《DirectX 3D HLSL高级实例精讲》 书籍阴影部分 DX9.0c 学习参考- DirectX 3D HLSL advanced examples Jingjiang bookcode of the shader part.Used DX9.0c,for learning and reference.
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Size: 15642624 |
Author: jack chen |
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