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Title: DirectX-3D-HLSL-shader-part-bookcode Download
 Description: DirectX 3D HLSL advanced examples Jingjiang bookcode of the shader part.Used DX9.0c,for learning and reference.
 Downloaders recently: [More information of uploader jack chen]
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11_阴影\EmptyProject_1_OK_1_PlaneShadow\CRenderObject.cpp
.......\...............................\CRenderObject.h
.......\...............................\directx.ico
.......\...............................\EmptyProject.cpp
.......\...............................\EmptyProject.exe
.......\...............................\EmptyProject.rc
.......\...............................\EmptyProject.sln
.......\...............................\EmptyProject.sln.old
.......\...............................\EmptyProject.suo
.......\...............................\EmptyProject.suo.old
.......\...............................\EmptyProject.vcproj
.......\...............................\EmptyProject.vcproj.7.10.old
.......\...............................\EmptyProject.vcproj.LIJIANBO.CMCC.user
.......\...............................\EmptyProject.vcproj.LIJIANBO.ljb.user
.......\...............................\EmptyProject.vcproj.old
.......\...............................\EmptyProject.vcproj.SKYFREE-ABBB1EF.Administrator.user
.......\...............................\EmptyProject.vcproj.WORK.CMCC.user
.......\...............................\EmptyProject.vcproj.WORK.lijianbo.user
.......\...............................\model\ColorMap.jpg
.......\...............................\.....\Ground.X
.......\...............................\.....\Model.max
.......\...............................\.....\Model_1.max
.......\...............................\.....\Plane.X
.......\...............................\.....\seafloor.bmp
.......\...............................\ResFile_1_Object\ColorMap.bmp
.......\...............................\................\ColorMap.JPG
.......\...............................\................\FileFX.fx
.......\...............................\................\Model.X
.......\...............................\................\ShmFile.shm
.......\...............................\........2_Light\ColorMap.JPG
.......\...............................\...............\FileFX.fx
.......\...............................\...............\Model.X
.......\...............................\...............\ShmFile.shm
.......\...............................\........3_Ground\ColorMap.bmp
.......\...............................\................\ColorMap.JPG
.......\...............................\................\FileFX.fx
.......\...............................\................\Model.X
.......\...............................\................\ShmFile.shm
.......\...............................\resource.h
.......\..................2_PlaneShadow_2_Stencil\CRenderObject.cpp
.......\.........................................\CRenderObject.h
.......\.........................................\directx.ico
.......\.........................................\EmptyProject.cpp
.......\.........................................\EmptyProject.exe
.......\.........................................\EmptyProject.rc
.......\.........................................\EmptyProject.sln
.......\.........................................\EmptyProject.sln.old
.......\.........................................\EmptyProject.suo
.......\.........................................\EmptyProject.suo.old
.......\.........................................\EmptyProject.vcproj
.......\.........................................\EmptyProject.vcproj.7.10.old
.......\.........................................\EmptyProject.vcproj.LIJIANBO.CMCC.user
.......\.........................................\EmptyProject.vcproj.LIJIANBO.ljb.user
.......\.........................................\EmptyProject.vcproj.old
.......\.........................................\EmptyProject.vcproj.SKYFREE-ABBB1EF.Administrator.user
.......\.........................................\EmptyProject.vcproj.WORK.CMCC.user
.......\.........................................\EmptyProject.vcproj.WORK.lijianbo.user
.......\.........................................\model\ColorMap.jpg
.......\.........................................\.....\Ground.X
.......\.........................................\.....\Model.max
.......\.....................

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