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[Windows DevelopHLSL_src

Description: HLSL初级教程,教程学习源码。主要是C++代码为主-Primary HLSL tutorial, tutorials, source code to learn. Is mainly C++ code
Platform: | Size: 191488 | Author: asheng | Hits:

[DirextXAmbientDiffuseDemo

Description: Ambient light using HLSL
Platform: | Size: 18432 | Author: Mickael | Hits:

[DirextXDiffuseDemo

Description: Simple Diffuse using HLSL
Platform: | Size: 18432 | Author: Mickael | Hits:

[DirextXPointLightDemo

Description: Point Light using HLSL
Platform: | Size: 19456 | Author: Mickael | Hits:

[OtherHLSLReference

Description: HLSL着色语言书籍,给大家参考参考,希望对大家有所帮助!-HLSL shading language books, for your information, I hope all of you to help!
Platform: | Size: 1490944 | Author: 蔡武芳 | Hits:

[3D Graphicvs1

Description: 利用HLSL语言写的一个顶点着色器来实现渐变动画效果,HLSL入门者适用!-The use of HLSL language written in a vertex shader to achieve the fade animation effects, HLSL for beginners!
Platform: | Size: 3965952 | Author: tsuku | Hits:

[DirextXD3D

Description: 实现3D游戏中的一些基本功能.例如:摄像机的控制,人物的行走、跳跃,人物与场景的的碰撞,还有一些打怪的基本数据计算,还有一些特效(HLSL)等。-3D games to achieve some of the basic features. For example: camera control, character walking, jumping, the characters and the scene of the collision, there are some basic data Daguai calculations, there are some special effects (HLSL) and so on.
Platform: | Size: 16116736 | Author: 周旭 | Hits:

[3D Graphicshader

Description: Shader 很详细的shader入门讲解 hlsl讲解 d3d进阶教程-Shader in great detail to explain hlsl explain shader entry d3d Advanced Tutorial
Platform: | Size: 15172608 | Author: nayang | Hits:

[3D GraphicBasic_terrain

Description: Basic terrain rendering with hlsl
Platform: | Size: 738304 | Author: pollo | Hits:

[3D GraphicCubo3D_Shaders_Camera

Description: 3d cube with camera class hlsl
Platform: | Size: 321536 | Author: pollo | Hits:

[3D GraphicCubo3D_Shaders_Color

Description: 3d cube with color class hlsl
Platform: | Size: 318464 | Author: pollo | Hits:

[3D GraphicCubo3D_Shaders_Multitexture

Description: 3d cube with multitexturing class hlsl
Platform: | Size: 427008 | Author: pollo | Hits:

[3D GraphicCubo3D_Shaders_Texture

Description: 3d cube with texture class hlsl
Platform: | Size: 414720 | Author: pollo | Hits:

[Game Hook Crackhlsl

Description: powerBuuilder制作的网页游戏QQ丝路英雄外挂,只供学习参考。一切非法用途与作者无关。-powerBuuilder making web games QQ Silk Road hero plug-in, only to learn for reference. All illegal purpose has nothing to do with the author.
Platform: | Size: 3063808 | Author: redgard | Hits:

[Game Enginehge18

Description: 这个是hge1.8的dx9渲染的,添加hlsl接口可以方便实现各种特效,在tutorial07可以找到使用示例,同样采用dx9可以方便使用系统字体-This is hge1.8 the dx9 rendering, add hlsl interface can facilitate the achievement of a variety of effects can be found in the tutorial07 use the sample, as adopted by the dx9 can easily use the system font
Platform: | Size: 4208640 | Author: zmy | Hits:

[Game ProgramHLSL

Description: HLSL顶点渲染,由DirectX3D开发,自己写的,还未完善,大家一起交流交流-HLSL vertex by DirectX3D develop their own writing, not yet perfect, with everyone sharing exchange
Platform: | Size: 6631424 | Author: LiuXifan | Hits:

[BooksRealtimeTerrainEngine

Description: 要想从头开始建立一个引擎的话,我们首先得需要有良好的基础。在这一部分,我们将 介绍最新的DirectX 9.0 并且好好看一下其SDK 里提供的DirectX 示例框架。出于简化的考虑, 我们将把引擎建立在微软提供好的一些类上。除此以外,我们还将研究一下DirectX9.0 的一 部分,Direct3D 扩展库(D3DX)。这个工具库将满足我们对3D 数学库的基本需要,同时也 给我们提供了加载,维护我们游戏资源的方法。 在DirectX 9.0 中,我们也将深入地研究HLSL 语言,HLSL 语言是类似与C 语言的开 发语言,它可以使着色器程序员在不借助底层汇编渲染代码的情况下编写顶点和像素着色器。 这是介绍我们今天的图形硬件3D 着色器编程的好方法。鉴于其易用性和可读性,这本书将 集中介绍HLSL 语言的使用而非底层汇编语言。 对于那些想要学习底层汇编语言的读者,HLSL 也可以作为一种辅助的学习手段。DirectX SDK 里的命令行式的HLSL 编译器(fxc.exe)通过使用/Fc 命令选项可以将HLSL 程序转换为汇 编语言文件。通过编写HLSL 代码和查看对应的汇编代码,读者就能够更加了解这两门语言。 将某些特定的代码改由汇编代码编写也可以大大地提高HLSL 代码的效率。-To build an engine from scratch, we must first need to have a good foundation. In this section, we will introduce the latest DirectX 9.0 and take a look at the DirectX SDK provides an example in the framework. For simplification reasons, we will provide a good engine built on Microsoft, a number of class. In addition, we will also look at part of DirectX9.0, Direct3D Extension Library (D3DX). The tool library will meet our basic needs of 3D math library, but also provides us with a load, maintenance of our game resources. In DirectX 9.0, we will study in depth HLSL language, HLSL language is similar to C language development language that allows programmers shader rendering code compiled without the aid of the underlying case of the preparation of vertex and pixel shader. This is to introduce today s graphics hardware 3D shader programming a good way. Given its ease of use and readability, this book will focus on the use of language rather than the underlying HLSL assembly language. Fo
Platform: | Size: 2712576 | Author: Kylin | Hits:

[DirextXbloom_blur

Description: 用HLSL写的bloom和blur效果-Written with HLSL bloom and blur effects
Platform: | Size: 6290432 | Author: 孙亮 | Hits:

[OtherCourseinHLSLsourcecode

Description: 写了个《HLSL初级教程》作[来源:GameRes.com]为对这半个月来学习的总结,希望对大家有所帮助,教程里去掉了对HLSL语法等诸多细节的讨论,帮助大家最快地理解HLSL编程的概念、掌握HLSL编程的方法。教程里实现的例子(尤其是渐变动画的例子)希望对大家有所启发。-Wrote a " HLSL junior tutorial" for [Source: GameRes.com] To sum up these two weeks to learn, we want to help, tutorial remove HLSL grammar, and many of the details of the discussions, to help you fastest growing understanding of the concept of HLSL programming, master HLSL programming method. Tutorial examples of implementation (in particular graded animation example) we hope to inspire.
Platform: | Size: 207872 | Author: whj | Hits:

[DirextXCU_Multitexture

Description: directx+hlsl实现的多层纹理地形绘制 -directx+ hlsl achieve multi-texture terrain rendering
Platform: | Size: 1082368 | Author: 王亚峰 | Hits:
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