Hot Search : Source embeded web remote control p2p game More...
Location : Home Search - texture
Search - texture - List
图像的纹理分析,共生矩阵等-Image texture analysis, such as co-occurrence matrix
Date : 2026-01-10 Size : 52kb User : 张磊

用滑动窗口中图像的灰度共生矩阵进行简单的2类纹理的分割.-sliding window of the gray image symbiotic matrix simple two types of texture segmentation.
Date : 2026-01-10 Size : 1kb User : 夏玉

小波提升算法程序,包含多种小波基,另外还添加了各种纹理特征的计算-wavelet algorithm upgrade procedures, including multiple small Porgy and also adds texture characteristics of the various terms
Date : 2026-01-10 Size : 168kb User : 李明

用于纹理分析的算法JAVA源码,能够进行entropy, homogeneity,correlation等相关纹理分析。-for texture analysis algorithm source Java, is capable of entropy, homogeneity, correlation related to texture analysis.
Date : 2026-01-10 Size : 2kb User : 郑元义

图像的纹理分析,内容涉及灰度共现矩阵算法实现,计算纹理特征。-image texture analysis, which involved a total of gray matrix algorithm is calculated texture features.
Date : 2026-01-10 Size : 549kb User : 罗新斌

这是图像处理中,一种重要的纹理分析算法,通过Gabor变换,可以分析图像的纹理特征,以便于图像理解-gabor-This is the image processing, an important texture analysis algorithm, Gabor transform, Images can be analyzed texture characteristics, in order to understand image-gabor
Date : 2026-01-10 Size : 7kb User : 李娟

在频域下分析提取纹理特征的代码,希望对大家有用-In the frequency domain analysis of extracted texture features of the code, in the hope that useful
Date : 2026-01-10 Size : 4kb User : yixin

超逼真的水波纹理程序,绝对是游戏级别的,本人独创,程序简单明了,稍经加工即可用于游戏开发中,本人研究成果,如有转载,请注明出处,珍惜他人劳动是一各美德.-Ultra-realistic water texture procedures, the absolute level of the game, I created, the program is simple and clear, slightly re-processing can be used for game development, I research results, if reproduced, please indicate the source of the labor of others cherish is one of the virtues of .
Date : 2026-01-10 Size : 7.46mb User : 李琦

基于灰度共生矩阵的纹理特征提取,输出为图像四个方向共十六个特征值-Gray-level co-occurrence matrix based texture feature extraction, the output image in four directions for a total of 16 eigenvalues
Date : 2026-01-10 Size : 1kb User : chichen

这个演示展示了一种纹理混合贴图(Texture Blending)的技术。-This presentation demonstrated a mixed-texture mapping (Texture Blending) technology.
Date : 2026-01-10 Size : 566kb User : 王伟伟

纹理特征提取,比较使用的程序。适合图形图像处理方面的特征提取。-Texture feature extraction, comparing the use of procedures. Perfect for graphics image processing feature extraction.
Date : 2026-01-10 Size : 655kb User : 连宇

关于图像纹理合成的C++实现 希望对大家有所帮助-On image texture synthesis C++ Realize everyone would like to help
Date : 2026-01-10 Size : 77kb User : yangtao

匈牙利Szeged大学信息技术系的本科生毕业设计项目,该程序是利用颜色和纹理对图像进行分析的算法的vc++实现.详见http://www.inf.u-szeged.hu/~kato/teaching/project/texture/-Hungary University of Szeged Department of Information Technology undergraduate graduation design project, the program is the use of color and texture of the image analysis algorithm vc++ Achieve. See http://www.inf.u-szeged.hu/ ~ kato/teaching/project/texture /
Date : 2026-01-10 Size : 89kb User : 余晖

这个Matlab程序实现了二维图像到三维图像的纹理映射功能。作者原本,把它用于MRI医学图像中。-The Matlab program achieved a two-dimensional image into three-dimensional image texture mapping function. Author of the original, it used in MRI medical images.
Date : 2026-01-10 Size : 231kb User : job

此为图像的纹理识别方法,开发环境为Visual C-This is the image texture identification methods, the development environment for Visual C
Date : 2026-01-10 Size : 430kb User : djp

ACM papers:Texture Mapping 3D Models of Real-World Scenes-ACM papers: Texture Mapping 3D Models of Real-World Scenes
Date : 2026-01-10 Size : 1.81mb User : ml

opengl中的纹理贴图,实现三维物体纹理贴图的基本步骤-opengl the texture mapping, texture mapping implementation of three-dimensional objects, the basic steps
Date : 2026-01-10 Size : 1kb User : 王瑞玲

Texture analysis function in MATLAB.
Date : 2026-01-10 Size : 2kb User : aabbas

对纹理的分析及应用,是个很好的代码,仅供参考!-Of texture analysis and applications, is a very good code, for reference purposes only!
Date : 2026-01-10 Size : 427kb User : 钱知名

  提出一种带边界匹配的基于 Graph Cut 的快速纹理合成算法.通过将纹理样本以不同的位移贴到输出图中完成合成 ,重叠区域的像素取值由 Graph Cut 确定.引入边界图辅助位移搜索 ,以增强合成结果的边界连续性 在预处理过程中计算 2 个相同样本在所有相对位移下的匹配误差 ,选取一部分误差最小的位移组成 “优选位移” 集合 ,合成过程中的块间相对位移仅从此集合中选取 ,大大地提高了合成速度.-This paper proposes an efficient method for texture synthesis based on graph cut echnique and edge map.By the method, the synthesis is made by iteratively pasting the sample to the output with different displacements , and graph cut technique is used to find the optimal patch boundaries. To make the edge continuously better reserved, edge map is introduced to measure the structural similarity in the displacement search. In the preprocessing step , match errors for all relative displacements of two samples are calculated , and several displacements with the smallest match errors are selected to form the "optimal displacement set" . In the synthesis step , the relative displacements are fully chosen only from this set.
Date : 2026-01-10 Size : 956kb User : 巡洋舰
« 12 3 4 5 6 7 8 9 10 ... 13 »
CodeBus is one of the largest source code repositories on the Internet!
Contact us :
1999-2046 CodeBus All Rights Reserved.