CodeBus
www.codebus.net
Search
Sign in
Sign up
Hot Search :
Source
embeded
web
remote control
p2p
game
More...
Location :
Home
Search - texture
Main Category
SourceCode
Documents
Books
WEB Code
Develop Tools
Other resource
Search - texture - List
[
Graph Drawing
]
绘制用纹理填充的线条
DL : 0
本程序绘制用纹理填充的线条,一个很好的例子绝对值得收藏-texture mapping filled with the lines, a g#$#!88231#!#$noname.rar!#$#algorithm design curriculum in the Huffman tree search and mapping experiment
Date
: 2026-01-11
Size
: 12kb
User
:
邱波
[
Graph Drawing
]
wenliwenti
DL : 0
计算机纹理问题,主要是处理纹理映射不等问题。-computer texture problem is handling issues ranging from texture mapping.
Date
: 2026-01-11
Size
: 27kb
User
:
陈智
[
Graph Drawing
]
638_project
DL : 0
非真实感绘制的例子 The goal of this project is to explore the idea of point-based radiosity, which is a shooting radiosity technique suggested by Mark Harris at UNC. The primary idea is that features available in graphics hardware can be utilized to perform radiosity calculations. Facilities such as flat shading, diffuse lighting, projective textures, and mipmapping can be used to replace traditional numerical solutions for radiosity. -non-photorealistic rendering examples The goal of this project is to exp lore the idea of point-based radiosity. which is a shooting radiosity technique sugges ted by Mark Harris at UNC. The primary idea is tha t features available in graphics hardware can b e utilized to perform radiosity calculations. Facilities such as flat shading. diffuse lighting, projective textures, mipmapping and can be used to replace tradition al numerical solutions for radiosity.
Date
: 2026-01-11
Size
: 691kb
User
:
gongjian
[
Graph Drawing
]
Vc_Texture
DL : 0
本实例通过纹理映射,绘制一个方格形状纹理图案-examples of this through texture mapping, mapping of a box shape texture pattern
Date
: 2026-01-11
Size
: 41kb
User
:
lyzwh
[
Graph Drawing
]
ogl_dds_texture_loader
DL : 0
dds格式纹理图像读取,vc实现,可方便加入到其他应用程序中-dds texture image format read, vc and can be easily added to other application procedures
Date
: 2026-01-11
Size
: 1.63mb
User
:
李帅
[
Graph Drawing
]
WorkingwithPens
DL : 0
vs2003开发,GDI+实现自定义画笔,包括直线,曲线画笔的处理,画笔纹理的填充,以及线段箭头的设置处理-VS2003 development, GDI+ realize custom brushes, including a straight line, curve of the brush handle, brush texture filling, as well as treatment settings segment arrow
Date
: 2026-01-11
Size
: 1.24mb
User
:
lt
[
Graph Drawing
]
gdiplusroundedrect
DL : 0
GDI+是对GDI的一个令人兴奋的扩展,但由于某些原因,它没有提供绘制圆角矩形的函数,虽然我们可以在GDI+中使用GDI中的函数,但这样一来我们没办法在圆角矩形中使用GDI+中的纹理和透明色等新特性。怎么办?GDI+中有一个GraphicsPath 的类,我们可以用它构造各种形状并且可用任何画刷来填充这些形状。本源码中提供了一个可以加到任何工程中的函数,并用它来绘制了一个圆角矩形,矩形的远郊程度可以通过一个滑动条来设置,-GDI+ Is GDI s an exciting expansion, but for some reason, it failed to provide rounded rectangle drawing function, although we can GDI+ Of the use of GDI function, but this way we could find no way in rounded rectangle using GDI+ in texture and transparent colors, such as new features. How do? GDI+ There is a GraphicsPath class, we can use it to construct a variety of shapes and paint brush can be used to fill any of these shapes. The source code is provided in a project can be added to any function, and use it to draw a rounded rectangle, rectangular outer extent through a slider to set up,
Date
: 2026-01-11
Size
: 64kb
User
:
zzg
[
Graph Drawing
]
wenli
DL : 0
纹理谱直方图的制作与相关代码,附说明。matlab-Texture spectrum histogram produced with the relevant code, annotated. matlab
Date
: 2026-01-11
Size
: 1kb
User
:
and
[
Graph Drawing
]
vbogl12.tlb
DL : 2
OpenGL是一种三维图形开发标准,是从事三维图形开发工作的必要工具,其稳定性、可靠性、可扩展性等特点,赋予了其强大的生命力和应用前景,OpenGL已经广泛应用于在CAD/CAM/CAE、医学图像处理、虚拟现实、娱乐、广告等领域。 正在装载数据…… 本文就如何利用VB结合OpenGL来开发三维地质构造图的基本步骤进行了详细地介绍,其中对像素格式的设定以及光照和材质的设置进行了详细的描述。-OpenGL is a three-dimensional graphics development standards, is to engage in three-dimensional graphics development work necessary tools, and its stability, reliability, scalability and other features, given its strong vitality and prospects, OpenGL has been widely used in CAD/CAM/CAE, medical image processing, virtual reality, entertainment, advertising and other fields. Loading data ... ... This article on how to use VB to develop three-dimensional combination of OpenGL geological map in detail the basic steps to introduce them to the pixel format settings, as well as light and texture of the settings described in detail.
Date
: 2026-01-11
Size
: 188kb
User
:
风尘小子
[
Graph Drawing
]
t19
DL : 0
opengl纹理映射绘制场景,给出顶点的纹理坐标和几何坐标 在绘制纹理映射场景时,不仅要给每个顶点定义几何坐标, 而且也要定义纹理坐标。经过多种变换后,几何坐标决定顶点在屏幕 上绘制的位置,而纹理坐标决定纹理图像中的哪一个纹素赋予该顶点-texture mapping opengl rendering scenes given vertex texture coordinates and geometric coordinates in the texture mapping rendering scenes, not only to give the definition of the geometric coordinates of each vertex, but also the definition of texture coordinates. After a variety of transformation, the geometric coordinates of vertices on the screen decided to draw the location where the texture image Texture coordinates decide which one gives the Su-Wen vertex
Date
: 2026-01-11
Size
: 46kb
User
:
张乐
[
Graph Drawing
]
gui16
DL : 0
原代码下载,我对计算机图形学的编程实践,包括画直线、反走样直线、画圆、 画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等。由于 精力有限,未对原码做任何注释。出于简化编程的考虑,许多地方指定了常数,未做 通用处理。解压缩后建立gui16目录,在其下有原代码和工程文件。在gui16下建立 release目录,其下有一可执行文件及其所须的位图及模型文件。如在release目录之 外执行程序,必须复制所需位图及模型文件。-Download the original code, I have the practice of computer graphics programming, including painting a straight line, anti-aliased line, circle, drawing an oval, rectangular painting, painting polygon, rectangle fill, polygon fill, 3D transformation, light, texture and so on. Because energy is limited, the original code did not make any comment. Simplify the programming for consideration, in many parts of specified constants, GM deal done. After the establishment of gui16 extract directory, in its code and under the original project file. Gui16 established in the release directory, which under one executable file and the necessary bitmap files and models. Such as in the release directory outside of the implementation of procedures, you must copy the necessary bitmap files and models.
Date
: 2026-01-11
Size
: 47kb
User
:
daiqinghu
[
Graph Drawing
]
gray_hist_graph
DL : 1
阐述了图像检索的提取纹理特征的方法之一:灰度直方图,数学定义以及相关的知识点-Image Retrieval on the extraction of texture features one of the ways: histogram, mathematical definition of the relevant knowledge points
Date
: 2026-01-11
Size
: 1.54mb
User
:
yang
[
Graph Drawing
]
gui16
DL : 0
e-mail:cproom@163.net 计算机图形学的编程实践,包括画直线、反走样直线、画圆、画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等。由于精力有限,未对原码做任何注释。出于简化编程的考虑,许多地方指定了常数,未做通用处理。-e-mail: cproom@163.net computer graphics programming practice, including painting a straight line, anti-aliased line, circle, drawing an oval, rectangular painting, painting polygon, rectangle fill, polygon fill, 3D transformation, light, texture and so on. Because energy is limited, not to the original code to make any comment. Simplify the programming for consideration, in many parts of specified constant, making general-purpose processing.
Date
: 2026-01-11
Size
: 318kb
User
:
景科
[
Graph Drawing
]
TextureLighting
DL : 0
用c++的MFC,调用opengl函数库完成图形显示。这个为了演示光线质地。-With c++ The MFC, call completion opengl graphics library. This to demonstrate the light texture.
Date
: 2026-01-11
Size
: 111kb
User
:
huangyi
[
Graph Drawing
]
chap02
DL : 0
ch2_1_1:查看直方图 ch2_2_1:显示图像 ch2_3_1:添加颜色条 ch2_3_2:图像的单帧显示 ch2_3_3:图像的多帧显示 ch2_3_4:图像的动画显示 ch2_3_5:灰度图像的动画显示 ch2_3_6:纹理映射 ch2_3_7:一个图形窗口中同时显示2幅图像 -ch2_1_1: Show histogram ch2_2_1: display images ch2_3_1: Add color article ch2_3_2: single-frame images displayed ch2_3_3: multi-frame images displayed ch2_3_4: Image Animation ch2_3_5: gray-scale image of the animated show ch2_3_6: Texture Mapping ch2_3_7: a graphical window display two images at the same time
Date
: 2026-01-11
Size
: 2kb
User
:
汤跃峰
[
Graph Drawing
]
Texture
DL : 0
vC++环境下不使用OpenGL实现纹理映射-Texture
Date
: 2026-01-11
Size
: 952kb
User
:
左亮亮
[
Graph Drawing
]
d2200904
DL : 0
本原代码集是我对计算机图形学的编程实践,包括画直线、反走样直线、画圆、画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等-Primitive code set is my practice of computer graphics programming, including painting a straight line, anti-aliased line, circle, draw an oval, rectangular painting, drawing polygon, rectangle fill, polygon fill, 3D transformation, light, texture, etc.
Date
: 2026-01-11
Size
: 2kb
User
:
chenhao
[
Graph Drawing
]
GifBlender2
DL : 0
From: http://clootie.narod.ru/delphi/download_custom.html GifBlender2 sample This sample is sequel to "GifBlender" sample, below you can find list of changes: GIF s are rendered by blending two nearest frames of GIF animation on multitexture capable hardware 3 different texture pipeline setups tested for best quality rendering result: (a) simplest NVIDIA TNT class, (b) Matrox G400 class, (c) NVIDIA GeForce, ATi Radeon - 3 stage setup. GIF handling/rendering moved to separate portable between applications Delphi class Usage of Ander s Melander TGifImage component is reduced to loading stage - animation frames loaded to Direct3D textures, timing info retrieved to internal data structure. All rendering and timing after that is handled by TD3D8GifImage class.
Date
: 2026-01-11
Size
: 119kb
User
:
hfTam
[
Graph Drawing
]
GifBlender
DL : 0
GifBlender sample This simple sample show how to draw animated GIF on Direct3D texture using Ander Melander s TGIFImage component. You can find Delphi6+ compatible version of TGifImage component here on mine site.
Date
: 2026-01-11
Size
: 113kb
User
:
hfTam
[
Graph Drawing
]
VC60version_texture
DL : 0
四方体纹理贴图,六个面图形各不相同,自己编写,运行成功-Four-body texture map, six surface was different, their preparation, running a successful
Date
: 2026-01-11
Size
: 2.46mb
User
:
ruoxinjia
«
1
2
»
CodeBus
is one of the largest source code repositories on the Internet!
Contact us :
1999-2046
CodeBus
All Rights Reserved.