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3D_cloud_simulate
DL : 0
三维云场景的模拟 对 现有的多重前向散射光照模型进行了简化和改进-使用纹理映射和234567函数进行加速-3D-scene simulation of the existing multi-light-scattering model to simplify and improve-use texture Ying and the 234,567-function acceleration
Date
: 2008-10-13
Size
: 149.84kb
User
:
曹宏飞
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