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This program demonstrates a 3d sky by placing the viewer inside a texture-mapped cube. There s a demo at http://www.coolgroups.com/skycube/. -This program demonstrates a 3d sky by placing the viewer inside a texture-mapped cube. There s a demo at http://www.coolgroups.com/skycube/.
Date : 2026-01-11 Size : 8kb User : WMX

This program demonstrates loading a texture from a JPEG file. It requires the gd library from boutell.com. A demo is available at http://www.coolgroups.com/texture/. -This program demonstrates loading a texture from a JPEG file. It requires the gd library from boutell.com. A demo is available at http://www.coolgroups.com/texture/.
Date : 2026-01-11 Size : 15kb User : WMX

One over Z style, perspective correct texture mapper
Date : 2026-01-11 Size : 104kb User : WMX

对树木纹理的显示程序,适用于开发实时渲染的各种情况.-Texture of the tree display procedures, applicable to the development of real-time rendering of all circumstances.
Date : 2026-01-11 Size : 3.28mb User : 王骋

用c++的MFC,调用opengl函数库完成图形显示。这个为了演示透明质地。-With c++ The MFC, call completion opengl graphics library. This to demonstrate the transparent texture.
Date : 2026-01-11 Size : 114kb User : huangyi

计算两幅图像的相似度,与psnr有所区别,根据两幅图像的纹理结构来判断两幅图像的相似度-Calculate the similarity of two images, and psnr be different, according to the texture structure of the two images to determine the similarity of two images
Date : 2026-01-11 Size : 2kb User : huo

基于纹理的图像检索技术的实现,源程序可用,适用于毕业设计。-Based on the realization of the texture image retrieval, source code available, apply to the graduation project.
Date : 2026-01-11 Size : 21.48mb User : 谢慧

VOL3D使用正交平面的2-D纹理体积渲染的3-D在OpenGL中的数据映射技术。使用“纹理”选项进行微调的纹理映射技术。此功能最适合用于快速的OpenGL硬件。-VOL3D uses the orthogonal plane 2-D texture mapping technique for volume rending 3-D data in OpenGL. Use the texture option to fine tune the texture mapping technique. This function is best used with fast OpenGL hardware.
Date : 2026-01-11 Size : 3kb User : 张浩思

其中包括画直线、反走样直线、画圆、画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等。-Including painting line, anti-aliasing line, circle, ellipse, rectangle, polygon, rectangle, polygon filling, 3D transform, illumination, texture etc..
Date : 2026-01-11 Size : 331kb User : 王鹏

三维人脸数据库FRGC V1. 0,2.0包括图像的深度数据和纹理,格式分别保存为:abs和ppm 读取abs数据中的深度z轴数据,保存为480*640的矩阵,进而进行数据处理研究。并且贴ppm纹理,便于观察。 -Three-dimensional face database FRGC V1. 0,2.0 depth data including images and textures, formats were saved as: abs abs data and ppm reads depth z-axis data, save it as a 480* 640 matrix, and then studied for data processing . And paste ppm texture, easy to observe.
Date : 2026-01-11 Size : 2.21mb User : arfu

聊天窗口界面,自制贴 图的类,实现界面的制作-Chat window interface, homemade texture class, making the interface to achieve
Date : 2026-01-11 Size : 168kb User : dicky

纹理识别,识别不同纹理并绘制出其图像,进行而二值分割灰度化等-Texture recognition, identification of different textures and draw their images, and binary segmentation performed as Gray
Date : 2026-01-11 Size : 648kb User : 习蓓

matlab提取图像纹理,运行后能直接显示图片纹理,要把源码中的pic.jpg图片自行传到电脑中-matlab Extract image texture,Images can be displayed directly after running texture,Make their own source of images to a computer in pic.jpg
Date : 2026-01-11 Size : 11kb User : 于越

一个C++的dds的纹理转换工具.生成一个Win32桌面的命令行工具texconv是用于转换图像文件格式的兼容各种Direct3D DXGI-implements a tool for dds texture conversion in C++. builds a Win32 desktop command-line tool texconv which is used to convert image files to various Direct3D compatible DXGI formats
Date : 2026-01-11 Size : 165kb User : 张力

matlab课程编程【谷速软件】图像纹理分析源码-matlab programming courses [Valley] speed image texture analysis software source code
Date : 2026-01-11 Size : 15kb User : 张静

Texture analysis application example image by VC 初学者可以看看,高手绕过。-Texture analysis application example image by VC
Date : 2026-01-11 Size : 4.15mb User : wuweibiao

图像纹理映射到圆柱上绘制sin函数绘制多条曲线第三章-Image texture mapping to the cylindrical, draw the sine function, drawing more curves in the third chapter
Date : 2026-01-11 Size : 1kb User : 许颖

Image segmentation is among the most studied problems in image understanding and computer vision. The goal of image segmentation is to partition the image plane into a set of meaningful regions. Here meaningful typically refers to a semantic partitioning where the computed regions correspond to individual objects in the observed scene. Unfortunately, generic purely low-level segmentation algorithms often do not provide the desired segmentation results, because the traditional low level assumptions like intensity or texture homogeneity and strong edge contrast are not sufficient to separate objects in a scene.
Date : 2026-01-11 Size : 1.36mb User : yangs

用于图像纹理提取,图像分类等方面的研究,是一个很全面的纹理图像库。(For image texture extraction, image classification and other aspects of the study)
Date : 2026-01-11 Size : 35.03mb User : zxz
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