Introduction - If you have any usage issues, please Google them yourself
AI development is a programmer can take one of the most challenging tasks, which provide the programmer a unique collection of essays deal with this challenge is very much needed information. This book brings together game developers and smart artificial intelligence-related content, with the content, application developer can develop the intelligence role. This book is divided into 11 chapters, namely: general intelligence, practical techniques and proprietary systems, A* path search, path search and movement, tactics and intelligence of the group activities, general intelligent game architecture, decision-making architecture, FPS, RTS and Smart RPG games, contests and sports intelligence, scripting language, learning theory.