Introduction - If you have any usage issues, please Google them yourself
		 
#include "car.h"
Car::Car(string plate) :
    license_plate(plate),
    moved(0), aisle(-1) {}
Car::Car(string plate, int aisle) :
    license_plate(plate),
    moved(0), aisle(aisle) {}
int Car::getTimesMoved(void) const {
    return moved 
}
void Car::setTimesMoved(int m) {
    moved = m 
}
int Car::getAisle(void) const {
	return aisle 
}
string Car::getPlate(void) const {
    return license_plate 
}
bool Car::operator < (const Car& rhs) const {
	
	return this->getPlate() < rhs.getPlate() 
}
bool Car::operator == (const Car& rhs) const {
	
	return this->getPlate() == rhs.getPlate() 
}