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Description: Real Time rendering by Akenine Moller
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Size: 18620416 |
Author: mahesh |
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Description: Terrain Rendering at High Levels of Detail 地形渲染基于LOD模式-Terrain Rendering at High Levels of Detail Terrain Rendering LOD model based on
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Size: 207872 |
Author: 李斌 |
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Description: 博士论文:图像特征提取、匹配和新视点图像生成技术研究
关键词:基于图像的绘制;虚拟现实;新视点图像生成;宽基线图像匹配;仿射不变量
直线段匹配;立体视觉-Dissertation: Image feature extraction, matching and the new viewpoint image generation technology Keywords: image-based rendering virtual reality new viewpoint image generation wide baseline image matching affine invariant matching line segments stereo vision
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Size: 6094848 |
Author: qinjw |
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Description: Volume rendering transfer function-Volume rendering
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Size: 2048 |
Author: kim |
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Description: 基于QT4和OpenGL/GLSL的体绘制应用程序。实现了 GPU Ray-Casting-A QT4 & OPENGL & GLSL based volume rendering application that implements GPU Ray-Casting.
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Size: 15263744 |
Author: 杨飞 |
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Description: iso countour rendering of protein dataset, part of the bundled dataset that comes with vtk download.
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Size: 1024 |
Author: vuvie |
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Description: volume rendering of head dataset that comes with vtk bundle download. I believe I ve messed up the representation the mouse functions slowed a lot. Need to find a cheaper rendering representation.
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Size: 1024 |
Author: vuvie |
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Description: OGRE(Object-Oriented Graphics Rendering Engine,即:面向对象图形渲染引擎)是一个用C++开发的面向场景、非常灵活的3D引擎。这个连连看游戏基于Ogre的小游戏示例。-OGRE (Object-Oriented Graphics Rendering Engine, namely: object-oriented graphics rendering engine) is a development with C++ scene-oriented, highly flexible 3D engine. This Lianliankan game Ogre game based on the sample.
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Size: 326656 |
Author: 姜爱逢 |
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Description: OpenGl实现三维图像的绘制教程Three-dimensional image rendering OpenGl tutorial-Three-dimensional image rendering OpenGl tutorials Three-dimensional image rendering OpenGl tutorial
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Size: 636928 |
Author: yoo |
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Description: VC编程开发绘制光源经典代码VC Programming rendering light classical code
-VC Programming rendering light classical code
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Size: 35840 |
Author: uflove |
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Description: 根据源数据,进行三维重建,加入光照、交互,借助VTK平台实现-3D surface rendering,including light,interactor, by the means of VTK platform.
Platform: |
Size: 2013184 |
Author: beibei |
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Description: VB编程单色图像绘制代码Monochrome image rendering code in VB Programming
-Monochrome image rendering code in VB Programming
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Size: 7168 |
Author: 青哥 |
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Description: VB开发控件显示GIF绘制代码GIF rendering control to display VB code development
-GIF rendering control to display VB code development
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Size: 3072 |
Author: 宫春生 |
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Description: realtime volume rendering(CG)入门教程ppt-realtime volume rendering(CG) tutor
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Size: 6434816 |
Author: Mander |
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Description: Volume rendering讲义ppt,内容较多,里面的示例代码用vtk实现-Volume rendering by vtk
Platform: |
Size: 1225728 |
Author: Mander |
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Description: 绘制若干OpenGL基本体素(三角形、三角形带、四边形、四边形带)构成的球体,注意球体绘制与球体划分的区别。
可以控制改变球的数量和球的体积,来改变基本体素的数量以及顶点的数量。
可以通过改变glPolygonMode,切换是否填充所绘制的基本体素。
利用函数glutGet(GLUT_ELAPSED_TIME)(returns the time in milliseconds since glutInit or the first invocation of the function)统计绘制时间
-Basic OpenGL rendering voxel number (triangle, triangle strips, quadrilateral, quadrilateral zone) constitutes the sphere, drawing attention to the sphere and the sphere by the difference. The number can control the ball and the ball change the volume, to change the basic number of voxels and the number of vertices. You can change the glPolygonMode, is populated by switching the basic voxel rendering. Using function glutGet (GLUT_ELAPSED_TIME) (returns the time in milliseconds since glutInit or the first invocation of the function) Statistics drawing time
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Size: 3072 |
Author: hongyi |
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Description: This function(s) can be used to interactively view any kind of 3D image volumes like CT and MRI, and for distance measurements or ROI selection in 2D slices.
It includes Maximum intensity projections (MIP), Volume Rendering (VR) , Slice render, and colored and Phong shaded Volume rendering.
Voxel opacity and color tables can be changed on the fly allowing also iso surface kind of renders.
The fast render algorithm which renders a 3D volume to a 2D image, is based on a Matlab coded implementation of the Shear-Warp transform, in which instead of rotating the viewer rays the slices are sheared.
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Size: 870400 |
Author: Colin.hit |
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Description: 事故树图形的计算机辅助绘制算法研究Computer-aided fault tree graphics rendering algorithms-Computer-aided fault tree graphics rendering algorithms
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Size: 404480 |
Author: nanjing001 |
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Description: 基于粒子系统和纹理绘制的火焰模拟Texture rendering based on particle systems and fire simulation-Texture rendering based on particle systems and fire simulation
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Size: 156672 |
Author: tec1234 |
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Description: Djvu格式的电子书,详细描述了计算机图形学实时渲染技术的原理级实现。-Djvu format e-books, computer graphics are described in detail the principles of real-time rendering technology level achieved.
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Size: 11156480 |
Author: 闫煜 |
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