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[OpenGL programcollison

Description: 关于direct 3d编程中地形碰撞的论文一份不错的学习资料-On the direct 3d terrain programming a good collision Papers learning information
Platform: | Size: 43008 | Author: xie | Hits:

[Game Programdemosry

Description: 一开发好的一个游戏场景,有关检测碰撞的代码,大家下了就知道了-One good development of a game scene, the collision detection code, under the U.S. will know
Platform: | Size: 5918720 | Author: 龙文军 | Hits:

[OpenGL program30_Collide

Description: opengl经典 关于碰撞检测 我也刚学,觉得很棒.与opengl的初学者们共享...谢谢!-classic opengl collision detection on the school I just feel great. opengl beginner and have to share ... Thank you!
Platform: | Size: 739328 | Author: Jack | Hits:

[Graph RecognizeCollision_Detection

Description: 利用VC++实现碰撞检测的算法。其中假设粒子都是椭圆的。-Use VC++ Realize collision detection algorithms. One assumption that particles are elliptical.
Platform: | Size: 89088 | Author: forestnie | Hits:

[Game Programaabb

Description: AABB碰撞检测,目前主流3D游戏必需,希望对大家有帮助-AABB collision detection, the current mainstream 3D games necessary, in the hope that everyone has to help
Platform: | Size: 1607680 | Author: chenhua | Hits:

[Graph programHeightMap

Description: 利用灰度图生成地形的源代码,包含了碰撞检测和漫游功能。-The use of grayscale terrain generated source code, including a collision detection and roaming.
Platform: | Size: 167936 | Author: 白改朝 | Hits:

[Windows DevelopDonuts

Description: Donuts - 仿微软 的一个游戏demo.并增加了一个Unreal的震撼片头。 游戏采用高效的3D引擎,精彩的画面效果和碰撞检测 -Donuts- like Microsoft s a game demo. And added a shock of Unreal titles. 3D game using highly efficient engine, excellent screen effects and collision detection
Platform: | Size: 18512896 | Author: iftree | Hits:

[Crack Hackfastcoll_v1.0.0.5_source

Description: md5碰撞验证程序,可以构造两个md5一样的exe文件。-md5 collision verification process, can be constructed of two exe files the same md5.
Platform: | Size: 26624 | Author: macro | Hits:

[Graph programK_Dops

Description: 基于K_DOPS碰撞检测算法实现的一个小实例.模拟两个物本对像的碰撞测试.结果给出了碰撞测试的碰撞点及反应时间.-Collision detection algorithm based on K_DOPS a small instance. Simulated two things like this on the crash test. Crash test results show the impact point and response time.
Platform: | Size: 3364864 | Author: 张冲 | Hits:

[Windows DevelopLoad3DS

Description: 碰撞检测代码-Collision detection code
Platform: | Size: 5184512 | Author: jiayanfu | Hits:

[OpenGL programCollision

Description: 实现碰转的绘制,并且有流动的效果,效果很好-Realize touch to the drawing, and has the effect of the flow, very good
Platform: | Size: 201728 | Author: gg | Hits:

[OpenGL programpengzhuangjiance

Description: 主要用于C++调用Opengl时的碰撞检测,内容很好,稍加修改便可以制作自己的虚拟场景-Mainly used for C++ Call opengl at the time of collision detection, content very good, a little modification will be able to create their own virtual scene
Platform: | Size: 3973120 | Author: 王小峰 | Hits:

[OpenGL programVoronoi_Collide

Description: 高性能碰撞检测论文,非常不错,我做项目的时候就用这个-High-performance collision detection papers, very good project to do when I use this
Platform: | Size: 1728512 | Author: 高永辉 | Hits:

[GDI-BitmapCollide

Description: OpenGL 3D编程,实现碰撞检测演示。对于3D图形学和3D游戏编程方面有很好的借鉴作用。 -OpenGL 3D programming, demos realize collision detection. For 3D graphics and 3D game programming has a very good reference.
Platform: | Size: 934912 | Author: | Hits:

[3D GraphicPhysXCollisionCallback

Description: Ageia s PhysX(著名的游戏物理库) D3D 9使用代码演示。由于PhysX物理库使用OpenGL代码实现图形着色,从而使许多用DirectX 3D的程序员不能使用/读懂demo代码,这是使用D3D着色引擎重新写的一些demo代码。-Collision Callback(带执行文件)-Ageia s PhysX (well-known game physics library) D3D 9 demo using the code. PhysX physics library as a result of the use of OpenGL graphics rendering code so that many use the DirectX 3D programmer can not use/read demo code, which is the use of D3D shaders to re-write some demo code.-Collision Callback (with the implementation of document)
Platform: | Size: 60416 | Author: GoldenCloud | Hits:

[Graph programThesis

Description: 椭球体的碰撞检测。在以人形为主的场景内椭球体的碰撞精度比球体、AABB、OBB都要高,同时速度也很快-Ellipsoid collision detection. Human-oriented in the scene of the collision within the ellipsoid accuracy than the sphere, AABB, OBB higher speed quickly at the same time
Platform: | Size: 378880 | Author: sking | Hits:

[Software Engineeringfitc05

Description: 非常精彩的2D碰撞检测引擎教程,英文flash格式,作者为N totorial的站长。该教程应该也是最早提出MTD最小退回距离应用的教程,之后与SAT分离轴定理共同应用于3D的OBB检测。-Very exciting 2D collision detection engine tutorials, English flash format, the writer for the N totorial the station. The tutorial should also be the first to return from the application of the smallest MTD tutorials, followed by separation and SAT-axis theorem applies to 3D co-detection of the OBB.
Platform: | Size: 566272 | Author: sking | Hits:

[Game EngineMyCollision2

Description: 碰撞检测的源代码,是游戏引擎必备的功能。-Collision detection of the source code is an essential function of the game engine.
Platform: | Size: 45056 | Author: tiger | Hits:

[OpenGL programCollisionDetection

Description: 本例是使用opengl编程,实现了碰撞检测,-This case is to use opengl programming, to achieve the collision detection,
Platform: | Size: 19456 | Author: | Hits:

[OpenGL programopenglcollide

Description: 该方法详细地解释了碰撞的各种原理以及opengl对于碰撞时的应用!-The method is explained in detail the various principles of the collision as well as the opengl application for a collision!
Platform: | Size: 831488 | Author: wangshiyong | Hits:
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