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[OpenGL programfinal_project

Description: 利用OPENGL 做出簡單的3D 射擊遊戲,包括人物的移動、視野以及發射子彈與障礙物的碰撞。-Using OPENGL make a simple 3D shooting game, including character movement, vision, and fired a bullet collision with obstacles.
Platform: | Size: 10740736 | Author: kerwin1315 | Hits:

[Software EngineeringCarParkingSensorBasedOnSingleChipSystemDesign

Description: 本设计是基于单片机的汽车倒车雷达系统,主要是利用超声波的特点和优势,将超声波测距系统和AT89C51单片机结合于一体,设计出一种基于AT89C51单片机的倒车防撞系统。-This design is based on the single chip car parking sensor system is mainly features and advantages of using ultrasound, the AT89C51 microcontroller ultrasonic ranging system and combining into one, to design a collision based on AT89C51 microcontroller backup system.
Platform: | Size: 252928 | Author: mali | Hits:

[Game ProgramRPGGameFrame

Description: 游戏怪物战斗AI,地图行走,碰撞检测,A*算法-Monster fighting game AI, walking maps, collision detection, A* algorithm =======
Platform: | Size: 443392 | Author: 11 | Hits:

[Otherrfidanticollisonsearchalgorithm

Description: 这是有关于RFID反碰撞算法里的二进制树型算法的程序代码,它是用VHDL来实现的-This is on the RFID anti-collision algorithm in binary tree code algorithm, which is achieved using VHDL
Platform: | Size: 402432 | Author: sin | Hits:

[Booksjiqiren

Description: 仿真机器人足球平台中一种改进的碰撞检测算法-Robotic soccer Platform Improved Collision Detection Algorithm
Platform: | Size: 271360 | Author: mars | Hits:

[JSP/Javajump

Description: Java3D 有关碰撞的例子 Java3D 有关碰撞的例子-collision about Java3D collision about Java3D
Platform: | Size: 3072 | Author: 朱振和 | Hits:

[Game ProgramMyProject

Description: 一款RPG游戏DEMO,简单实现地图碰撞和战斗动画.-A RPG game DEMO, a simple map of the collision and the battle to achieve animation.
Platform: | Size: 488448 | Author: 胡杨 | Hits:

[Game EngineStarLoster

Description: 使用HGE自己编写的一个飞行躲避游戏,主要测试了使用HGE游戏引擎的模块碰撞检测,不过为了像一个游戏也做了相应的一些小功能。-Use HGE own preparation of a flight to avoid the game, mainly testing the use of HGE game engine collision detection module, but like a game to have done some small functions corresponding.
Platform: | Size: 944128 | Author: 表情 | Hits:

[Other Riddle gamescHitChecker

Description: 编译HitCheckDemo.dsw文件,在Debug目录下会生成文件HitCheckDemo.exe,直接双击该文件,即可运行“精灵碰撞检测”程序。-Compile HitCheckDemo.dsw file will be generated in the Debug directory file HitCheckDemo.exe, direct double-click the file, you can run the " Wizard collision detection" program.
Platform: | Size: 21504 | Author: Michael Chen | Hits:

[Other GamesLODTerrain

Description: LOD技术,做的动态地形,有碰撞检测,自己做了好久才做好-LOD technology, so the dynamic terrain, with collision detection, make their own for a long time before they do
Platform: | Size: 3589120 | Author: 11 | Hits:

[JSP/Javapengzhuang

Description: J2ME 手机游戏,关于碰撞检测的教学用代码,供新手参考。-J2ME mobile phone games, teaching on the use of collision detection code, for novices reference.
Platform: | Size: 43008 | Author: jim | Hits:

[assembly languageHost

Description: 小区安全保障系统,基于串口主从通信,加入了防冲突设计-Community safety and security system, based on serial master-slave communication, joined the anti-collision design
Platform: | Size: 4096 | Author: | Hits:

[AlgorithmFEMCalc

Description: 应用于高速碰撞的相关子程序,考虑了在高速碰撞中单元畸变的沙漏模型-Related subroutines used in high-speed collision, taking into account distortion in high speed crash in the hourglass model unit. .
Platform: | Size: 4096 | Author: 东东 | Hits:

[VHDL-FPGA-Verilogpingpanggame

Description: 小球游戏,小球在屏幕上自由移动,碰到挡板或墙壁即发生弹性碰撞,如果挡板未接住小球,或碰到下墙壁则游戏结束.-Ball game ball to move freely on the screen, hit the wall that is lagging or elastic collision occurs, if shutter not catch the ball, or run into the next wall is the end game.
Platform: | Size: 2048 | Author: aimeelove | Hits:

[VC/MFCWireless_LAN_802.1X_01

Description: Wi-Fi standards use the Ethernet protocol and CSMA/CA (carrier sense multiple access with collision avoidance) for path sharing
Platform: | Size: 1969152 | Author: ted | Hits:

[CSharpcsharp_bee

Description: Csharp游戏极品蜜蜂(含开发介绍源码说明) 闲着无聊,开发第二个游戏,怀恋小时候在游戏机上玩的那种什么飞机。 本来是想做成飞机的,无奈没有找到飞机图片,于是用一只蜜蜂代替。 本游戏属于碰撞类游戏,主要用到了aabb类。游戏中的物体都是该类派生的子类。 由于键盘操作实在没有小型游戏机快,于是没有进一步做更复杂的功能。 不过本游戏中亦有第一个游戏所没做到的功能。开发环境:vs2005 -Csharp game Need for bees (with the development description source note) idle boredom, developing a second game, nostalgia for childhood play in the game what kind of plane. Wanted made aircraft, unfortunately did not find aircraft pictures, so instead of using a bee. This game is the collision game, the main use of the aabb class. Games such objects are derived subclasses. As the keyboard is no small game soon, so without further to do more complex functions. However, this game is also the first games do not function. Development environment: vs2005
Platform: | Size: 104448 | Author: 红信 | Hits:

[Graph program3DOpenGLParticle

Description: 实现一个基本的粒子系统,该基本粒子系统必须具有以下模块:粒子生成、给粒子施加力(例如:重力、拖力等)、粒子的碰撞效果(例如与其他几何体碰撞,并反弹回来)。-Achieve a basic particle system, the elementary particle system must have the following modules: particle generation, to the particles to exert force (eg: gravity, drag force, etc.), particle collision effects (such as collision with other geometry, and bounce back).
Platform: | Size: 8192 | Author: 覃禹 | Hits:

[GUI DevelopvbCheck

Description: VB判断窗体内的两个物体是否相交,以前有些朋友说想要物体碰撞监测,测试发现这个源码与其有点类似,它判断窗体中的两个矩形是否相交重叠在一起,点击按钮激活判断程序。-VB window to judge whether two objects intersect the body, before some friends that want to Collision monitoring, testing found that the source and its somewhat similar to the form in which to judge whether the intersection of two rectangles overlap, click the button to activate the check procedures.
Platform: | Size: 3072 | Author: ycxgh | Hits:

[J2MEIKAMapEdit

Description: 内容主要的包含有RPG脚本碰撞检测,和剧情的基本设计-The main contents of the script contains RPG collision detection, and the basic design story
Platform: | Size: 241664 | Author: | Hits:

[SCMRC500

Description: RC500通信协议,包括寻卡,防冲撞,验证密码-implementation of the functions as follows: look for cards, anti-collision, the selected card, verify the card passwords, read M1 to take a data card, reading a M1 card data, debit, and reloaded the backup wallet, order the card into the dormant state, reset
Platform: | Size: 17408 | Author: 吴辉腾 | Hits:
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