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Title: windows-Mobile-3Dtank Download
 Description: Recently prepared by a simple phone 3D tank game, the game is based on the WindowsMobile platform. Did not achieve the rotating camera, mobile camera only because the speed of rotation will make the game run very slow.
 Downloaders recently: [More information of uploader huangshun2000]
File list (Check if you may need any files):
game8
.....\game
.....\....\back1.wav
.....\....\back11.wav
.....\....\back2.wav
.....\....\bullet.bmp
.....\....\CBackMusic.h
.....\....\CCamera.h
.....\....\CExplose.h
.....\....\CLight.h
.....\....\clipItem.WAV
.....\....\CMap.h
.....\....\CMath.h
.....\....\CMenu.h
.....\....\CObstacle.h
.....\....\CParticle.h
.....\....\CTank.h
.....\....\CTankBody.h
.....\....\CTankHead.h
.....\....\CTimer.h
.....\....\CWall.h
.....\....\exploseTexture
.....\....\..............\exp_00.bmp
.....\....\..............\exp_00_a.bmp
.....\....\..............\exp_01.bmp
.....\....\..............\exp_01_a.bmp
.....\....\..............\exp_02.bmp
.....\....\..............\exp_02_a.bmp
.....\....\explosion.wav
.....\....\game.aps
.....\....\game.rc
.....\....\game.vcproj
.....\....\game.vcproj.PC-200810152303.Administrator.user
.....\....\game1.aps
.....\....\GAMEOVER.WAV
.....\....\gun.wav
.....\....\gunfire.wav
.....\....\hit.wav
.....\....\Key.wav
.....\....\logo.bmp
.....\....\main.cpp
.....\....\Math.lib
.....\....\menu1.wav
.....\....\menu2.wav
.....\....\mgun.wav
.....\....\misscom1.wav
.....\....\resource.h
.....\....\sndutil.c
.....\....\sndutil.h
.....\....\Success2.wav

.....\....\tankTexture
.....\....\...........\badtankHead.bmp
.....\....\...........\goodtankHead.bmp
.....\....\...........\tankBody.bmp
.....\....\terrain
.....\....\.......\box.bmp

.....\....\waveutil.c
.....\....\waveutil.h
.....\....\Windows Mobile 6 Professional SDK (ARMV4I)
.....\....\..........................................\Debug
.....\....\..........................................\.....\BuildLog.htm
.....\....\..........................................\.....\game.res
.....\....\..........................................\.....\main.obj
.....\....\..........................................\.....\sndutil.obj
.....\....\..........................................\.....\vc80.idb
.....\....\..........................................\.....\vc80.pdb
.....\....\..........................................\.....\waveutil.obj
.....\....\..........................................\Release
.....\....\..........................................\.......\BuildLog.htm
.....\....\..........................................\.......\game.exe
.....\....\..........................................\.......\game.exp
.....\....\..........................................\.......\game.lib
.....\....\..........................................\.......\game.pdb
.....\....\..........................................\.......\game.res
.....\....\..........................................\.......\game1.res
.....\....\..........................................\.......\main.obj
.....\....\..........................................\.......\sndutil.obj
.....\....\..........................................\.......\vc80.idb
.....\....\..........................................\.......\vc80.pdb
.....\....\..........................................\.......\waveutil.obj
.....\game.ncb
.....\game.sln
.....\Math
.....\....\Math
.....\....\....\CAabb.cpp
.....\....\....\CFrustum.cpp
.....\....\....\CMath.h
.....\....\....\CMatrix.cpp
.....\....\....\CPlane.cpp
.....\....\....\CVector.cpp
.....\....\....\Math.lib
.....\....\....\Math.vcproj
.....\....\....\Math.vcproj.PC-200810152303.Administrator.user
.....\....\....\ReadMe.txt
.....\....\....\Windows Mobile 6 Professional SDK (ARMV4I)
.....\....\....\..........................................\Debug
.....\....\....\..........................................\.....\BuildLog.htm
.....\....\....\..........................................\.....\CAabb.obj
    

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