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  • [Paper2] - Numerical solutions for electromagnetics
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File list (Check if you may need any files):
ProjectGA1\Build\GridWorldTests.class
..........\.....\info\gridworld\actor\Actor.class
..........\.....\....\.........\.....\Actor.gif
..........\.....\....\.........\.....\ActorWorld.class
..........\.....\....\.........\.....\BoxBug.gif
..........\.....\....\.........\.....\Bug.class
..........\.....\....\.........\.....\Bug.gif
..........\.....\....\.........\.....\Critter.class
..........\.....\....\.........\.....\Critter.gif
..........\.....\....\.........\.....\Flower.class
..........\.....\....\.........\.....\Flower.gif
..........\.....\....\.........\.....\Rock.class
..........\.....\....\.........\.....\Rock.gif
..........\.....\....\.........\grid\AbstractGrid.class
..........\.....\....\.........\....\BoundedGrid.class
..........\.....\....\.........\....\BoundedGrid.gif
..........\.....\....\.........\....\Grid.class
..........\.....\....\.........\....\Location.class
..........\.....\....\.........\....\UnboundedGrid.class
..........\.....\....\.........\....\UnboundedGrid.gif
..........\.....\....\.........\.ui\AbstractDisplay.class
..........\.....\....\.........\...\ColorEditor$1.class
..........\.....\....\.........\...\ColorEditor$ColorIcon.class
..........\.....\....\.........\...\ColorEditor$RandomColorIcon.class
..........\.....\....\.........\...\ColorEditor$SolidColorIcon.class
..........\.....\....\.........\...\ColorEditor.class
..........\.....\....\.........\...\DefaultDisplay.class
..........\.....\....\.........\...\Display.class
..........\.....\....\.........\...\DisplayMap$DisplayIcon.class
..........\.....\....\.........\...\DisplayMap.class
..........\.....\....\.........\...\FormLayout.class
..........\.....\....\.........\...\GridPanel$1.class
..........\.....\....\.........\...\GridPanel.class
..........\.....\....\.........\...\GridWorld.gif
..........\.....\....\.........\...\GUIController$1.class
..........\.....\....\.........\...\GUIController$2.class
..........\.....\....\.........\...\GUIController$3.class
..........\.....\....\.........\...\GUIController$4.class
..........\.....\....\.........\...\GUIController$5.class
..........\.....\....\.........\...\GUIController$6.class
..........\.....\....\.........\...\GUIController$7.class
..........\.....\....\.........\...\GUIController.class
..........\.....\....\.........\...\ImageDisplay$TintFilter.class
..........\.....\....\.........\...\ImageDisplay.class
..........\.....\....\.........\...\LocationEditor.class
..........\.....\....\.........\...\MenuMaker$1.class
..........\.....\....\.........\...\MenuMaker$ConstructorItem.class
..........\.....\....\.........\...\MenuMaker$GridConstructorItem.class
..........\.....\....\.........\...\MenuMaker$MCItem.class
..........\.....\....\.........\...\MenuMaker$MethodItem.class
..........\.....\....\.........\...\MenuMaker$OccupantConstructorItem.class
..........\.....\....\.........\...\MenuMaker.class
..........\.....\....\.........\...\PropertySheet$1.class
..........\.....\....\.........\...\PropertySheet$2.class
..........\.....\....\.........\...\PropertySheet$StringEditor.class
..........\.....\....\.........\...\PropertySheet.class
..........\.....\....\.........\...\PseudoInfiniteViewport$Pannable.class
..........\.....\....\.........\...\PseudoInfiniteViewport.class
..........\.....\....\.........\...\WorldFrame$1.class
..........\.....\....\.........\...\WorldFrame$10.class
..........\.....\....\.........\...\WorldFrame$11.class
..........\.....\....\.........\...\WorldFrame$12.class
..........\.....\....\.........\...\WorldFrame$13.class
..........\.....\....\.........\...\WorldFrame$14.class
..........\.....\....\.........\...\WorldFrame$15.class
..........\.....\....\.........\...\WorldFrame$16.class
..........\.....\....\.........\...\WorldFrame$2.class
..........\.....\....\.........\...\WorldFrame$3.class
..........\.....\....\.........\...\WorldFrame$4.class
..........\.....\....\.........\...\WorldFrame$5.class
..........\.....\....\.........\...\WorldFrame$6.class
..........\.....\....\.........\...\WorldFrame$7.class
..........\.....\....\.........\...\WorldF

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