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[OS programtompda_699096_Writing_Conduits_with_TurboSync

Description: 用DElphi开发palm 管道程序的控件使用方法-with palm DElphi development pipeline control procedures use
Platform: | Size: 484608 | Author: shaoqi | Hits:

[OS programlessonprocess

Description: 命名管道充分利用了Windows NT和Windows 2000内建的安全机制。 将命名管道作为一种网络编程方案时,它实际上建立了一个客户机/服务器通信体系,并在其中可靠地传输数据。 命名管道是围绕Windows文件系统设计的一种机制,采用“命名管道文件系统(Named Pipe File System,NPFS)”接口,因此,客户机和服务器可利用标准的Win32文件系统函数(例如:ReadFile和WriteFile)来进行数据的收发。 -named pipe full advantage of the Windows NT and Windows 2000 built-in security system system. To be named as a pipeline network programming package, which is actually the establishment of a client / server communication system, and in which reliable data transmission. A named pipe is on the Windows file system design of a mechanism, "Named Pipe File System (Named Pipe File System, NPFS) "interface, therefore, client and server can use standard Win32 file system functions (such as : ReadFile and WriteFile) data to the transceiver.
Platform: | Size: 246014 | Author: 李思川 | Hits:

[Other resourcembxtest

Description: CCS中有关PIPE管道操作的例子,已经经过调试-CCS operation of the pipeline PIPE example, after debugging
Platform: | Size: 59966 | Author: 莉莉 | Hits:

[JSP/JavaHungryPeer

Description: 用JXTA实现的P2P应用程序,该应用程序主要时完成是,HungryPeer如何找到RestoNet对等组,并在同其他对等体建立管道连接的时候向其他对等体发送Request-using JXTA P2P application, the application procedures will be completed, HungryPeer RestoNet on how to find such group, and with other bodies such as the right to establish the pipeline connecting to other bodies such as the right Send Request
Platform: | Size: 57282 | Author: Mikle | Hits:

[Other resourcewspipedemo_113

Description: 一个3D管线设计软件,可以控制管线材质半径等参数,DirectX+VC-a pipeline 3D design software, can control the pipeline material radius parameters, DirectX VC
Platform: | Size: 783309 | Author: 杨言生 | Hits:

[OpenGL programsevel

Description: VC和opengl做的三维管线的投影重建-VC and borders do 3D projection reconstruction pipeline
Platform: | Size: 8722 | Author: 李广 | Hits:

[Other resourcewindows_pipe

Description: 这一关于在windows 下设计管道的很好的参考资料,本人就是根据此作了一个完善的模块。-the windows on the design of the pipeline is a good reference, I was made under a sound module.
Platform: | Size: 44330 | Author: 万兵 | Hits:

[OpenGL programOpenGL.Shading.Language

Description: The OpenGL Shading Language, a high-level procedural shading language for OpenGL, is the most important new development in graphics programming to emerge in years. OpenGL is the leading cross-platform 3D-graphics API, and the OpenGL Shading Language allows developers to take total control over the most important stages of the graphics-processing pipeline.-The OpenGL Shading Language, a high-level procedural shading language for O penGL. is the most important new development in graphi cs programming to emerge in years. OpenGL is the leading cross-platform 3D-graphics API. and the OpenGL Shading Language allows develop ers to take total control over the most importan t stages of the graphics-processing pipeline.
Platform: | Size: 5277554 | Author: 张雯 | Hits:

[Software Engineeringdesign-flow-speeding-up-dsp

Description: Wavelets have widely been used in many signal and image processing applications. In this paper, a new serial-parallel architecture for wavelet-based image compression is introduced. It is based on a 4-tap wavelet transform, which is realised using some FIFO memory modules implementing a pixel-level pipeline architecture to compress and decompress images. The real filter calculation over 4 · 4 window blocks is done using a tree of carry save adders to ensure the high speed processing required for many applications. The details of implementing both compressor and decompressor sub-systems are given. The primarily analysis reveals that the proposed architecture, implemented using current VLSI technologies, can process a video stream in real time.-Wavelets have been widely used in many sign al and image processing applications. In this p aper. a new serial-parallel architecture for wavele t-based image compression is introduced. It is based on a 4-tap wavelet transform. which is realized using some FIFO memory module 's implementing a pixel-level pipeline archite cture to compress and decompress images. The're al filter calculation over 4 blocks window is done using a tree of carry save adders to ensure t he high speed processing required for many appl ications. The details of implementing both com pressor decompressor and sub-systems are give n. The primarily analysis reveals that the prop osed architecture, VLSI implemented using current technologies, can process a video stream in real time.
Platform: | Size: 2837459 | Author: sdfafaf | Hits:

[OpenGL programcolorvary1

Description: 采用CG和OpenGL,利用GPU的管线实现图形的绘制,最终在屏幕上显示一个彩色的三角形。对于初学CG的同学会有一定帮助。-using CG and OpenGL, the use of the pipeline GPU graphics rendering, eventually displayed on the screen of a color triangle. CG for novice students will certainly be helpful.
Platform: | Size: 68370 | Author: 小溪 | Hits:

[OpenGL programOSG_plane

Description: OpenSceneGraph是在OpenGL基础上对其进行了封装和改进的图形开发包,采用树型结构来组织和绘制整个场景。最新版本的osg内核集成了GPU管线绘制。本例子是用osg编写的一个基本例子,将osg中的飞机模型载入到场景中显示出来。-OpenSceneGraph is based on OpenGL for its packaging and improved Graphics development kits, using a tree structure to organize and rendering the whole scene. Osg latest version of the kernel integrates GPU rendering pipeline. This example is the use osg prepared a basic example of the plane osg included in the model to the scene revealed.
Platform: | Size: 287492 | Author: 小溪 | Hits:

[Linux-Unixfifo_write_read

Description: 包含两个程序,一个用于读管道,一个用于写管道.主要是练习有名管道的使用方法.-contains two procedures, a pipeline used for reading, writing for a pipeline. Main pipeline is a well-known practice of use.
Platform: | Size: 1202 | Author: baiyu | Hits:

[Other resourceDesignofVeryDeepPipelinedMultipliersforFPGAs(IEEE)

Description: 关于FPGA流水线设计的论文 This work investigates the use of very deep pipelines for implementing circuits in FPGAs, where each pipeline stage is limited to a single FPGA logic element (LE). The architecture and VHDL design of a parameterized integer array multiplier is presented and also an IEEE 754 compliant 32-bit floating-point multiplier. We show how to write VHDL cells that implement such approach, and how the array multiplier architecture was adapted. Synthesis and simulation were performed for Altera Apex20KE devices, although the VHDL code should be portable to other devices. For this family, a 16 bit integer multiplier achieves a frequency of 266MHz, while the floating point unit reaches 235MHz, performing 235 MFLOPS in an FPGA. Additional cells are inserted to synchronize data, what imposes significant area penalties. This and other considerations to apply the technique in real designs are also addressed.
Platform: | Size: 179551 | Author: 李中伟 | Hits:

[Otherpopeconnect

Description: 实现进程的管道通信。用系统调用pipe( )建立一管道,二个子进程P1和P2分别向管道各写一句话: Child 1 is sending a message! Child 2 is sending a message! 父进程从管道中读出二个来自子进程的信息并显示(要求先接收P1,后P2)。 -process of the realization of the communication channel. With system call pipe () to establish a pipeline, the process of two-P1 and P2 respectively to the pipeline was a sentence : Child 1 is sending a message! Child 2 is sending a message! Father process from the pipeline read out from the two sub-process and display information (required first to receive P1, After P2).
Platform: | Size: 2109 | Author: 钟洁 | Hits:

[Other resourcealiasing

Description: 大俄罗斯民用机电产品对华出口作出了积极努力,对能源、航空、医疗设备贸易进行了规划,能源资源领域合作取得了积极进展,俄远东石油管道建设工程已经启动,俄罗斯支持中国企业参与俄罗-large Russian civilian mechanical and electrical products exports to China have made positive efforts in the energy, aviation, medical equipment trade in the planning, cooperation in the field of energy resources, have made positive progress, Russian Far East oil pipeline construction works have already started, Russia supports the participation of Chinese enterprises in Russia
Platform: | Size: 1114 | Author: aabbcc | Hits:

[Linux-Unixmulti-tasking

Description: vxworks 下多线程编程事例代码 包括:管道,队列,信号,多线程-vxworks multi-threaded programming code examples include : pipeline, queue, signals, multithreading
Platform: | Size: 28455 | Author: 王忠贵 | Hits:

[Linux-Unixguandaotongxin

Description: 1、 了解系统调用pipe()的功能和实际原理 2、 编写一段程序,使用管道实现父子进程之间的通信 a) 使用系统调用fork()创建一个子进程 b) 子进程调用函数write()向父进程发送自己的进程ID和字符串” s sending a message to parent.\\n”。 c) 父进程调用函数read()通过管道读出子进程发来的消息,将消息输出屏幕,然后终止 -1, the understanding of the system call pipe () function and the principle of two actual preparation of a procedure, Pipeline father used to achieve the process of communication between a) the use of system calls fork () to create a child process b) Import Cheng called function write () to send their parent process ID of the process, and the string "'s sending a m essage to parent. \\ n. " C) the process of the function call father read () through the pipeline read to the child process the news, the news output screen, then terminated
Platform: | Size: 4476 | Author: witkey_eagle | Hits:

[Other resourcedirectx93d

Description: D3D学习文档 第一部分 必备的数学知识 第二部分 Direct3D基础 第二章 渲染管线 第三章 在Direct3D中绘制 第四章 色彩 第五章 灯光 第六章 纹理 第七章 混合 第八章 模版 第九章 字体 第十章 网格模型I 第十一章 网格模型II 第十二章 创建灵活的摄像机类 第十三章 地形渲染基础 第十四章 粒子系统 第十五章 选取 第十六章 高级着色器语言入门 第十七章 顶点着色器入门 第十八章 像素着色器入门 第十九章 效果架构-Display study documents the first part of the necessary mathematical knowledge of Direct3D based on the second chapter outlet with the third chapter in the pipeline Direct3D Drawing fourth chapter V color lighting texture Chapter VI Chapter VII of the 8th Mixed Chapter IX font template Chapter 10 Mesh I Chapter XI Mesh II Chapter 12 to create a flexible camera Category Chapter 13 Terrain Rendering based particle system Chapter 14 Chapter 15 Chapter 16 selected senior shader language portal Chapter 17 Vertex shader introductory chapter 18 pixel shader effects portal framework for chapter 19
Platform: | Size: 4288635 | Author: zhouyinye | Hits:

[Internet-NetworkGetMacByCmd

Description: 通过管道技术获得IP与MAC地址信息 利用IPCONFIG /ALL命令的运行结果获得的。-through the pipeline technology is IP and MAC address information using IPCONFIG / ALL orders Win OK results obtained.
Platform: | Size: 15087 | Author: 张亮 | Hits:

[Software EngineeringUSBtongxun

Description: 如果你想打开一个USB管道,你首先要知道这种USB设备的GUID和管理道名称, 获取句柄以后就可以使用ReadFile/WriteFile进行读写了!-If you want to open a USB pipeline You must first know the GUID of USB devices and management Road name, Access handles can use it after ReadFile / WriteFile for literacy!
Platform: | Size: 2184 | Author: 副类 | Hits:
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