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Description: Microsoft SideWinder joystick family driver for Linux
Platform: |
Size: 7168 |
Author: congjiedong |
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Description: 实现了游戏杆的输入获取查看,同时可以进行串口收发-The joystick input access to view serial transceiver
Platform: |
Size: 112640 |
Author: qianlilin |
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Description: 本程序实现了对游戏摇杆的信号的接收,然后在此信号的基础上实现对进度条的控制。-The program to achieve the game joystick signal reception, and then on the basis of this signal progress bar control.
Platform: |
Size: 5199872 |
Author: 石头 |
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Description: windows 95 mouse and joystick code.
Platform: |
Size: 7168 |
Author: fuequegie |
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Description: Feedback Joystick command
Platform: |
Size: 55296 |
Author: eric |
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Description: XBIOS mouse & joystick vectors.
Platform: |
Size: 2048 |
Author: rinnenlei |
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Description: This the joystick API for Simple DirectMedia Layer.
-This is the joystick API for Simple DirectMedia Layer.
Platform: |
Size: 5120 |
Author: wersingfui |
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Description: This the system specific header for the SDL joystick API.
-This is the system specific header for the SDL joystick API.
Platform: |
Size: 3072 |
Author: conhinging |
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Description: 游戏中的虚拟摇杆,在动作类游戏中经常用到,本程序提供了虚拟摇杆的实现方法-joy stick
Platform: |
Size: 44032 |
Author: zyf |
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Description: 对STM32开发板的USB例程的详细说明-STM32 development board USB for a detailed description of the routine
Platform: |
Size: 151552 |
Author: mingda |
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Description: Win32 MultiMedia Joystick driver, contributed by Andrei de A. Formiga.
Platform: |
Size: 4096 |
Author: fiecuxun |
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Description: PInvoke, C#.
This application allow to catch data from the joystick motions and pressed buttons.
Platform: |
Size: 386048 |
Author: Dima |
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Description: 电玩手柄读取例程,读取手柄按键,方向,模拟量,等信息。-JOYSTICK READ Example
Platform: |
Size: 440320 |
Author: 方易 |
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Description: 摇杆控制精灵动作。-Joystick control wizard action.
Platform: |
Size: 65536 |
Author: bihao |
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Description: This the system specific header for the SDL joystick API for Linux.
-This is the system specific header for the SDL joystick API for Linux.
Platform: |
Size: 2048 |
Author: lengunbou |
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Description: Shows how to use MascotCapsule v3 for showing and rotating
* 3D models.
*
* Rotating the 3D objects is used to let the user change
* his viewing perspective because it s easier to rotate all objects
* than it is to rotate the 3D camera.
*
* The Model has two different animations. Switch between
* these by soft key "Change" and rotate the
* world/models with the joystick.
*
* This code is part of the Tips & Tricks section at
* www.SonyEricsson.com/developer-Shows how to use MascotCapsule v3 for showing and rotating
* 3D models.
*
* Rotating the 3D objects is used to let the user change
* his viewing perspective because it s easier to rotate all objects
* than it is to rotate the 3D camera.
*
* The Model has two different animations. Switch between
* these by soft key "Change" and rotate the
* world/models with the joystick.
*
* This code is part of the Tips & Tricks section at
* www.SonyEricsson.com/developer
Platform: |
Size: 78848 |
Author: 孙生 |
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Description: SMT32操控杆程序,通信方式CAN,最大速率1Mbit-SMT32 joystick procedures, means of communication CAN
Platform: |
Size: 1871872 |
Author: zhangtinglu |
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Description: DELPHI控制手柄的控件,可用于得到手柄的按键反馈-Delphi controller controls the source code. Can be used to obtain the handle of the feedback.
Platform: |
Size: 1046528 |
Author: kagami |
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Description: 改进的Joystick控制,实现对遥控小车的控制-changed for remote car controlling.
Platform: |
Size: 119808 |
Author: quehaoyi |
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Description: 神舟三号开发板USB触摸鼠标实现参考Joystick和战舰-usb touch mouse of SZIII
Platform: |
Size: 268288 |
Author: wangtailin |
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