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Description: STM3210E-LK 开发板的使用手册
-User manual of STM3210E-LK learning kit
The STM3210E-LK is a version of the STM32-LK learning kit for the STM32F103ZET6
(LQFP144) microcontroller. The STM32F103ZET6 is high density STM32 microcontroller
based on the Cortex-M3 core, with 512 Kbytes of embedded Flash memory and a rich set of
on-chip peripherals. The STM3210E-LK learning kit has an embedded ST-LINK JTAG
emulator allowing it to be used as an evaluation and demonstration board with all required
functions for:
●Emulation
●Debugging
● Flash programming
Interfaces and peripherals provided are: USB, CAN, USART, LCD, ADC, SRAM, NOR
Flash, NAND Flash, input keys and joystick.
Platform: |
Size: 468992 |
Author: zhiyongzi |
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Description: It is a Zeemote driver for Linux. Zeemote is a mini handheld bluetooth gaming controller/joystick.
Platform: |
Size: 19456 |
Author: |
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Description: 利用一块HY-STM32开发板的4个按键S1,S2,S3,S4实现标准的USB接口游戏杆功能。
-Use of an HY-STM32 development board keys S1, S2, the S3, S4, standard USB interface joystick.
Platform: |
Size: 2118656 |
Author: 祁红梅 |
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Description: DirectX输入控制,鼠标、键盘、游戏杆-DirectX input control, mouse, keyboard, joystick
Platform: |
Size: 3124224 |
Author: liaown |
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Description: TI的2430系列的实验代码。西安华凡科技有限公司实验板。内容包括LED、LCD、joystick、External Interrupt、Timer Interrupts、Power Modes、Clock Modes、Stop Watch、Random Sequence、ADC、Temp Sensor、DMA、AES、ADC_Series、Flash Writing、UART -- LCD、RF_TEST。。。IAR软件-LED、LCD、joystick、External Interrupt、Timer Interrupts、Power Modes、Clock Modes、Stop Watch、Random Sequence、ADC、Temp Sensor、DMA、AES、ADC_Series、Flash Writing、UART-- LCD、RF_TEST。。。
Platform: |
Size: 2263040 |
Author: nancy |
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Description: 利用一块HY-STM32开发板的4个按键S1,S2,S3,S4实现标准的USB接口游戏杆功能。-Use of an HY-STM32 development board keys S1, S2, the S3, S4, standard USB interface joystick.
Platform: |
Size: 2063360 |
Author: 高向坤 |
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Description: 动作类游戏是最传统的游戏类型之一,主要是由玩家所控制的人物或角色根据周围环境的变化,利用键盘或者手柄、鼠标的按键做出一定的动作,如移动、跳跃、攻击、躲避、防守等,来达到游戏要求的相应目标,一般是为了过关。现在的动作类游戏则融入了很多新的元素,很多经典的关卡以及很多画面的特效,使其逐渐成为所有游戏类型里面款式最多,发展最快的一种。
3D空战便是动作类游戏的一种,其中融入了很多动作类游戏特有的技术,且画面流畅、声音震撼。
android系统下的实现-The action game is one of the most traditional type of game, mainly controlled by the player character or role changes in the surrounding environment, using the keyboard or joystick, a mouse button to make a certain action, such as move, jump, attack, evade , defense, etc., to achieve the appropriate goal of the game requires, usually in order to pass. Now the action game into a lot of new elements, many classic levels and many picture effects, it is becoming all the game types which style most of the fastest growing. 3D Air Combat is a action game, incorporating a lot of action games unique technology, the screen smooth voice shook. android system implementation
Platform: |
Size: 3283968 |
Author: 宋志辉 |
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Description: stm32学习
十一:摇杆通过USB模拟鼠标
十二:通过STM32的USB来操作SD卡(模拟U盘)-stm32 study eleven: joystick mouse via USB analog 12 to operate: the STM32 USB SD card (analog U-disk)
Platform: |
Size: 954368 |
Author: 小茫 |
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Description: The best control system written for Star Wars: TIE Fighter game from lucasarts. You can play with your MOUSE like a pro as you have done in the past with your joystick!!! REALLY!!!
Written in tasm. For intstructions read the file named "read.me" in the zip package.
Platform: |
Size: 4096 |
Author: prenex |
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Description: 一个模拟游戏操作杆的demo,带图形,值得参考。-A simulated game joystick demo with graphics, a good reference.
Platform: |
Size: 6144 |
Author: os |
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Description: 开发环境:EWARM mcu:STM32 UCOS-II移植(IAR4.42版本)
本工程的代码存放在FLASH中(0x08000000~0x0801ffff,共128KB),堆栈和数据放在RAM中(0x20000000~0x20004fff,共20KB)。
本工程共6个任务:
任务名 优先级 功能
AppTaskStart()"Start Task" 3 初始化uC/TCP-IP,触发LED
AppTaskKbd() "Keyboard" 4 读取按键和Joystick的状态,并传递给任务AppTaskUserIF()
AppTaskUserIF()"User I/F" 5 更新LCD
"uC/OS-II Tmr" 29 管理定时器
"uC/OS-II Stat" 30 堆栈使用率统计
"uC/OS-II Idle" 31 空闲任务(当没有其他任务执行时,执行该任务)
按下KEY1来切换TFT显示界面(一屏显示所有任务名称和优先级,一屏显示内核和任务调用情况)
-Development environment: EWARM mcu: STM32 UCOS-II portable (IAR4.42 version) of the project code stored in FLASH (0x08000000 ~ 0x0801ffff, a total of 128KB), stack and data on the RAM (0x20000000 ~ 0x20004fff, a total of 20KB). This project a total of six tasks: task priority function AppTaskStart () the Start the Task 3 initialize uC/TCP-IP, trigger LED AppTaskKbd () " Keyboard" 4 reads the state of buttons and Joystick, and passed to the task AppTaskUserIF () AppTaskUserIF () " User I/F" 5 update the LCD " uC/OS-II Tmr" 29 Management timer of uC/OS-II, Stat, 30 stack usage statistics of uC/OS-II, the Idle 31 Idle task name and priority tasks (when no other task execution, the execution of the task) Press KEY1 to switch the TFT display screen (a screen, a screen display kernel and task calls)
Platform: |
Size: 1665024 |
Author: 刘润jiang |
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Description: 利用directx采集同时采集多个游戏摇杆数据,并通过局域网发送采集数据-Multi Joystick data grabing code
Platform: |
Size: 538624 |
Author: 汤勇 |
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Description: excellent example about how to use joystick in c++ programming
Platform: |
Size: 30720 |
Author: jj |
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Description: Joystick demo application cdemo
Platform: |
Size: 663552 |
Author: a |
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Description: Android摇杆模拟器,模拟游戏机摇杆,体验好。-Android joystick emulator
Platform: |
Size: 35840 |
Author: 王说 |
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Description: mouse & keyboard & joystick Handling in dos
Platform: |
Size: 34816 |
Author: behzad |
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Description: 多点互动操作杆,具体效果如何大家自己-Multi-point interactive operation lever, specific effect how we try
Platform: |
Size: 2048 |
Author: laoli |
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Description: STM32 USB鼠标实验,将USB插到开发板上,可以使用摇杆来控制电脑的鼠标的方向-STM32 USB mouse experiments, the USB plug into the development board, you can use the joystick to control a computer mouse in the direction
Platform: |
Size: 3482624 |
Author: lixi |
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Description: Linux SDL库,封装了声音、键盘、鼠标、显卡等设备。-This is the Simple DirectMedia Layer, a general API that provides low
level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
and 2D framebuffer across multiple platforms
Platform: |
Size: 3920896 |
Author: hobochen |
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Description: 用STM32f103实现的游戏鼠标,使用GPIO实现-joystick mouse for stm32f103, GPIO function being used
Platform: |
Size: 1387520 |
Author: Alex Wang |
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