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[Crack HackP-Pass

Description: 想知道程序是如何实现加密解密的嘛? 那么来下载去看看吧,简单易懂,不懂你砸我!-procedures want to know is how to achieve encryption and decryption of incorrect? So to download and end, simple, but not you hit me!
Platform: | Size: 162707 | Author: 叶子 | Hits:

[Otherregexdate

Description: 很久没有VCKbase发表文章了,这次发表一些比较基础的文章吧!看过\"保证你现在和未来不失业的十种关键技术\"这篇文章了吧,这次我就拿出一个不会让你失业的编程技术讲讲吧,老虾们千万不要拿鸡蛋砸我,我只是写给初学者的!-VCKbase published articles, some published this comparison based on the article! Read "guarantee your future is not now and unemployment of 10 key technologies" This article is a bar, This time, I took out an unemployment will not let you talk about the programming it, the old shrimp they should not take the eggs hit me, I just wrote beginners!
Platform: | Size: 323666 | Author: 冯伟 | Hits:

[WinSock-NDISsf-supersonic

Description: sf-supersonic.zip a ftp search engine(HIT)-sf - supersonic.zip a ftp search engine (HI T)
Platform: | Size: 3424686 | Author: cutepig | Hits:

[Other resourcenewsnake

Description: 源程序可以在 Borland C++ 5.0 和 6.0 版本下编译通过 游戏操作: 按上下左右移动光标键, 每吃一个“豆”加一分,并且蛇的长度加一。 吃到红色的“豆”等级加1, 蛇的长度减小为1重新增长。 撞到边缘、墙壁、和蛇本身,游戏结束。 -source in Borland C 5.0 and 6.0 versions of the game under compile operation : by next move around the cursor keys, each eating a "beans" an increase, and increases the length of the snake one. Eat red "beans" a grade increases, reducing the length of the snake for a re-growth. Hit the edge of the wall, and a snake itself, the end of the game.
Platform: | Size: 17557 | Author: 李文 | Hits:

[CSharpSnatchIE_src

Description: C#编写的..可以检测你现在用IE打了哪些网页..用了IE内核的都能检测到-prepared by the C# .. you can detect IE hit the pages .. with the IE core can detect
Platform: | Size: 378900 | Author: | Hits:

[Othermouse-migong

Description: 这个是老鼠走迷宫的代码,矩阵自动生成,老鼠撞到墙就退回,直到找到路为止!-this is the mouse Maze code automatically generated matrix, rats hit the wall on the back until they found the road so far!
Platform: | Size: 9465 | Author: zhou | Hits:

[Windows Developtiny22222

Description: 完全只用系统的API(纯系统API)的游戏。现在正做个45度角3D网络游戏,前一个网络游戏是第一人称射击,以后还会写教程贴出来的。 游戏处理过程: 获取随机数----移动到随机位置----获取输入----处理输入----判断是否攻击了----发射子弹----检测碰撞----处理击中事件。 大体就是这样了,希望对您有所启发和帮助,-exclusively with the API (pure system API) of the game. Now to be a 45-degree angle 3D online games, before a game is the first-person shooter, after affixed also wrote the handbook. Game process : random-access to mobile random-access location importation importation ---- ---- determine whether the attack fired bullets ---- ---- ---- Collision Detection hit handled the incident. This is a broad, and I hope to inspire you and help
Platform: | Size: 892930 | Author: 方明 | Hits:

[Otherjavagame1245

Description:  ? 部分内容   首先我们在init()方法中加载所有游戏必要的资源,包括声音,鼠标事件的监听、背景等相关设置。利用addBomb()方法增加bomb的数量、初始位置及初始化颜色。再利用start()启动线程。线程调用run()方法,处理炸弹下降运动down()。Repaint()会在每一个单位时间调用paint()方法不断的刷新屏幕,paint()调用Bomb.addBomb()绘制炸弹。当游戏者按下鼠标,mousePress()事件激活,判断是否点中了炸弹。如果点中addScore()自动加1分。如果没有点中炸弹,炸弹继续下降,当撞到屏幕wasHitEarth()方法激活,其内调用death()方法,减少Denfenser.life生命点,同时audio.play()处理声音的播放,用以提示游戏者。当你的生命点数小于0时”Game Over”。-first part of the init () method to load the game all the necessary resources, including the voices of the mouse wiretapping, and other relevant background set. Use addBomb () method to increase the number of bomb, the initial location and initialization color. Reuse start () activated threads. Call threads run () method to deal with bomb dropped down Movement (). Hamas () in a unit time per call to paint () method is constantly refresh the screen, paint () call Bomb.addBomb () to draw bomb. When pressed mouse game, mousePress () activation of the incident to determine whether the point of the bomb. If the point addScore () an automatic points. If there is no point bombs, continued to decline, hit the screen wasHitEarth () method is activated, Calling within their death (), to reduce Denfe
Platform: | Size: 357630 | Author: 11 | Hits:

[Other resourceHole

Description: 这是我刚完成的弹击方块游戏,用netBeans打开运行MyFrame.java就ok了-This is what I have just completed the shells hit the ideographic games, netBeans open with running ok on the MyFrame.java
Platform: | Size: 528377 | Author: fatguan | Hits:

[Software EngineeringIntel_IA32_C_CPU

Description: 剖析Intel IA32 架构下C 语言及CPU 浮点数机制 Version 0.01 哈尔滨工业大学 谢煜波 (email: xieyubo@126.com 网址:http://purec.binghua.com) (QQ:13916830 哈工大紫丁香BBSID:iamxiaohan) 前言 这两天翻看一本C 语言书的时候,发现上面有一段这样写到 例:将同一实型数分别赋值给单精度实型和双精度实型,然后打印输出。 #include <stdio.h> main() { float a double b a = 123456.789e4 b = 123456.789e4 printf(“%f\\n%f\\n”,a,b) } 运行结果如下:-analysis framework and the C language CPU float mechanism Version 0.0 a Harbin Industrial University Shushan wave (email : xieyubo@126.com website : http://purec.binghua.com) (QQ : HIT lilac BBSID 13916830 : iamxiaohan) Introduction The two epoch-making book on the C language, discovered that there are some cases written : the same number of each type is assigned to the single-precision and double-real float, then print output. # Include
Platform: | Size: 168329 | Author: lza | Hits:

[Othermalabasp

Description: 玉儿无神地呆在办公室,她不想回家,她象受到重创般再没有以往的神气,就在她正享受这份孤独寂寞时,刺耳的短信...刚刚发了一篇作品,一种好奇心的驱使,她误闯进了一家聊天室,其实也就是联想总站的一个小聊天室而已-Erh startling to stay in office, she does not want to go home, as she has been hard hit as no previous listless, She is on the enjoyment of this loneliness, piercing SMS ... has just made a one works, a curiosity, She had mistakenly entered a chat room, in fact, is the terminus of an association of small chat room only
Platform: | Size: 13763 | Author: xiao | Hits:

[File Operateavryuyan

Description: 包括AVR编程的C源代码 pingD \\\\的源代码 还有魔王语言 蛇吃虫的小程序-including AVR Programming in C source code pingD \\ \\ source language have hit the snake eat the small insects procedures
Platform: | Size: 11435 | Author: 祝海通 | Hits:

[OS DevelopOSchunchu

Description: PAGES3完成了程序的 基本框架,FIFO()除了命中和置换情况外基本完成,但是修改位示图的子函数 出现问题,得不到正确的行数和列数,有时更改不了0 PAGES4修正了3中的问题,完成FIFO() PAGES5修正了FIFO()中执行置换时未将位示图中的对应块置0 PAGES6完成了LRU() PAGES7优化了界面,修正了切换算法后访问次数与上次算法相连的错误 PAGES8完成了OPT()修正了在页面置换切换时页表内存位示图不能各自初始化的错误。发现OPT()中页面置换时出现的错误。 位示图置0和置1时出错 。而且输出的页表缺失项目 PAGES9好像是修正了 8中的错误,现在还没有找到让9中OPT()发生置换的测试用例 PAGES10找到8,9中出错原因,在于置换时没有得到最久要访问的Memory[i] PAGES11修正10中的错误。完成OPT() 发现了LRU()输出界面的信息冗余,已经更正 PAGES12删除了编程过程中的测试信息 PAGES13修正了判断溢出时的一个错误。将判断的〈=改为〈-PAGES3 completed a basic framework of the procedure, FIFO () except hit and replacement of the foreign basically completed, but changes Bitmap Functions of the problem, not the correct number of rows and columns, and sometimes change can PAGES4 amended 0 of 3, completed FIFO () PAGES5 amended the FIFO () implementation replacement failed to Bitmap the corresponding block home 0 PAGES6 completed the LRU () PAGES7 optimize the interface that the handoff algorithm with the number of visits after the last algorithm linked to the wrong PAGES8 completed the OPT () of the amendment pages replacement when switching memory page table Bitmap not their initialization errors. Found OPT () replacement pages at the mistakes. Bitmap home and home 0 errors 1:00. And the output page table missing items PAG
Platform: | Size: 10327 | Author: billdong | Hits:

[Othercpyjj

Description: 自编的简单彩票摇号程序,没中奖可别怪我, 中奖了也让我高兴一下。使用时可选择号码范围、必选号码、每注号码个数。-wrote a simple lottery Yaohao procedures, did not hit the jackpot can blame me, the winners will let me happy. Use option number, the must-number, the number of each Note numbers.
Platform: | Size: 31393 | Author: gwq | Hits:

[assembly languageDAZIgame

Description: 1) 从屏幕上方以一定的时间间隔随机落下可显示字符,字符的出现位置亦是随机的; 2) 在多个字符(可以简化为仅有一个字符)下落的过程中可输入任意键,若键入与其中的任意一个字符相匹配的键,则该字符高亮显示并发出蜂鸣声,同时计分; 3) 按ESC键结束练习并显示命中率; 4) 再次按ESC键退出。 2. 硬件和软件环境: 个人PC机,WINXP操作系统,MASM5.0编程环境 -1) from the top of the screen in a certain time interval sets can show that the random characters The characters also appeared location is random; 2) in a number of characters (which can be simplified to only one character) the whereabouts of the process to be imported Anykey. If the type and the arbitrary character of the keys match, then the characters highlighter and issued faint buzzing sound while scoreboard; 3) by the end of the ESC key exercises and show hit rates; 4) again by the ESC key exit. 2. The hardware and software environment : the individual PC, WINXP operating systems, programming environment MASM5.0
Platform: | Size: 2626 | Author: mong | Hits:

[Game Program2916034268

Description: 飞机撞击五角大楼的模型,3dmax的格式-plane hit the Pentagon model, the format 3dmax
Platform: | Size: 169360 | Author: 微微 | Hits:

[Other resourcesfdy

Description: 用pb9编写的信封打印工具,带库的,可以连打上百张,因工作需要而写的,供和我一样的新手参考-pb9 prepared with the tools print envelopes, with the library, can hit hundreds, because of the need to write, like me for the novice reference
Platform: | Size: 2957993 | Author: 阿松 | Hits:

[OS Developdcache

Description: 数据cache的访问方法&过程,其中的读写操作,包括失效和命中的处理过程。-data cache access method & process, which read and write operations, including failure and hit part of the process.
Platform: | Size: 2936 | Author: 力量 | Hits:

[Communicationwgjc

Description: 网络游戏外挂编写初级教程,明天你来自己做外挂 随着网络游戏的日益火爆,很多玩家都投身到游戏中。目前很多玩家都依赖于一些游戏的外挂程序来进行游戏。那么做一个游戏的外挂程序是否是一件很困难的事呢?-network games extrapolated to prepare the initial guides, tomorrow you own pylon network games with the increasingly hit, Many players have joined to the game. At present, many gamers are dependent on the number of games extrapolated procedures for the game. Then do a game of external procedures is a very difficult thing?
Platform: | Size: 12725 | Author: maxin | Hits:

[JSP/JavaLgZXqkSUfw

Description: 哈哈, 大家玩过FLASH版的丢蛋吗?可是FLASH版中,蛋蛋没有惯性 我用JAVA写的这个是有惯性的, 而且当蛋蛋碰墙会弹回, 可好玩了,大家快来玩,看谁丢的层数高! 和扫雷要一样, 这是个学习设计模式时,练习写的小游戏,同样基于MVC架构编写,原码中力求合理使用设计模式。 如果把jar包解压,可以看到所有源码,并且在源码中有一套力学活动对象的顶级结构类,可以用来写 百战天虫 疯狂坦克 之类的游戏的底层哦. -concerned, we played the Flash version of the lost eggs? But the Flash version, the dash of inertia I did not use Java to write this is inertia, When the dash will hit the wall and rebounded to be fun, we hurry to play, to see who could throw the high-rise! And to the same mine, it is learning how to design a model, write a small practice games, MVC framework based on the same preparation, the original code sought to rational use of design patterns. If jar packages unpacked, we can see all the source code, FOSS in activities which have a mechanical object structure in the top category, can be used to write Baizhantianchong Fengjuetanke games like the bottom oh.
Platform: | Size: 78136 | Author: 龙方 | Hits:
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