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[Game ProgramDX9BCB.RAR

Description: 一个C++程序的简单应用,关于利用C++ Builder 编写一个简单贪吃蛇游戏-A C++ programs for simple applications on the use of C++ Builder to write a simple game Snake
Platform: | Size: 43547648 | Author: zhouzhenqing | Hits:

[DirextXcompileWithDX9

Description: 1. 1.a make sure that the platform sdk is in first in Options Library directories. 1.b make sure that the dx library is last in order in Options Library directories. 1.c In the Project Properties->Configuration Properties->Linker->Input->Additional Dependencies : add "atls.lib" 2. d3drm in the link/input is replaced with d3d9.lib to avoid d3drm.lib not found error 3. D3D.obj : error LNK2019: unresolved external symbol _Direct3DRMCreate@4 referenced in function "unsigned int __cdecl D3DDriver(void *)" (?D3DDriver@@YAIPAX@Z) ====> Direct3DRMCreate is replaced by Direct3DCreate9. Direct3DRm is completely gone 4. CVTRES : fatal error CVT1100: duplicate resource. type:MANIFEST, name:1, language:0x0409 ====> Commenting the line 1 RT_MANIFEST "res\\TestApp.manifest" in *.rc -1. 1.a make sure that the platform sdk is in first in Options Library directories. 1.b make sure that the dx library is last in order in Options Library directories. 1.c In the Project Properties->Configuration Properties->Linker->Input->Additional Dependencies : add "atls.lib" 2. d3drm in the link/input is replaced with d3d9.lib to avoid d3drm.lib not found error 3. D3D.obj : error LNK2019: unresolved external symbol _Direct3DRMCreate@4 referenced in function "unsigned int __cdecl D3DDriver(void *)" (?D3DDriver@@YAIPAX@Z) ====> Direct3DRMCreate is replaced by Direct3DCreate9. Direct3DRm is completely gone 4. CVTRES : fatal error CVT1100: duplicate resource. type:MANIFEST, name:1, language:0x0409 ====> Commenting the line 1 RT_MANIFEST "res\\TestApp.manifest" in *.rc
Platform: | Size: 1024 | Author: versille | Hits:

[Other Riddle gamesFive

Description: 这是我两年前刚学游戏编程时的作品,还是五子棋,处于DEMO版本,并没什么特别功能。 最近又重拾游戏编程(正在学D3D9),于是重又翻出这个代码,稍稍修改了一下,重编译了一遍。-This is my program two years ago when just learning the game works, or at the DEMO version, no any special features. Recently, restore game programming (is learning D3D9), then again pulls out the code, slightly modified a bit, re-compile it again.
Platform: | Size: 345088 | Author: Neptune | Hits:

[DirextXENG3D

Description: 基于D3D9.0 SDK 尝试制作的3D demo ./DXD3D 简易的D3D 引擎,封装了部分常用工具类,比如蒙皮动画和静态骨骼等等 ./res 资源 ./Textures 资源 ./bin 编译后的程序,以及必须的dll和资源,资源同上级目录,可直接运行(可能需DX9.0 runtime)-D3D9.0 SDK-based production of 3D demo ./DXD3D Simple D3D engine, include some of the common util classes, such as skinned mesh and static mesh, etc. ./res Resources. . ./Textures Resources. ./Bin compiled program, and necessary dll and resources, the resources are the same as what exists in the parent directory. It can be run directly. (DX9.0 runtime maybe necessary)
Platform: | Size: 7578624 | Author: zihao | Hits:

[DirextXCube

Description: D3D9.0 绘制的一个网格立方体,立方体将自动旋转-use DX 9.0 to draw a cube
Platform: | Size: 17408 | Author: Ligang | Hits:

[DirextXDirectX9.0_3D

Description: DirectX9.0_3D游戏开发编程基础完整源码。在Visual Studio环境下建立工程时请在工程属性的连接器的输入项中添加d3d9.lib d3dx9.lib winmm.lib 这三个链接库,否则无法运行。-DirectX9.0_3D game development programming based on the full source code. In Visual Studio environment, the establishment of projects at the engineering properties of the input connector to add d3d9.lib d3dx9.lib winmm.lib key three-link library, or can not run.
Platform: | Size: 3571712 | Author: liu | Hits:

[Game EngineD3DDrv

Description: 虚幻3(Unreal3)引擎的D3D9渲染器源码。-D3D9 Renderer source code of Unreal3 Engine。
Platform: | Size: 91136 | Author: Kpa | Hits:

[Chess Poker gamesgobang

Description: 简单的单人五子棋,用D3D9做的,可以用于新人学些代码用 -简单的单人五子棋
Platform: | Size: 2048 | Author: 李华军 | Hits:

[DirextXTs-Code

Description: D3D HOOK模块,可用于制作DX类游戏的外挂,如透视等效果,支持DX8,DX9游戏,用法是将D3D8或D3D9文件夹里的d3d9dev.cpp,d3d9int.cpp,d3d9tex.cpp中的函数内容修改后编译生成DLL,再编译Injector注入,编译环境最好用VS.NET2003,有相应DX SDK,注入器必须用自带的Injector,否则可能没有效果。-D3D HOOK module can be used to make plug-DX games, such as perspective and other effects, supports DX8, DX9 games use is to D3D8 or D3D9 folder of d3d9dev.cpp, d3d9int.cpp, d3d9tex.cpp content changes in the function After the compiled DLL, and then compiled into the Injector, the build environment is best to use VS.NET2003, there is a corresponding DX SDK, the injector must own Injector, or may not be effective.
Platform: | Size: 352256 | Author: 蓝云 | Hits:

[Game EngineReal-Time-3D-Terrain-Engines

Description: 用d3d9实现的 实时地形引擎 中文翻译书加英文原版书加原代码。-To achieve real-time terrain with d3d9 Chinese translation engine original English books plus books plus the original code.
Platform: | Size: 26311680 | Author: qing | Hits:

[Other GamesclsMenuEngine

Description: D3D9 menu class for creating hack menus in any D3D9 game with many options
Platform: | Size: 2048 | Author: Departure | Hits:

[DirextXTexture

Description: 纹理练习,适用用与刚开始学习D3D9的人-Texture practice, for use with people who just started learning D3D9
Platform: | Size: 4033536 | Author: chun | Hits:

[Game Hook CrackD3D_WG

Description: D3D HOOK模块,可用于制作DX类游戏的外挂,如透视等效果, 支持DX8,DX9游戏,用法是将D3D8或D3D9文件夹里的d3d9dev.cpp,d3d9int.cpp,d3d9tex.cpp中的函数内容修改后编译生成DLL, 再编译Injector注入,编译环境最好用VS.NET2003,有相应DX SDK,注入器必须用自带的Injector,否则可能没有效果-D3D HOOK module can be used to make plug-DX games, such as perspective and other effects, Support DX8, DX9 games use is to D3D8 or D3D9 folder of d3d9dev.cpp, d3d9int.cpp, d3d9tex.cpp the function of the contents of the modified compiled DLL, Then compiled into the Injector, the build environment is best to use VS.NET2003, there is a corresponding DX SDK, the injector must own Injector, or may not be effective
Platform: | Size: 69632 | Author: jibagan | Hits:

[3D Graphicperfhudany

Description: PerfHUDAny源码,可以将NVDIA的PerfHUD工具应用到任意D3D9程序上-PerfHUDAny source tools can be applied to PerfHUD NVDIA of any procedural D3D9
Platform: | Size: 5035008 | Author: alex | Hits:

[Software EngineeringIntegrating-D3D9-with-MFC-on-VS

Description: D3D和MFC的整合(英文),手把手教你如何在VS环境下通过向导和文档/视图结构将D3D应用程序与MFC框架相结合-This paper shows the reader, step by step, how to set up a simple Direct3D 9.0 application in the MFC framework using the wizards and the document/view architecture in Visual Studio
Platform: | Size: 442368 | Author: 冉冉 | Hits:

[DirextXjishi-3

Description: 一个即时战略游戏关于D3D9的win框架程序,可以由此入门继续扩展编程-A real-time strategy game on the win D3D9 framework program, you can continue to expand programming this entry
Platform: | Size: 695296 | Author: 地方 | Hits:

[Hook apiD3DHOOK

Description: D3D HOOK模块,可用于制作DX类游戏的外挂,如透视等效果,支持DX8,DX9游戏,用法是将D3D8或D3D9文件夹里的d3d9dev.cpp,d3d9int.cpp,d3d9tex.cpp中的函数内容修改后编译生成DLL,再编译Injector注入,编译环境最好用VS.NET2003,有相应DX SDK,注入器必须用自带的Injector,否则可能没有效果-D3D HOOK module can be used to make the plug-in DX games, such as perspective and other effects, supports DX8, DX9 games, usage is to D3D8 or D3D9 folder of d3d9dev.cpp, d3d9int.cpp, d3d9tex.cpp content changes in the function After compiled DLL, and then compiled into the Injector, the compiler environment is best to use VS.NET2003, there is a corresponding DX SDK, the injector must own Injector, or may not be effective
Platform: | Size: 65536 | Author: 张样 | Hits:

[3D Graphicd3d9-pdfbook

Description: Direct3D9初级教程,学习Direct3D9的好资料,还附带有源码。-Direct3D9 primer to learn Direct3D9 good information, but also comes with source code.
Platform: | Size: 633856 | Author: 王凡 | Hits:

[3D GraphicMulti-shadows-mapping

Description: Shadow volume with source for D3D9
Platform: | Size: 1607680 | Author: lol | Hits:

[OpenGL programPSSMDemo_

Description: shadow map(阴影图)中的pssm学习代码,包括D3D9,D3D10和opengl版本-Shadow map ( shadow ) in PSSM learning code, including D3D9, D3D10 and OpenGL version
Platform: | Size: 37888 | Author: | Hits:
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