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Description: 示例了在MFC框架中直接使用D3D9 API所遇到的问题以及如何解决-example of the MFC framework D3D9 API used directly by the problems encountered and how to solve
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Size: 34434 |
Author: easefox |
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Description: 3d游戏编程部分代码 -3d part of the game programming code 3d part of the game programming code 3d part of the game programming code
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Size: 455474 |
Author: chen |
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Description: directx 3d初级编程的源代码及配套电子文档。为开发者的实际经验。-DirectX 3d primary programming source code and supporting electronic documents. For the development of practical experience.
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Size: 762458 |
Author: t |
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Description: 自己定义编写的d3d9三维字体显示效果程序,可以扩展改写成各种三维字体程序-own definition d3d9 prepared by the three-dimensional display fonts procedures can be extended into a three-dimensional fonts various procedures
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Size: 18908 |
Author: 詹海波 |
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Description: 一个非常好而且全面的d3d9的例程(保证你爱不释手)-a very good and comprehensive d3d9 the routines (guarantee you giving)
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Size: 58250 |
Author: 刘厚义 |
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Description: 本例展示了D3D9.0中使用顶点着色器(Vertex Shader, *.vsh)绘制的过程。
本例运行的软硬件环境:
Visual C++ 7.0
Direct3D 9.0
盛崇山版权所有-the cases demonstrate the use of D3D9.0 vertex coloring (Vertex Shader. *. vsh) preparation process. The cases run the hardware and software environment : Visual C 7.0 9.0 Direct3D Hill only Chengchong
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Size: 128025 |
Author: 漫步者 |
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Description: 这是一个D3D9在VC2005框架下的演示程序,用户可以在现有框架下进行扩展,写出自己需要的程序。程序需要DirectX9.0的支持,编译环境为VC8.0。
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Size: 227039 |
Author: 文艳山 |
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Description: 一个d3d9实现的短毛发实时绘制的小程序,使用了dxut框架.
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Size: 341524 |
Author: 杨眉 |
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Description: 用D3D9编写的3D俄罗斯方块游戏,效果还可以,适合初学d3d9编程的人学习
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Size: 343481 |
Author: bruce |
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Description: MFC+D3D编程:在MFC单文档界面下使用D3D9.0进行编程
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Size: 60291 |
Author: 王王王 |
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Description: 3维动态光线图,编译环境D3D9,VC++6
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Size: 1152709 |
Author: alex |
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Description: 实现了d3d9载入Mersh,开发环境:dx9,vc6.0
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Size: 12589 |
Author: radlo |
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Description: ID TECH5是PC 3D游戏之父和DOOM之父John Carmack最新推出的一项新的游戏制作技术.核心内容为一种命名为\"magatexture\"的动态贴图管理技术.实际上是一种动态卸载和装载渲染资源技术的统称.
本文主要对引擎中几种技术做初步的讲述
1,综述地形渲染以及贴图技术
2,Clipmap介绍
3,基于D3D9的解决方案描述
4,优化和扩展
5,方案可行性
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Size: 1566148 |
Author: 黄滔 |
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Description: 适合初级学者学习,A scholar studying in primary
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Size: 455474 |
Author: 吴强 |
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Description: 结合OpenGL状态机和一个典型的D3D9硬件体系结构探讨如何对OpenGL应用程序的性能进行优化
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Size: 23705 |
Author: xinni |
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Description: 使用d3d9中的粒子系统和普通的面片做成的喷发器,可以模拟炮弹落下时的情景。需要有PLANE面片类才能运行。
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Size: 1990 |
Author: 郭龙 |
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Description: some example developed with directx9 in vc
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Size: 435964 |
Author: lilvsong |
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Description: 这是关于3D方面的游戏方面的C++Builder编程,希望这方面的爱好者喜欢!-This is on the 3D game programming in C Builder hope that the fans like!
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Size: 418816 |
Author: 袁庄山 |
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Description: 自己定义编写的d3d9三维字体显示效果程序,可以扩展改写成各种三维字体程序-own definition d3d9 prepared by the three-dimensional display fonts procedures can be extended into a three-dimensional fonts various procedures
Platform: |
Size: 18432 |
Author: 詹海波 |
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Description: DXSDK_Feb10_DX11SDK配置
d3d9文字写屏测试(DXSDK? Feb10? Dx11sdk configuration
D3d9 text writing screen test)
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Size: 106496 |
Author: cdxsdf |
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