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Description: ActiveDAQ 研华数据采集图形控件AI控件使用例程-ActiveDAQ Advantech data acquisition control, AI control using graphics routines
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Size: 47104 |
Author: 邓小二 |
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Description: 硕士研究生人工智能课件,详细介绍了人工智能的相关内容,对学习者有很好的帮助-AI graduate courseware, details of relevant content in artificial intelligence, to help learners have a good
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Size: 8633344 |
Author: 海洋 |
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Description: Popout game (like connect 4). Has AI that plays against a human player.
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Size: 9216 |
Author: wagoodman |
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Description: DOTA地图: DotA Allstars v6.67b Rev2c AI CN-DOTA map: DotA Allstars v6.67b Rev2c AI CN
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Size: 5934080 |
Author: 东方 |
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Description: AI: automated negotiation review
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Size: 154624 |
Author: diana |
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Description: 人工智能的原版英文教材 Artificial+Intelligence+-+A+Modern+Approach,+3rd+Edition.pdf-AI' s original English teaching materials Artificial+Intelligence+-+A+Modern+Approach,+3rd+Edition.pdf
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Size: 2172928 |
Author: cguo |
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Description: 游戏人工智能编程案例精粹,
就是一本讲游戏人工智能的书-Game AI Programming Case essence, is a book about artificial intelligence game
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Size: 15481856 |
Author: 牛B狂暴虫 |
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Description: Title: AI Chat
Description: AI Chat records all conversations into an array. Then it randomizes the array and spits the sentences back out. BUT THATS NOT ALL!! It says the scentences, in english, through your speakers! I thought it was prety cool too
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Size: 12288 |
Author: xss22 |
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Description: 人工智能实验指导书。共有七个实验,二维网格空间中机器人(绕过障碍物), 模拟实现电梯调度等-AI experiment instructions. A total of seven experiments, two-dimensional grid space robot (around obstacles), analog realization of the elevator scheduling. .
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Size: 120832 |
Author: 木子贝贝 |
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Description: 介绍了如何在游戏编程中使用人工智能技术。 这是一本好的人工智能 编程入门资料, 深入浅出。-ai program for game
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Size: 11571200 |
Author: nestprofessor |
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Description: 人工智能第二章。上海华东理工大学戴本祁教授-AI Chapter. Shanghai East China University of wearing the Qi
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Size: 112640 |
Author: ytjsj |
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Description: AI source code example
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Size: 172032 |
Author: rebel |
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Description: 关于人工智能产生式系统的一个小实验
旨在理解产生式系统而做的一个动物识别系统-A simple test about production of system of Artifical Intelligence,an animal identifying system to help us understand AI
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Size: 3879936 |
Author: 李语琳 |
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Description: 人工智能的原理与方法 介绍人工智能AI的一些知识 作为科普-Introduction Principles and Methods of Artificial Intelligence AI Artificial Intelligence as a science to see some of the knowledge
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Size: 1862656 |
Author: Xi |
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Description: Unity3D AI人工智能(坦克模型自动寻怪,自动追击)-Unity3D AI Artificial Intelligence (tank model automatically find strange, auto chase)
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Size: 1024 |
Author: caofeng |
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Description: This book offers students and AI programmers a new perspective on the study of artificial intelligence concepts. The essential topics and theory of AI are presented, but it also includes practical information on data input & reduction as well as data output (i.e., algorithm usage). Because traditional AI concepts such as pattern recognition, numerical optimization and data mining are now simply types of algorithms, a different approach is needed. This sensor / algorithm / effecter approach grounds the algorithms with an environment, helps students and AI practitioners to better understand them, and subsequently, how to apply them. The book has numerous up to date applications in game programming, intelligent agents, neural networks, artificial immune systems, and more. A CD-ROM with simulations, code, and figures accompanies the book.
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Size: 8158208 |
Author: sisi002 |
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Description: 人工智能技术代码块.对遗传算法和神经网络进行结合.量不大.给]AI初学者的一个直观2的认识-A module represents arifical intelligence technique about generic algorithm and nurtual network.
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Size: 208896 |
Author: jack heroes |
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Description: genetic algorithm for ai applications
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Size: 3072 |
Author: asd |
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Description: 是人工智能课程的电子课件,PPT形式,有需要的可下载。-AI PPT
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Size: 294912 |
Author: XUHE |
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Description: 浅谈人工智慧 电脑游戏中的人工智能制作
棋类编程 部分1: 开始
棋类编程 部分2: 数据结构
棋类编程 部分3: 产生移动
棋类编程 部分4: 基础搜索
棋类编程 部分5: 高级搜索
棋类编程 部分6: 评估函数
工人的战略部署线程
使用可能的地形指派任务
怎样编写迂回前进的程序
类似帝国时代游戏的人工智能
模糊人工智能
Hierarchal 人工智能
Comp.AI.Games 问答
人工智能方案
在你的游戏中创建智慧
A* 搜索算法教程
直觉算法
神经系统
编写完整的游戏人工智能 部分1
编写完整的游戏人工智能 部分2-On artificial intelligence artificial intelligence in computer games production
Chess Programming Part 1: Start
Chess Programming Part 2: Data Structures
Chess Programming Part 3: generation mobile
Chess Programming Part 4: Basic Search
Chess Programming Part 5: Advanced Search
Chess Programming Part 6: The evaluation function
The strategic plan of the workers threads
Use the terrain may be assigned tasks
How to write programs weave
Age of Empires game s artificial intelligence similar to
Fuzzy artificial intelligence
Hierarchal Artificial Intelligence
Comp.AI.Games Q
Artificial intelligence program
Create your game wisdom
A* search algorithm tutorial
Intuitive algorithm
Nervous system
Written part of a complete game artificial intelligence
Write a complete game artificial intelligence part 2
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Size: 941056 |
Author: 陈真 |
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