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[AI-NN-PRAI

Description: 用MATLAB编写的使用免疫算法求解非线性方程组-MATLAB prepared with the use of immune algorithm for solving nonlinear equations
Platform: | Size: 3072 | Author: | Hits:

[AI-NN-PRAI

Description: 本人上姜云飞教授人工智能课拷的人工智能课件,参考书籍:《人工智能》清华大学出版社(马少平、朱小燕编著),介绍几种图搜索算法-Professor Jiang Yunfei on my copy of the artificial intelligence artificial intelligence courses courseware, reference books: " Artificial Intelligence" , Tsinghua University Press (MA Shao-Ping, ZHU Xiao-yan ed), plans to introduce several search algorithms
Platform: | Size: 232448 | Author: 曾庆坚 | Hits:

[AI-NN-PRChatBots

Description: 一个关于制作聊天机器人的文章,里面涵盖了一些算法和著名的ALICE机器人的工作原理讲解,希望可以给想研究人工智能的朋友们带来一点帮助。-An article about the chatbot, there are some arithmetic inside it, and also talk something about ALICE bot, wish give some help to the person who is interested in AI.
Platform: | Size: 35840 | Author: yang | Hits:

[Hook apiXPokerBot

Description: XPoker Bot AI analysis. Hook / dll inject into process and send fake keyboard / mouse messages.-XPoker Bot AI analysis. Hook/dll inject into process and send fake keyboard/mouse messages.
Platform: | Size: 211968 | Author: Daemn | Hits:

[JSP/JavaJava

Description: 用JAVA编写的象棋,非常简单,不过电脑没有AI的,只能完成双人对战-JAVA prepared with chess, is very simple, but the computer does not have AI, and can only complete the double play
Platform: | Size: 101376 | Author: 小明 | Hits:

[JSP/JavaJava_five_chess

Description: JAVA实现五子棋功能,界面友好 可以实现简单的AI算法 附有文档-Gobang JAVA realization of functions, user-friendly can be achieved with simple AI algorithm document
Platform: | Size: 3149824 | Author: 马明 | Hits:

[Other Riddle gamesai

Description: 一个ai算法的源代码,可以给写智能游戏的朋友一些参考游戏-one ai code,for game sofeware some ide
Platform: | Size: 589824 | Author: 周周周 | Hits:

[Windows DevelopAI

Description: this a tic-tac-toe game.... no one can win...try it.. :)-this is a tic-tac-toe game.... no one can win...try it.. :)
Platform: | Size: 744448 | Author: max tayler | Hits:

[Chess Poker gamesTic_MFC

Description: AI实验 “一字棋”游戏(又叫“三子棋”或“井字棋”),是一款十分经典的益智小游戏。“井字棋”的棋盘很简单,是一个3×3的格子,很像中国文字中的“井”字,所以得名“井字棋”。“井字棋”游戏的规则与“五子棋”十分类似,“五子棋”的规则是一方首先五子连成一线就胜利;“井字棋”是一方首先三子连成一线就胜利。 井-AI experiment " word game" game (also known as " third son of Chess" or " tic-tac-toe game" ), is a very classic puzzle game. " Tic-tac-toe game," the board is very simple, is a 3 × 3 lattice, much like Chinese characters of " Well," the word, so the name " tic-tac-toe game." " Tic-tac-toe game" the rules of the game and " Gobang" very similar " Gobang" First of all, the rule is one of five sub-even line on the victory " tic-tac-toe game" is not even a party to the third son of the first line on the victory. Well
Platform: | Size: 773120 | Author: wap | Hits:

[Other Riddle gamespicture

Description: 有趣的拼图游戏,实现了AI智能级别,内置了多副图片。-Interesting puzzle, a smart AI levels, built a number of deputy picture.
Platform: | Size: 446464 | Author: Jack | Hits:

[JSP/JavaOthello

Description: 使用java编写的GUI的黑白棋游戏,搜索算法采用经典的博弈树,并在此基础上做了大量优化,我的评估函数采用了Simon M. Lucas 和 Thomas P. Runarsson 在其合作发表的 Temporal Difference Learning Versus Co-Evolution for Acquiring Othello Position Evaluation 中通过对比即时差分学习(TDL,Temporal Difference Learning)和协同进化(CEL,Co-Evolution)对于计算黑白棋的估值函数时得到的一个最佳 WPC,估值函数同时包括行动力的计算。于此同时,对于计算可行位置,我采用了基于查表的方法。对于开局,我使用了 Kyung-Joong Kim 和 Sung-Bae Cho 的 Evolutionary Othello Players Boosted by Opening Knowledge 使用的 99 种 well-defined 的开局表。 总体来说,AI智能很强,默认等级一般人是下不过它的。-GUI using java prepared Riversi games, search algorithms using classical game tree, and on this basis have done a lot of optimization, the evaluation function I used Simon M. Lucas and Thomas P. Runarsson published in its Temporal Difference Learning Versus Co-Evolution for Acquiring Othello Position Evaluation in the difference by comparing the real-time learning (TDL, Temporal Difference Learning) and co-evolution (CEL, Co-Evolution) Smileys for the calculation of the valuation function to be one of the best of the WPC, the valuation function at the same time including the calculation of mobility. At the same time, a viable location for the calculation, I used the method based on the look-up table. For start, I used the Kyung-Joong Kim and Sung-Bae Cho s Evolutionary Othello Players Boosted by Opening Knowledge use of 99 kinds of well-defined start of the table. Generally speaking, AI very smart, the default level, however most people are under it.
Platform: | Size: 3481600 | Author: da | Hits:

[Windows DevelopEOproject

Description: AI programing with Eo algorithm
Platform: | Size: 162816 | Author: jackbarry | Hits:

[Game EngineAI_for_Game_Developers

Description: Written for the novice AI programmer, AI for Game Developers introduces you to techniques such as finite state machines, fuzzy logic, neural networks, and many others, in straightforward, easy-to-understand language, supported with code samples throughout the entire book (written in C/C++). From basic techniques such as chasing and evading, pattern movement, and flocking to genetic algorithms, the book presents a mix of deterministic (traditional) and non-deterministic (newer) AI techniques aimed squarely at beginners AI developers. -Written for the novice AI programmer, AI for Game Developers introduces you to techniques such as finite state machines, fuzzy logic, neural networks, and many others, in straightforward, easy-to-understand language, supported with code samples throughout the entire book ( written in C/C++). From basic techniques such as chasing and evading, pattern movement, and flocking to genetic algorithms, the book presents a mix of deterministic (traditional) and non-deterministic (newer) AI techniques aimed squarely at beginners AI developers .
Platform: | Size: 4707328 | Author: 王洋 | Hits:

[Windows DevelopSimpleSoccer

Description: 用几个基本的AI技术编写出一个简易的团队合作足球对战游戏。-Simple Soccer demonstrates how team-based AI for a sports game can be created using only a handful of basic AI techniques.
Platform: | Size: 118784 | Author: | Hits:

[Windows DevelopAITechniquesForGameProgramming

Description: 原名:AI Techniques for Game Programming 作者:Mat Buckland Andre LaMothe ISBN: 1-931841-08-X 游戏智能 游戏编程-AI Techniques For Game Programming
Platform: | Size: 4382720 | Author: zouping | Hits:

[JSP/Javarobot

Description: 《Java语言学习利器—AI-CODE坦克机器人》-赵超鸿-源代码 -" Java language learning tool for robot-AI-CODE tank" - Zhao Chao-hung- the source code
Platform: | Size: 169984 | Author: xuejiezhang | Hits:

[VHDL-FPGA-VerilogAI-FSM

Description: 游戏AI 有限状态机的示例代码 FSM-FSM FSM FSM FSM FSM FSM FSM FSM
Platform: | Size: 1633280 | Author: 帝林 | Hits:

[AI-NN-PRAI

Description: 《人工智能及其应用》第三版 蔡自兴 著 PDF格式 清华大学出版 很好的人工智能教材-" Artificial Intelligence and its applications," third edition of the CAI Zi-Xing Tsinghua University, published in the PDF format, a good artificial intelligence material
Platform: | Size: 5459968 | Author: 皮草哥 | Hits:

[JSP/Javacchess

Description: Java版中国象棋人机对战源代码,将AI算法用得淋漓尽致,具有很高的学习研究价值。 -Chinese Chess Java version of Man-Machine Versus the source code, will AI algorithm is used most vividly, with a high research value of learning.
Platform: | Size: 1769472 | Author: 192 | Hits:

[JSP/Javashowhand

Description: 一个梭哈游戏,暂时未加入人工智能,但程序可以自动识别玩家手中牌的类型,并可比较牌的大小-A Stud game, not yet join the AI, but the program can automatically identify the type of players card in their hands, and can compare the size of the card
Platform: | Size: 4096 | Author: wang | Hits:
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