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[OpenGL programBasicTriangle

Description: 该程序是基本三角形面的绘制,程序BasicTriangle.exe用来说明Direct3D图形渲染的基本方法,运行后,按下\"R\"键,将绘制一个三角形面.该三角形面内部的像素颜色根据顶点颜色进行漫反射,因此是一个颜色渐变的三角形面.-the program is a basic triangular surface mapping, procedures used to describe BasicTriangle.exe Direct3D graphics rendering the basic method running, pressing the "R" key. to draw a triangle face. the triangular face internal pixel color under the vertex color diffuse reflectance, it is a triangular gradient colors surface.
Platform: | Size: 70770 | Author: 袁杰 | Hits:

[DirextXVS_Light_Texture

Description: 利用Direct3D中的顶点渲染,光照合纹理映射,实现一架直升机动态旋转,光与影较好的结合。-use Direct3D the vertex exaggerated, a light texture mapping, achieving a helicopter dynamic rotation, the combination of light and shadow better.
Platform: | Size: 778670 | Author: 胡斌 | Hits:

[Other resourceDirectX_3D_Coordsys

Description: <三维坐标系和几何学>介绍在使用“Direct3D立即模式”开发3d图形 程序时必须掌握的3d坐标的几何概念---DirectX 3D的左手坐标系。
Platform: | Size: 98539 | Author: weiguian | Hits:

[Other resourceProgressiveMesh

Description: C#,Direct3D中使用Progressive Meshes控制细节级别-C# and Direct3D Progressive Meshes use control-level details
Platform: | Size: 408832 | Author: 郭震宇 | Hits:

[Game Programdirect3d

Description: DX的C++库,开发游戏的好-DX C pool, developing a good game Wanton
Platform: | Size: 18394 | Author: st | Hits:

[DirextXSimpleD3D

Description: Direct3D入门的绝好东东。长度小的足以让你爽死。-Direct3D excellent entry of Eastern. Length small enough to let you Shuangsi.
Platform: | Size: 4694 | Author: 刘伟 | Hits:

[Streaming Mpeg4BumpEathe

Description: 本代码为一个地表凹凸贴图实例,基于Direct3D.-the code for a bumpy surface textures examples, based on Direct3D.
Platform: | Size: 57972 | Author: 文视频 | Hits:

[Other resourceAntiAliasingWithTransparency

Description: NVIDIA Direct3D透明反锯齿演示C++源代码,需要Geforce7系列以上显卡。-NVIDIA Direct3D transparent antialiasing demo C source code, Geforce7 series needs more graphics.
Platform: | Size: 6622188 | Author: 赵杰伊 | Hits:

[Other resourcezfxcengine-0.1.0

Description: ZFXC是一款比较出名的3D游戏引擎。使用lua为脚本语言。图形模块用OpenGL和Direct3D开发实现跨平台。总之这个引擎很不错值得研究。-ZFXC is a relatively well-known 3D game engine. The use scripting language for the song. Graphics with OpenGL and Direct3D to achieve cross-platform development. In short, the engine very well worth studying.
Platform: | Size: 1113550 | Author: 张朋 | Hits:

[DirextXmydirectsound

Description: 一个基于directsound技术的混音程序,实现wav文件的混音-Direct3D based on a mix of procedures to achieve the mixing wav file
Platform: | Size: 8294982 | Author: snowlord | Hits:

[WEB CodeDirect3D_mesh

Description: Direct3D中使用网格模型------复杂的几何模型通常是由3D建模软体创建并保存到文件中。例如.x文件就是这样的一种格式,Microsoft Direct3D使用的网格模型都是载入这些文件中的对象。-use Direct3D mesh ------ complex geometrical model is usually 3D Modeling software creation and preservation of documents. For example. X document is such a format, Microsoft Direct3D use of mesh are stored in the object file.
Platform: | Size: 8745 | Author: weiguian | Hits:

[DirextXTutorial_29_Vertex_Shader_Position

Description: 本例展示了D3D9.0中使用顶点着色器(Vertex Shader, *.vsh)绘制的过程。 本例运行的软硬件环境: Visual C++ 7.0 Direct3D 9.0 盛崇山版权所有-the cases demonstrate the use of D3D9.0 vertex coloring (Vertex Shader. *. vsh) preparation process. The cases run the hardware and software environment : Visual C 7.0 9.0 Direct3D Hill only Chengchong
Platform: | Size: 128025 | Author: 漫步者 | Hits:

[DirextXyoulingyo

Description: Direct3D游戏编程,里面只不过是一个源文件.-Direct3D game programming, there is only one source file.
Platform: | Size: 31973 | Author: xiao | Hits:

[Other resourceDX9HELP

Description: Direct3D 9.0 SDK 文档(中文版),详细-Direct3D 9.0 SDK documentation (Chinese version), detailed
Platform: | Size: 940107 | Author: 王克宇 | Hits:

[DirextXMultimedia

Description: directX 8.1 SDK direct3D fu-directX 8.1 SDK full direct3D
Platform: | Size: 8053889 | Author: kyu-ung | Hits:

[Game ProgramBeginning_Direct3D_Game_Programming

Description: direct3d游戏编程基础源码,有如何建立一些基本图形的例子-direct3d game programming source basis, how to establish some basic graphic example
Platform: | Size: 1252457 | Author: 郑鸣 | Hits:

[Other resourceOglD3DMix

Description: 这里没有 游戏代码片段分类,只好放这里了。 这是一个Direct3D和OpenGL混合的框架。 可通过 F1控制用OpenGL渲染还是用D3D渲染。-There is no classification code fragments game, but up here. This is a mixed Direct3D and OpenGL framework. F1 can be controlled through use of OpenGL rendering or a Motion exaggerated.
Platform: | Size: 48409 | Author: 邵小宁 | Hits:

[Other resourceLaserSystem

Description: DIRECT3D的粒子系统演示之 激光效果-DIRECT3D the particle system's laser demonstration effect
Platform: | Size: 739656 | Author: 苏包 | Hits:

[Other resourcedirectx93d

Description: D3D学习文档 第一部分 必备的数学知识 第二部分 Direct3D基础 第二章 渲染管线 第三章 在Direct3D中绘制 第四章 色彩 第五章 灯光 第六章 纹理 第七章 混合 第八章 模版 第九章 字体 第十章 网格模型I 第十一章 网格模型II 第十二章 创建灵活的摄像机类 第十三章 地形渲染基础 第十四章 粒子系统 第十五章 选取 第十六章 高级着色器语言入门 第十七章 顶点着色器入门 第十八章 像素着色器入门 第十九章 效果架构-Display study documents the first part of the necessary mathematical knowledge of Direct3D based on the second chapter outlet with the third chapter in the pipeline Direct3D Drawing fourth chapter V color lighting texture Chapter VI Chapter VII of the 8th Mixed Chapter IX font template Chapter 10 Mesh I Chapter XI Mesh II Chapter 12 to create a flexible camera Category Chapter 13 Terrain Rendering based particle system Chapter 14 Chapter 15 Chapter 16 selected senior shader language portal Chapter 17 Vertex shader introductory chapter 18 pixel shader effects portal framework for chapter 19
Platform: | Size: 4288635 | Author: zhouyinye | Hits:

[DirextXCharacterEngine

Description: 这是一个基于Direct3D角色渲染引擎。通过读取md3 文件、纹理文件和法线文件等信息来进行渲染。压缩文件中不含有角色文件因为文件太大。-This is a role Direct3D based rendering engine. Md3 read through documents, texture and normal paper documents and other information to exaggerate. Compressed files do not contain documents because the documents role too.
Platform: | Size: 1591381 | Author: 睢小龙 | Hits:
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