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PSP游戏引擎Phoenix Game Engine (PGE) LUA 0.01发布,一个火凤凰的游戏引擎,它的特色在于:
    * pge.controls - Handling button and analog input.
    * pge.dir - Directory access and file system operations that deal with directories.
    * pge.file - File access and file system operations that deal with files.
    * pge.font - TrueType font loading and drawing.
    * pge.gfx - Graphic primitives drawing.
    * pge.math - VFPU math module.
    * pge.mp3 - MP3 playback for background music.
    * pge.net - Net and socket functions.
    * pge.texture - Image loading and drawing.
    * pge.timer - Timer module.
    * pge.usb - USB functions.
    * pge.utils - Utility functions for using the dialogs and retrieving system information.
    * pge.wav - WAV loading and playback for sound effects.
    * pge.zip - ZIP file access and extraction.


Date : 2009-01-06 Size : 3.92mb User : blauer

在D3D如何使用纹理映射,适合初学者,绝对经典,可以直接运行-in Motion how to use texture mapping, for beginners, absolute classics, and can be run directly
Date : 2026-01-11 Size : 228kb User : 刘强

可以把光照 和贴图 信息 混合在 一起实现特殊效果 内有 源代码可以交流-Can be light and texture information to achieve special effects mixed with the active code can exchange
Date : 2026-01-11 Size : 1.15mb User : fujia

OpenGL功能演示,包括背景设置、光照、抗锯齿、平滑、旋转、缩放、纹理等。适合初学者。-OpenGL feature presentation, including background settings, light, anti-aliasing, smooth, rotate, zoom, texture and so on. Suitable for beginners.
Date : 2026-01-11 Size : 209kb User : 陈诚

自己写的多层纹理,因为刚接触写得比较简单,共新手参考-Write their own multi-layered texture, as written刚接触relatively simple, a total novice reference
Date : 2026-01-11 Size : 305kb User : xixihaha

DL : 0
这是本人开发的一个基于directx8.0 sdk的一3d飞行模拟游戏Demo,虽说纹理和模型不怎样,但是功能还是齐全的,包括.x模型导入,飞行控制,2d显示,索引缓冲,键盘和鼠标键入,灯光与材质.是3d学习者的一个很好参考.-This is, I developed a directx8.0 sdk based on a 3d flight simulation game Demo, although the texture and model is not how, but still fully functional, including. X model import, flight control, 2d shows that the index buffer, keyboard and mouse type, lighting and texture. is a very good learner 3d reference.
Date : 2026-01-11 Size : 72kb User : huangfei

制作斜45度角俯视的地图 地面使用菱形贴图 基于Win32 Application 开发-Oblique angle of 45 degrees produced a map of ground overlooking the use of diamond-shaped texture development based on the Win32 Application
Date : 2026-01-11 Size : 192kb User : wangshujun

OPENGL下很酷的效果,render to texture-OPENGL under the effect of cool, render to texture
Date : 2026-01-11 Size : 2.05mb User : 吴晓鸥

一个基于OGRE3D引擎的场景编辑器,集成了编辑场景的所有功能,插件式材质编辑器、脚本编辑器等。-OGRE3D engine based on the Scenario Editor, Scene Editor integrates all the features, plug-in texture editor, script editor and so on.
Date : 2026-01-11 Size : 39.18mb User : hyj

the effect of the texturemapping
Date : 2026-01-11 Size : 116kb User : wdl

torque 下关于 AI 移动,和 多重纹理的合成问题。-under the torque on the AI movement, and multi-texture synthesis problem.
Date : 2026-01-11 Size : 102kb User : Jeffery

3D游戏代码 实现了摄像机漫游 天空盒 地面纹理映射等技术-3D game code to achieve a camera roaming the sky box texture mapping technologies such as ground
Date : 2026-01-11 Size : 241kb User : limeng

多重地形纹理演示 Introduction to 3D Game Programming with DirectX 9.0中的例子-Multi-terrain texture Demo Introduction to 3D Game Programming with DirectX 9.0 examples
Date : 2026-01-11 Size : 4.37mb User : 海贼猎人

一个在DirectX下开发游戏的游戏引擎,包括视角系统,输入系统,字体系统,材质系统,光效系统,纹理系统,音效系统,顶点渲染都有相应的章节,是个人初写3D游戏的一个好工具。-It s a DirectX game engine, including the perspective system, input system, font system, material system, light system efficiency, texture systems, audio systems, the corresponding vertex shader.It s a good game tool for the beginning to code an individual 3D programe.
Date : 2026-01-11 Size : 26kb User : psychic

direct9 地形渲染 1.生成地形的高度信息,它能使山丘、河流等地带的平滑的过度,模拟自然界的地形 2.控制地形上照相机位置的方法,以便模拟在地形上走动 3.使用地形的纹理和光照-direct9 terrain rendering 1. generate the terrain height information, which enables the hills, rivers and other areas over the smooth, analog nature of the terrain 2. controlled topographical location of the camera method to simulate the terrain walking three. the use of the terrain texture and light
Date : 2026-01-11 Size : 4.88mb User : 亚明

Direct3D 纹理 通过过滤纹理来创建一个更光滑的图象-Direct3D texture by filtering to create a more smooth texture image
Date : 2026-01-11 Size : 2.57mb User : 亚明

Examples include: Transformations, User Interaction, Texture Mapping, Display Lists, Drawing Circles -displayList_Transform_UserInteraction_Texture. Examples include: Transformations, User Interaction, Texture Mapping, Display Lists, Drawing Circles
Date : 2026-01-11 Size : 39kb User : lou

使用Direct3D实现2D功能,很简洁的方式就是用Sprite的Draw功能,将Texture装载的图片画出来。-2D function using Direct3D to achieve very simple way is to use the Draw function of Sprite, the picture will be drawn Texture loading.
Date : 2026-01-11 Size : 13kb User : weiguian

本书是指导您进行3D游戏开发的全面指南。本书提供了3D游戏开发的工具,您使用这些工具可以开发非常优秀的游戏,如第一人称射击游戏、冒险游戏、角色扮演游戏、战略游戏,以及体育游戏等。本书循序渐进地揭示了建立一个全功能的游戏所需的每个步骤,重点介绍了3D游戏的元素、编程概念、Torque Engine、建模、纹理、以及音效和音乐。学习完本书就可以使您梦想成真——成为一名非常优秀的游戏开发人员。-This book is guiding you to 3 D games comprehensive guide to development. This book offers 3 D game development tools, you use these tools can develop very good games, such as the first person shooter game, adventure game, role playing game, strategy game, and sports games. Book reveals the gradually establish a full-featured games require each step, focusing on the 3 D game elements, programming concepts, search, the modeling, foot texture, and sound effects and music. After studying the book, you can make your dreams come true-make a very good game developers.
Date : 2026-01-11 Size : 2.52mb User : 王春华

HGE光波纹理效果,很仔细,很值得初学者学习-HGE light texture, very carefully
Date : 2026-01-11 Size : 298kb User : lichn
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