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DESCRIPTION: This sample demonstrates how to use a texture atlas to draw multiple objects with different textures simultaneously using OpenGL ES. It shows how to: * create PVR textures in an Xcode project build phase using texturetool; * load a PVR texture and
Date : 2010-04-27 Size : 419.67kb User : fywow008

On neural network control, Classic GLCM texture calculation method, Code, there are very complete notes and explanation.
Date : 2026-01-10 Size : 7kb User : yanfengkuiman

Analog data analysis processing, There CDF trigonometric curve / 3D graphs, In the MATLAB image texture feature.
Date : 2026-01-10 Size : 122kb User : 杨小发
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