Description: This a handle auxiliary program, the operation of the handle into Flash can be accepted in the keyboard and mouse operation events, so you can use the game controller to play Flash games.
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File list (Check if you may need any files):
手柄
....\.vs
....\...\JoyKeys
....\...\.......\v14
....\...\.......\...\.suo
....\Backup
....\......\Core
....\......\....\API.cs
....\......\....\Joystick.cs
....\......\....\JoystickEventArgs.cs
....\......\Form1.Designer.cs
....\......\Form1.cs
....\......\Form1.resx
....\......\JoyKeys.csproj
....\......\JoyKeys.sln
....\......\Program.cs
....\......\Properties
....\......\..........\AssemblyInfo.cs
....\......\..........\Resources.Designer.cs
....\......\..........\Resources.resx
....\......\..........\Settings.Designer.cs
....\......\..........\Settings.settings
....\Core
....\....\API.cs
....\....\Joystick.cs
....\....\JoystickEventArgs.cs
....\Form1.Designer.cs
....\Form1.cs
....\Form1.resx
....\JoyKeys.csproj
....\JoyKeys.sln
....\JoyKeys.suo
....\Program.cs
....\Properties
....\..........\AssemblyInfo.cs
....\..........\Resources.Designer.cs
....\..........\Resources.resx
....\..........\Settings.Designer.cs
....\..........\Settings.settings
....\UpgradeLog.htm
....\bin
....\...\Debug
....\...\.....\JoyKeys.exe
....\...\.....\JoyKeys.pdb
....\...\.....\JoyKeys.vshost.exe
....\...\.....\JoyKeys.vshost.exe.manifest
....\obj
....\...\Debug
....\...\.....\DesignTimeResolveAssemblyReferences.cache
....\...\.....\DesignTimeResolveAssemblyReferencesInput.cache
....\...\.....\JoyKeys.Form1.resources
....\...\.....\JoyKeys.Properties.Resources.resources
....\...\.....\JoyKeys.csproj.FileListAbsolute.txt
....\...\.....\JoyKeys.csproj.GenerateResource.Cache
....\...\.....\JoyKeys.csprojResolveAssemblyReference.cache
....\...\.....\JoyKeys.exe
....\...\.....\JoyKeys.pdb
....\...\.....\Refactor
....\...\.....\TempPE
....\...\.....\......\Properties.Resources.Designer.cs.dll