Description: This project is aimed to be a way to develop 2D games using OpenGL ES on Android providing as much speed as possible. The engine is entirely coded in java so you can overload every object for your convenience.
With the engine is included a series of tutorials to show how to use it.
To Search:
File list (Check if you may need any files):
assets
......\cafe.ttf
res
...\drawable
...\........\anglelogo.png
...\........\ball.png
...\........\icon.png
...\........\tilemap.png
...\layout
...\......\main.xml
...\raw
...\values
...\......\strings.xml
src
...\com
...\...\android
...\...\.......\angle
...\...\.......\.....\AngleAbstractSprite.java
...\...\.......\.....\AngleActivity.java
...\...\.......\.....\AngleCircleCollider.java
...\...\.......\.....\AngleFont.java
...\...\.......\.....\AngleFontTexture.java
...\...\.......\.....\AngleObject.java
...\...\.......\.....\AnglePhysicObject.java
...\...\.......\.....\AnglePhysicsEngine.java
...\...\.......\.....\AngleResourceTexture.java
...\...\.......\.....\AngleRotatingSprite.java
...\...\.......\.....\AngleSegmentCollider.java
...\...\.......\.....\AngleSoundSystem.java
...\...\.......\.....\AngleSprite.java
...\...\.......\.....\AngleSpriteLayout.java
...\...\.......\.....\AngleString.java
...\...\.......\.....\AngleSurfaceView.java
...\...\.......\.....\AngleTexture.java
...\...\.......\.....\AngleTextureEngine.java
...\...\.......\.....\AngleTileBank.java
...\...\.......\.....\AngleTileMap.java
...\...\.......\.....\AngleUI.java
...\...\.......\.....\AngleVector.java
...\...\.......\.....\EGLHelper.java
...\...\.......\.....\FPSCounter.java
...\...\.......\.....\RenderThread.java
...\...\.......\tutorial
...\...\.......\........\AngleTutorials.java
...\...\.......\........\Game.java
...\...\.......\........\Tutorial01.java
...\...\.......\........\Tutorial02.java
...\...\.......\........\Tutorial03.java
...\...\.......\........\Tutorial04.java
...\...\.......\........\Tutorial05.java
changes.txt
AndroidManifest.xml