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Title: directx Download
 Description: Drag the file edit box functionality added the source code. Using vc++ source code.
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directx\d3dm\tutorials\tut01_createdevice\createdevice.cpp
.......\....\.........\..................\readme.txt
.......\....\.........\..................\tut01_createdevice.sln
.......\....\.........\..................\tut01_createdevice.vcproj
.......\....\.........\....2_vertices\readme.txt
.......\....\.........\..............\tut02_vertices.sln
.......\....\.........\..............\tut02_vertices.vcproj
.......\....\.........\..............\vertices.cpp
.......\....\.........\....3_matrices\matrices.cpp
.......\....\.........\..............\readme.txt
.......\....\.........\..............\tut03_matrices.sln
.......\....\.........\..............\tut03_matrices.vcproj
.......\....\.........\....4_lights\lights.cpp
.......\....\.........\............\readme.txt
.......\....\.........\............\tut04_lights.sln
.......\....\.........\............\tut04_lights.vcproj
.......\....\.........\....5_textures\banana.bmp
.......\....\.........\..............\d3dm_textures.rc
.......\....\.........\..............\readme.txt
.......\....\.........\..............\resource.h
.......\....\.........\..............\textures.cpp
.......\....\.........\..............\tut05_textures.sln
.......\....\.........\..............\tut05_textures.vcproj
.......\....\.........\....6_fixedpoint\banana.bmp
.......\....\.........\................\d3dm_fixedpoint.rc
.......\....\.........\................\fixedpoint.cpp
.......\....\.........\................\readme.txt
.......\....\.........\................\resource.h
.......\....\.........\................\tut06_fixedpoint.sln
.......\....\.........\................\tut06_fixedpoint.vcproj
.......\DDraw\DDex1\DDex1.cpp
.......\.....\.....\ddex1.rc
.......\.....\.....\DDex1.sln
.......\.....\.....\DDex1.vcproj
.......\.....\.....\directx.ico
.......\.....\.....\readme.txt
.......\.....\.....\resource.h
.......\.....\.....\stdafx.cpp
.......\.....\.....\stdafx.h
.......\.....\....2\back.bmp
.......\.....\.....\DDex2.cpp
.......\.....\.....\ddex2.rc
.......\.....\.....\DDex2.sln
.......\.....\.....\DDex2.vcproj
.......\.....\.....\ddutil.cpp
.......\.....\.....\ddutil.h
.......\.....\.....\directx.ico
.......\.....\.....\ReadMe.txt
.......\.....\.....\resource.h
.......\.....\.....\stdafx.cpp
.......\.....\.....\stdafx.h
.......\.....\....3\ddex3.cpp
.......\.....\.....\ddex3.rc
.......\.....\.....\DDEx3.sln
.......\.....\.....\DDEx3.vcproj
.......\.....\.....\ddutil.cpp
.......\.....\.....\ddutil.h
.......\.....\.....\directx.ico
.......\.....\.....\frntback.bmp
.......\.....\.....\ReadMe.txt
.......\.....\.....\resource.h
.......\.....\.....\stdafx.cpp
.......\.....\.....\stdafx.h
.......\.....\.onuts2\bangbang.wav
.......\.....\.......\bounce.wav
.......\.....\.......\c_bang.wav
.......\.....\.......\ddutil.cpp
.......\.....\.......\ddutil.h
.......\.....\.......\donuts.bmp
.......\.....\.......\donuts.c
.......\.....\.......\donuts.h
.......\.....\.......\donuts.ico
.......\.....\.......\donuts.rc
.......\.....\.......\Donuts2.sln
.......\.....\.......\Donuts2.vcproj
.......\.....\.......\d_bang.wav
.......\.....\.......\gapiutil.cpp
.......\.....\.......\gapiutil.h
.......\.....\.......\gunfire.wav
.......\.....\.......\hum.wav
.......\.....\.......\level.wav
.......\.....\.......\p_bang.wav
.......\.....\.......\r
.......\.....\.......\readme.txt
.......\.....\.......\resource.h
.......\.....\.......\resourceppc.h
.......\.....\.......\rev.wav
.......\.....\.......\shield.wav
.......\.....\.......\skid.wav
.......\.....\.......\sndutil.c
.......\.....\.......\sndutil.h
.......\.....\.......\splash.bmp
.......\.....\.......\stdafx.cpp
.......\.....\.......\stdafx.h
.......\.....\.......\s_bang.wav
.......\.....\.......\waveutil.c
.......\.....\.......\waveutil.h
.......\.....\Mosquito\mosquit1.bmp
.......\.....\........\mosquit2.bmp
.......\.....\........\mosquit3.bmp
    

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