Description: It s a program for RacingGames of Microsoft. In this game,there re three maps and this program can produce more map for you to play.
To Search:
File list (Check if you may need any files):
MapEditor\MapEditor\MapEditor\bin\Debug\attack.bmp
.........\.........\.........\...\.....\attack.gif
.........\.........\.........\...\.....\attack.png
.........\.........\.........\...\.....\cast.bmp
.........\.........\.........\...\.....\cast.png
.........\.........\.........\...\.....\Handwriting.cur
.........\.........\.........\...\.....\Link Select.cur
.........\.........\.........\...\.....\MapEditor.exe
.........\.........\.........\...\.....\MapEditor.pdb
.........\.........\.........\...\.....\MapEditor.vshost.exe
.........\.........\.........\...\.....\MapEditor.vshost.exe.manifest
.........\.........\.........\...\.....\pkuwyc.inf
.........\.........\.........\Form1.cs
.........\.........\.........\Form1.Designer.cs
.........\.........\.........\Form1.resx
.........\.........\.........\MapEditor.csproj
.........\.........\.........\obj\Debug\MapEditor.csproj.FileListAbsolute.txt
.........\.........\.........\...\.....\MapEditor.csproj.GenerateResource.Cache
.........\.........\.........\...\.....\MapEditor.exe
.........\.........\.........\...\.....\MapEditor.Form1.resources
.........\.........\.........\...\.....\MapEditor.pdb
.........\.........\.........\...\.....\MapEditor.Properties.Resources.resources
.........\.........\.........\...\.....\ResolveAssemblyReference.cache
.........\.........\.........\Program.cs
.........\.........\.........\...perties\AssemblyInfo.cs
.........\.........\.........\..........\Resources.Designer.cs
.........\.........\.........\..........\Resources.resx
.........\.........\.........\..........\Settings.Designer.cs
.........\.........\.........\..........\Settings.settings
.........\.........\.........\TrackGenerater.cs
.........\.........\MapEditor.sln
.........\.........\MapEditor.suo
.........\.........\.........\obj\Debug\Refactor
.........\.........\.........\...\.....\TempPE
.........\.........\.........\bin\Debug
.........\.........\.........\obj\Debug
.........\.........\.........\bin
.........\.........\.........\obj
.........\.........\.........\Properties
.........\.........\MapEditor
.........\MapEditor
MapEditor