Introduction - If you have any usage issues, please Google them yourself
jump-game procedure is not hard to achieve, but they are a bit complicated. It is probably mainly due to a chessboard irregular graphics. Ideas : 121 chess board put grid divided into seven districts, the middle of 0, for one, anti-clockwise to the upper right.
Packet : 55593417ttq.rar filelist
StdAfx.cpp
StdAfx.h
ttq.aps
TTQ.CLW
Ttq.cpp
ttq.dsp
TTQ.DSW
TTQ.H
TTQ.ncb
Ttq.opt
TTQ.PLG
ttq.rc
ttqDlg.cpp
ttqDlg.h
Tzq.cpp
Tzq.h
实现简介.txt
AboutDialog.cpp
AboutDialog.h
Date.h
MySocket.cpp
MySocket.h
NewGame.cpp
NewGame.h
resource.h