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LibUIDK2.2.B00572FR

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  • Update : 2012-11-26
  • Size : 2.05mb
  • Downloaded :0次
  • Author :L*****
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Introduction - If you have any usage issues, please Google them yourself
LibUIDK professional development under Windows platform graphical user interface development kits, The development kit based on Microsoft's MFC library. Use of this development kit can be easily produced by the exquisite graphic interface with VC. LibUIDK use, the controls can control tools from the column into. So greatly improved the development of new products speed and greatly enhanced graphical user interface (GUI) affinity. LibUIDK can also give your software easily with today's popular skinnable to enhance the competitiveness of their products.
Packet file list
(Preview for download)
LibUIDK_ALL
...........\LibUIDK_VC60
...........\............\LibUIDK.h
...........\............\LibUIDK.lib
...........\............\LibUIDK_D.lib
...........\LibUIDK_VC71
...........\............\LibUIDK.h
...........\............\LibUIDK.lib
...........\............\LibUIDK_D.lib
...........\LibUIDK_VC80
...........\............\LibUIDK.h
...........\............\LibUIDK.lib
...........\............\LibUIDK_D.lib
...........\Sample_VC60
...........\...........\MediaPlayer
...........\...........\...........\BalanceWnd.cpp
...........\...........\...........\BalanceWnd.h
...........\...........\...........\Bin
...........\...........\...........\...\Demo.exe
...........\...........\...........\...\Skins
...........\...........\...........\...\.....\MediaPlayer
...........\...........\...........\...\.....\...........\AudioThumb_H.bmp
...........\...........\...........\...\.....\...........\AudioThumb_N.bmp
...........\...........\...........\...\.....\...........\AudioThumb_S.bmp
...........\...........\...........\...\.....\...........\BalanceThumb_H.bmp
...........\...........\...........\...\.....\...........\BalanceThumb_N.bmp
...........\...........\...........\...\.....\...........\BalanceThumb_S.bmp
...........\...........\...........\...\.....\...........\Balance_H.bmp
...........\...........\...........\...\.....\...........\Balance_N.bmp
...........\...........\...........\...\.....\...........\Balance_S.bmp
...........\...........\...........\...\.....\...........\Main_D.bmp
...........\...........\...........\...\.....\...........\Main_H.bmp
...........\...........\...........\...\.....\...........\Main_N.bmp
...........\...........\...........\...\.....\...........\Main_S.bmp
...........\...........\...........\...\.....\...........\Mute_CH.bmp
...........\...........\...........\...\.....\...........\Mute_CN.bmp
...........\...........\...........\...\.....\...........\Mute_CS.bmp
...........\...........\...........\...\.....\...........\Nav_CH.bmp
...........\...........\...........\...\.....\...........\Nav_CN.bmp
...........\...........\...........\...\.....\...........\Nav_CS.bmp
...........\...........\...........\...\.....\...........\Preview_H.bmp
...........\...........\...........\...\.....\...........\Preview_N.bmp
...........\...........\...........\...\.....\...........\Preview_S.bmp
...........\...........\...........\...\.....\...........\PrgSlider_H.bmp
...........\...........\...........\...\.....\...........\PrgSlider_N.bmp
...........\...........\...........\...\.....\...........\PrgSlider_S.bmp
...........\...........\...........\...\.....\...........\Resource.h
...........\...........\...........\...\.....\...........\Restore_CH.bmp
...........\...........\...........\...\.....\...........\Restore_CN.bmp
...........\...........\...........\...\.....\...........\Restore_CS.bmp
...........\...........\...........\...\.....\...........\the.ui
...........\...........\...........\...\.....\...........\Vol_H.bmp
...........\...........\...........\...\.....\...........\Vol_N.bmp
...........\...........\...........\...\.....\...........\Vol_S.bmp
...........\...........\...........\Demo.cpp
...........\...........\...........\Demo.dsp
...........\...........\...........\Demo.dsw
...........\...........\...........\Demo.h
...........\...........\...........\Demo.rc
...........\...........\...........\LibUIDK_VC60
...........\...........\...........\............\LibUIDK.h
...........\...........\...........\............\LibUIDK.lib
...........\...........\...........\............\LibUIDK_D.lib
...........\...........\...........\MainFrm.cpp
...........\...........\...........\MainFrm.h
...........\...........\...........\PreviewWnd.cpp
...........\...........\...........\PreviewWnd.h
...........\...........\...........\ReadMe.txt
...........\...........\...........\res

...........\...........\...........\...\Demo.rc2
...........\...........\...........\Resource.h
...........\...........\...........\StdAfx.cpp
...........\...........\...........\StdAfx.h
...........\皮肤编辑器
...........\....
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