Introduction - If you have any usage issues, please Google them yourself
VC-based realization of a triangle mesh rendering procedures. Casually playing with the mouse a few points, procedures for the realization of the neighboring points, drawing a triangle
Packet : 13898349vcanddelaunay.rar filelist
VCAndDelaunay\debug.txt
VCAndDelaunay\testDelaunay.opt
VCAndDelaunay\testDelaunay.ncb
VCAndDelaunay\testDelaunay.clw
VCAndDelaunay\testDelaunayView.cpp
VCAndDelaunay\testDelaunayView.h
VCAndDelaunay\ReadMe.txt
VCAndDelaunay\testDelaunay.h
VCAndDelaunay\testDelaunay.cpp
VCAndDelaunay\StdAfx.h
VCAndDelaunay\StdAfx.cpp
VCAndDelaunay\MainFrm.h
VCAndDelaunay\MainFrm.cpp
VCAndDelaunay\testDelaunayDoc.h
VCAndDelaunay\testDelaunayDoc.cpp
VCAndDelaunay\res\testDelaunay.rc2
VCAndDelaunay\res\testDelaunayDoc.ico
VCAndDelaunay\res\testDelaunay.ico
VCAndDelaunay\res\Toolbar.bmp
VCAndDelaunay\res
VCAndDelaunay\Resource.h
VCAndDelaunay\testDelaunay.rc
VCAndDelaunay\testDelaunay.dsw
VCAndDelaunay\testDelaunay.plg
VCAndDelaunay\testDelaunay.aps
VCAndDelaunay\testDelaunay.dsp
VCAndDelaunay