Introduction - If you have any usage issues, please Google them yourself
Using OPENGL rendering the sky, and provides a dynamic scene, game developers can look at the oh
Packet : 37724079fightertest.rar filelist
FighterTest\Aereo.ms3d
FighterTest\Debug
FighterTest\FighterTest.aps
FighterTest\FighterTest.clw
FighterTest\FighterTest.cpp
FighterTest\FighterTest.dsp
FighterTest\FighterTest.dsw
FighterTest\FighterTest.exe
FighterTest\FighterTest.h
FighterTest\FighterTest.ncb
FighterTest\FighterTest.opt
FighterTest\FighterTest.plg
FighterTest\FighterTest.rc
FighterTest\FighterTestDoc.cpp
FighterTest\FighterTestDoc.h
FighterTest\FighterTestView.cpp
FighterTest\FighterTestView.h
FighterTest\Floor.bmp
FighterTest\MainFrm.cpp
FighterTest\MainFrm.h
FighterTest\MilkshapeModel.cpp
FighterTest\MilkshapeModel.h
FighterTest\Model.cpp
FighterTest\Model.h
FighterTest\Puf.bmp
FighterTest\ReadMe.txt
FighterTest\RES\FighterTest.ico
FighterTest\RES\FighterTest.rc2
FighterTest\RES\FighterTestDoc.ico
FighterTest\RES\Thumbs.db
FighterTest\RES\Toolbar.bmp
FighterTest\RES
FighterTest\Resource.h
FighterTest\Sky.bmp
FighterTest\StdAfx.cpp
FighterTest\StdAfx.h
FighterTest\Texture.cpp
FighterTest\Texture.h
FighterTest