Introduction - If you have any usage issues, please Google them yourself
1. create a deck of cards
Including four kinds: spades Hearts Club square piece
Thirteen points: 2-10, J, Q, K, A [considering size, king]
2. create two players:
Players should have ID names, hand cards and other attributes, hand cards for the collection
3. shuffle
Upset a deck of cards created earlier
4. cards
The set of cards after being washed will be sent to two players from the start, and no one will send two cards in one person
5. rules of the game
Enter two player information from the console for the game
The maximum two points compared to game player in their hands, a large number of points wins. If the points are equal, in accordance with the color: black plum party
Player class
Interface handles business class Impl
1. create a deck of functions
2. create two players
3. shuffling methods
4. cards approach
Control layer class