Introduction - If you have any usage issues, please Google them yourself
Assert.h CompositorBase.cpp CompositorD3D.h CompositorShader.hlsl InputManager.h REV_CAPI.cpp REV_CAPI_GL.cpp Revive.vcxproj.filters TextureD3D.h VertexShader.hlsl
Common.cpp CompositorBase.h CompositorGL.cpp Error.h main.cpp REV_CAPI_Audio.cpp REV_CAPI_Util.cpp TextureBase.h TextureGL.cpp xinput.cpp
Common.h CompositorD3D.cpp CompositorGL.h InputManager.cpp MirrorShader.hlsl REV_CAPI_D3D.cpp Revive.vcxproj TextureD3D.cpp TextureGL.h xinput.def