Introduction - If you have any usage issues, please Google them yourself
Graphics graphics systems: Drawing a straight line, arbitrary polygons, Bezier curves, B-spline curve, cumulative chord length curve. To achieve a straight line, arbitrary polygon cutting, a straight line, polygon on the point, line symmetry changes in a straight line, polygon, curve selection, translation, transformation, modification can save more than graphics and reading.
Packet : 115157693graphic_sys.rar filelist
Graphics.exe
GraphicsEdit\GraphicsEdit\Bezier.cpp
GraphicsEdit\GraphicsEdit\Bezier.h
GraphicsEdit\GraphicsEdit\Bezier2.cpp
GraphicsEdit\GraphicsEdit\Bezier2.h
GraphicsEdit\GraphicsEdit\Bline2.cpp
GraphicsEdit\GraphicsEdit\Bline2.h
GraphicsEdit\GraphicsEdit\Bline3.cpp
GraphicsEdit\GraphicsEdit\Bline3.h
GraphicsEdit\GraphicsEdit\Chord.cpp
GraphicsEdit\GraphicsEdit\Chord.h
GraphicsEdit\GraphicsEdit\CtrlPoint.cpp
GraphicsEdit\GraphicsEdit\CtrlPoint.h
GraphicsEdit\GraphicsEdit\DrawObject.cpp
GraphicsEdit\GraphicsEdit\DrawObject.h
GraphicsEdit\GraphicsEdit\GraphicsEdit.aps
GraphicsEdit\GraphicsEdit\GraphicsEdit.cpp
GraphicsEdit\GraphicsEdit\GraphicsEdit.h
GraphicsEdit\GraphicsEdit\GraphicsEdit.rc
GraphicsEdit\GraphicsEdit\GraphicsEdit.reg
GraphicsEdit\GraphicsEdit\GraphicsEdit.vcproj
GraphicsEdit\GraphicsEdit\GraphicsEdit.vcproj.CHINESE-F5BC83B.hikerzzj.user
GraphicsEdit\GraphicsEdit\GraphicsEdit.vcproj.E97CB15BC68D4F8.Aeris.user
GraphicsEdit\GraphicsEdit\GraphicsEdit.vcproj.LH-SGXVOAJN7T55.Administrator.user
GraphicsEdit\GraphicsEdit\GraphicsEdit.vcproj.LXY-946E6AB5878.Administrator.user
GraphicsEdit\GraphicsEdit\GraphicsEdit.vcproj.SAMSUNG-7343757.ywj.user
GraphicsEdit\GraphicsEdit\GraphicsEdit.vcproj.YUGQ-SYSU.yugq.user
GraphicsEdit\GraphicsEdit\GraphicsEdit.vcproj.ZHGUANG.Administrator.user
GraphicsEdit\GraphicsEdit\GraphicsEditDoc.cpp
GraphicsEdit\GraphicsEdit\GraphicsEditDoc.h
GraphicsEdit\GraphicsEdit\GraphicsEditView.cpp
GraphicsEdit\GraphicsEdit\GraphicsEditView.h
GraphicsEdit\GraphicsEdit\Line.cpp
GraphicsEdit\GraphicsEdit\Line.h
GraphicsEdit\GraphicsEdit\MainFrm.cpp
GraphicsEdit\GraphicsEdit\MainFrm.h
GraphicsEdit\GraphicsEdit\Polygon.cpp
GraphicsEdit\GraphicsEdit\Polygon.h
GraphicsEdit\GraphicsEdit\ReadMe.txt
GraphicsEdit\GraphicsEdit\res\bitmap2.bmp
GraphicsEdit\GraphicsEdit\res\GraphicsEdit.ico
GraphicsEdit\GraphicsEdit\res\GraphicsEdit.rc2
GraphicsEdit\GraphicsEdit\res\GraphicsEditDoc.ico
GraphicsEdit\GraphicsEdit\res\Thumbs.db
GraphicsEdit\GraphicsEdit\res\Toolbar.bmp
GraphicsEdit\GraphicsEdit\res\toolbar1.bmp
GraphicsEdit\GraphicsEdit\resource.h
GraphicsEdit\GraphicsEdit\stdafx.cpp
GraphicsEdit\GraphicsEdit\stdafx.h
GraphicsEdit\GraphicsEdit\Thumbs.db
GraphicsEdit\GraphicsEdit\toolbar1.bmp
GraphicsEdit\GraphicsEdit.sln
GraphicsEdit\GraphicsEdit.suo
GraphicsEdit\GraphicsEdit\res
GraphicsEdit\GraphicsEdit
GraphicsEdit\release
GraphicsEdit