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B9Creator-master

  • Category : GDI-Bitmap
  • Tags :
  • Update : 2014-03-27
  • Size : 3.09mb
  • Downloaded :0次
  • Author :罗***
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
SLA achieve three-dimensional scanning, three weeks of control of the light cured resin linkage
Packet file list
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B9Creator-master\.gitattributes
................\.gitignore
................\gpl.txt
................\LICENSE
................\README
................\.oot\AppDirFiles\avrdude.conf
................\....\...........\B9C1.b9m
................\....\...........\B9Firmware_1_0_9.hex
................\....\...........\B9Firmware_1_1_0.hex
................\....\...........\Linux\avrdude
................\....\...........\Mac\avrdude
................\....\...........\...\b9j.icns
................\....\...........\...\Info.plist
................\....\...........\...\MacIcon.icns
................\....\...........\ReadMe.txt
................\....\...........\splash.png
................\....\...........\Windows\avrdude.exe
................\....\...........\.......\libusb0.dll
................\....\B9Creator\Application_Icons\Mac\b9c_icon.icns
................\....\.........\.................\ReadMe.txt
................\....\.........\.................\Source\B9C_Plain_logo.png
................\....\.........\B9Creator.pro
................\....\.........\B9Creator.pro.user
................\....\.........\b9edit\aboutbox.cpp
................\....\.........\......\aboutbox.h
................\....\.........\......\aboutbox.ui
................\....\.........\......\b9edit.cpp
................\....\.........\......\b9edit.h
................\....\.........\......\b9edit.qrc
................\....\.........\......\b9edit.ui
................\....\.........\......\DrawingContext.cpp
................\....\.........\......\DrawingContext.h
................\....\.........\......\floodfill.cpp
................\....\.........\......\floodfill.h
................\....\.........\......\icon source\editoricon.psd
................\....\.........\......\...........\editoriconbright.ico
................\....\.........\......\...........\jobicon.ico
................\....\.........\......\....s\boxsupporticon.png
................\....\.........\......\.....\bucket.png
................\....\.........\......\.....\bucketblackicon.png
................\....\.........\......\.....\bucketwhite.png
................\....\.........\......\.....\bucketwhiteicon.png
................\....\.........\......\.....\crosshair.png
................\....\.........\......\.....\cylindersupporticon.png
................\....\.........\......\.....\delete.png
................\....\.........\......\.....\diamondsupporticon.png
................\....\.........\......\.....\edit.png
................\....\.........\......\.....\editoriconbright.png
................\....\.........\......\.....\editoricondeactivated.png
................\....\.........\......\.....\importslices.png
................\....\.........\......\.....\jobicon.png
................\....\.........\......\.....\new.png
................\....\.........\......\.....\open.png
................\....\.........\......\.....\penblack.png
................\....\.........\......\.....\penblackicon.png
................\....\.........\......\.....\penwhite.png
................\....\.........\......\.....\penwhiteicon.png
................\....\.........\......\.....\save.png
................\....\.........\......\.....\trianglesupporticon.png
................\....\.........\......\Readme-Source\readme.htm
................\....\.........\......\.............\......_files\filelist.xml
................\....\.........\......\.............\............\image001.jpg
................\....\.........\......\SliceEditView.cpp
................\....\.........\......\SliceEditView.h
................\....\.........\......\sliceeditview.qrc
................\....\.........\......\sliceeditview.ui
................\....\.........\..layout\b93dmain.ui
................\....\.........\........\b9layout.cpp
................\....\.........\........\b9layout.h
................\....\.........\........\b9layoutprojectdata.cpp
................\....\.........\........\b9layoutprojectdata.h
................\....\.........\........\b9modelinstance.cpp
................\....\.........\........\b9modelinstance.h
................\....\.........\........\b9tesselat
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