Introduction - If you have any usage issues, please Google them yourself
A child we often play games, Tankedaizhan, which plans to use in place such as algorithm animation.
Packet : 41695033tankgame.rar filelist
Game\BattleCity.dsp
Game\BattleCity.rc
Game\Game.cpp
Game\Game.h
Game\Input.cpp
Game\Input.h
Game\Plane.cpp
Game\Plane.h
Game\resource.h
Game\Sound.cpp
Game\Sound.h
Game\Sprite.cpp
Game\Sprite.h
Game\wavread.cpp
Game\wavread.h
Game\graphics\bullet.bmp
Game\graphics\tile.bmp
Game\graphics\bonus.bmp
Game\graphics\enemy.bmp
Game\graphics\explode1.bmp
Game\graphics\explode2.bmp
Game\graphics\player1.bmp
Game\graphics\bore.bmp
Game\graphics\num.bmp
Game\graphics\splash.bmp
Game\graphics\player2.bmp
Game\graphics\gameover.bmp
Game\graphics\flag.bmp
Game\graphics\misc.bmp
Game\graphics\shield.bmp
Game\graphics
Game\map\level1.map
Game\map\level2.map
Game\map\level3.map
Game\map\level4.map
Game\map\level5.map
Game\map\level6.map
Game\map\level7.map
Game\map\level8.map
Game\map\level9.map
Game\map\level10.map
Game\map\level11.map
Game\map\level12.map
Game\map\level13.map
Game\map\level14.map
Game\map\level15.map
Game\map\level16.map
Game\map\level17.map
Game\map\level18.map
Game\map\level19.map
Game\map\level20.map
Game\map
Game\res\tank.ico
Game\res
Game\sound\Gunfire.wav
Game\sound\hit.wav
Game\sound\Fanfare.wav
Game\sound\Peow.wav
Game\sound\Bang.wav
Game\sound
Game\Release
Game\BattleCity.opt
Game\BattleCity.dsw
Game\BattleCity.ncb
Game\BattleCity.plg
Game\BattleCity.aps
Game