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64426733

  • Category : Shell api
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  • Update : 2012-11-26
  • Size : 134kb
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  • Author :张****
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Introduction - If you have any usage issues, please Google them yourself
The predecessor of the " Battle" 1980 issued on 8 MSX machine " Tank Battalion" (the Tank Battalion). The game supports two players at the same time to fight, and additional task editor can be created barriers. Each level in complex terrain destroyed 20 enemy tanks and vehicles to pass, if the player tanks were destroyed many times, or the destruction of one' s own base that is considered the mission failed.
Packet file list
(Preview for download)
64426733
........\BattleCity.aps
........\BattleCity.clw
........\BattleCity.dsp
........\BattleCity.dsw
........\BattleCity.ncb
........\BattleCity.opt
........\BattleCity.plg
........\BattleCity.rc
........\Debug
........\Game.cpp
........\Game.h
........\graphics
........\........\bonus.bmp
........\........\bore.bmp
........\........\bullet.bmp
........\........\enemy.bmp
........\........\explode1.bmp
........\........\explode2.bmp
........\........\flag.bmp
........\........\gameover.bmp
........\........\misc.bmp
........\........\num.bmp
........\........\player1.bmp
........\........\player2.bmp
........\........\shield.bmp
........\........\splash.bmp
........\........\tile.bmp
........\icon1.ico
........\Input.cpp
........\Input.h
........\map
........\...\level1.map
........\...\level10.map
........\...\level11.map
........\...\level12.map
........\...\level13.map
........\...\level14.map
........\...\level15.map
........\...\level16.map
........\...\level17.map
........\...\level18.map
........\...\level19.map
........\...\level2.map
........\...\level20.map
........\...\level3.map
........\...\level4.map
........\...\level5.map
........\...\level6.map
........\...\level7.map
........\...\level8.map
........\...\level9.map
........\Plane.cpp
........\Plane.h
........\Release
........\res
........\resource.h
........\...\MapEdit.ico
........\...\tank.ico
........\sound
........\Sound.cpp
........\Sound.h
........\sound\Bang.wav
........\.....\Fanfare.wav
........\.....\Gunfire.wav
........\.....\hit.wav
........\.....\Peow.wav
........\Sprite.cpp
........\Sprite.h
........\Tank.mdl
........\wavread.cpp
........\wavread.h
........\zhcode_readme.txt
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