Introduction - If you have any usage issues, please Google them yourself
Packet : 390491c13.rar filelist
c13\Depth\BLine.cpp
c13\Depth\BLine.h
c13\Depth\BRender.cpp
c13\Depth\BRender.h
c13\Depth\BTriangle.cpp
c13\Depth\BTriangle.h
c13\Depth\ColorBuffer.cpp
c13\Depth\ColorBuffer.h
c13\Depth\Debug
c13\Depth\Depth.aps
c13\Depth\Depth.clw
c13\Depth\Depth.cpp
c13\Depth\Depth.dsp
c13\Depth\Depth.dsw
c13\Depth\Depth.h
c13\Depth\Depth.ncb
c13\Depth\Depth.opt
c13\Depth\Depth.plg
c13\Depth\Depth.rc
c13\Depth\DepthDoc.cpp
c13\Depth\DepthDoc.h
c13\Depth\DepthView.cpp
c13\Depth\DepthView.h
c13\Depth\Edge.cpp
c13\Depth\Edge.h
c13\Depth\Facet.cpp
c13\Depth\Facet.h
c13\Depth\FloatColor.cpp
c13\Depth\FloatColor.h
c13\Depth\Grphcs.h
c13\Depth\Img.h
c13\Depth\Lighting.cpp
c13\Depth\Lighting.h
c13\Depth\LightObj.cpp
c13\Depth\LightObj.h
c13\Depth\MainFrm.cpp
c13\Depth\MainFrm.h
c13\Depth\Material.cpp
c13\Depth\Material.h
c13\Depth\Matrix3d.cpp
c13\Depth\Matrix3d.h
c13\Depth\Object3d.cpp
c13\Depth\Object3d.h
c13\Depth\ReadMe.txt
c13\Depth\res\Depth.ico
c13\Depth\res\Depth.rc2
c13\Depth\res\DepthDoc.ico
c13\Depth\res
c13\Depth\Resource.h
c13\Depth\Sphere.cpp
c13\Depth\Sphere.h
c13\Depth\StdAfx.cpp
c13\Depth\StdAfx.h
c13\Depth\SubObject3d.cpp
c13\Depth\SubObject3d.h
c13\Depth\TypedStack.cpp
c13\Depth\TypedStack.h
c13\Depth\Vector3d.cpp
c13\Depth\Vector3d.h
c13\Depth\Vertex3d.cpp
c13\Depth\Vertex3d.h
c13\Depth\ViewFinder.cpp
c13\Depth\ViewFinder.h
c13\Depth\ZBuffer.cpp
c13\Depth\ZBuffer.h
c13\Depth
c13\Scene\BLine.cpp
c13\Scene\BLine.h
c13\Scene\BRender.cpp
c13\Scene\BRender.h
c13\Scene\BTriangle.cpp
c13\Scene\BTriangle.h
c13\Scene\ColorBuffer.cpp
c13\Scene\ColorBuffer.h
c13\Scene\Cube.cpp
c13\Scene\Cube.h
c13\Scene\Debug
c13\Scene\Edge.cpp
c13\Scene\Edge.h
c13\Scene\Facet.cpp
c13\Scene\Facet.h
c13\Scene\FloatColor.cpp
c13\Scene\FloatColor.h
c13\Scene\Grphcs.h
c13\Scene\Img.h
c13\Scene\Lighting.cpp
c13\Scene\Lighting.h
c13\Scene\LightObj.cpp
c13\Scene\LightObj.h
c13\Scene\MainFrm.cpp
c13\Scene\MainFrm.h
c13\Scene\Material.cpp
c13\Scene\Material.h
c13\Scene\Matrix3d.cpp
c13\Scene\Matrix3d.h
c13\Scene\Object3d.cpp
c13\Scene\Object3d.h
c13\Scene\ReadMe.txt
c13\Scene\res\Scene.ico
c13\Scene\res\Scene.rc2
c13\Scene\res\SceneDoc.ico
c13\Scene\res
c13\Scene\Resource.h
c13\Scene\Scene.aps
c13\Scene\Scene.clw
c13\Scene\Scene.cpp
c13\Scene\Scene.dsp
c13\Scene\Scene.dsw
c13\Scene\Scene.h
c13\Scene\Scene.ncb
c13\Scene\Scene.opt
c13\Scene\Scene.plg
c13\Scene\Scene.rc
c13\Scene\SceneDoc.cpp
c13\Scene\SceneDoc.h
c13\Scene\SceneView.cpp
c13\Scene\SceneView.h
c13\Scene\Sphere.cpp
c13\Scene\Sphere.h
c13\Scene\StdAfx.cpp
c13\Scene\StdAfx.h
c13\Scene\SubObject3d.cpp
c13\Scene\SubObject3d.h
c13\Scene\TypedStack.cpp
c13\Scene\TypedStack.h
c13\Scene\Vector3d.cpp
c13\Scene\Vector3d.h
c13\Scene\Vertex3d.cpp
c13\Scene\Vertex3d.h
c13\Scene\ViewFinder.cpp
c13\Scene\ViewFinder.h
c13\Scene\ZBuffer.cpp
c13\Scene\ZBuffer.h
c13\Scene
c13