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openGL_Work

  • Category : GDI-Bitmap
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  • Update : 2012-11-26
  • Size : 5.8mb
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  • Author :文**
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Introduction - If you have any usage issues, please Google them yourself
Opengl to do with a graphics editing program, circle, draw a rectangle, draw point, draw a straight line, translation, scaling, padding and other functions.
Packet file list
(Preview for download)
openGL_Work\Circular.cpp
...........\Circular.h
...........\GraphicElement.cpp
...........\GraphicElement.h
...........\Line.cpp
...........\Line.h
...........\openGL_Work.clw
...........\openGL_Work.cpp
...........\openGL_Work.dsw
...........\openGL_Work.h
...........\openGL_Work.ncb
...........\openGL_Work.plg
...........\openGL_Work.rc
...........\Point.cpp
...........\Point.h
...........\Polygon.cpp
...........\Polygon.h
...........\Quadrilateral.cpp
...........\Quadrilateral.h
...........\ReadMe.txt
...........\Resource.h
...........\StdAfx.cpp
...........\StdAfx.h
...........\openGL_Work.aps
...........\openGL_Work.dsp
...........\openGL_Work.opt
...........\Debug\openGL_Work.exe
...........\.....\openGL_Work.ilk
...........\.....\openGL_Work.pch
...........\.....\openGL_Work.pdb
...........\.....\openGL_Work.res
...........\.....\vc60.idb
...........\.....\vc60.pdb
...........\.....\StdAfx.sbr
...........\.....\StdAfx.obj
...........\.....\Circular.sbr
...........\.....\GraphicElement.sbr
...........\.....\Line.sbr
...........\.....\openGL_Work.sbr
...........\.....\Point.sbr
...........\.....\Polygon.sbr
...........\.....\Quadrilateral.sbr
...........\.....\Quadrilateral.obj
...........\.....\Polygon.obj
...........\.....\Point.obj
...........\.....\openGL_Work.obj
...........\.....\Line.obj
...........\.....\GraphicElement.obj
...........\.....\Circular.obj
...........\.....\openGL_Work.bsc
...........\Release\Circular.obj
...........\.......\GraphicElement.obj
...........\.......\Line.obj
...........\.......\openGL_Work.exe
...........\.......\openGL_Work.obj
...........\.......\openGL_Work.pch
...........\.......\openGL_Work.res
...........\.......\Point.obj
...........\.......\Polygon.obj
...........\.......\Quadrilateral.obj
...........\.......\StdAfx.obj
...........\.......\vc60.idb
...........\Debug
...........\Release
openGL_Work
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