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MierenWereld_beta7.6

  • Category : CSharp
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  • Update : 2012-11-26
  • Size : 4.01mb
  • Downloaded :0次
  • Author :heyaj*****
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Introduction - If you have any usage issues, please Google them yourself
this in an application that simulates 2 ant colony s.
Packet file list
(Preview for download)
MierenWereld_beta7.6
....................\ContentPipelineExtension1
....................\.........................\bin
....................\.........................\...\x86
....................\.........................\...\...\Debug
....................\.........................\...\...\.....\AntWorld.dll
....................\.........................\...\...\.....\AntWorld.pdb
....................\.........................\...\...\.....\TankOnAHeightmap.dll
....................\.........................\...\...\.....\TankOnAHeightmap.pdb
....................\.........................\...\Xbox 360
....................\.........................\...\Zune
....................\.........................\HeightMapInfoContent.cs
....................\.........................\HeightmapPipeline.csproj
....................\.........................\obj
....................\.........................\...\x86
....................\.........................\...\...\Debug
....................\.........................\...\...\.....\AntWorld.dll
....................\.........................\...\...\.....\AntWorld.pdb
....................\.........................\...\...\.....\ContentPipelineExtension1.csproj.FileListAbsolute.txt
....................\.........................\...\...\.....\HeightmapPipeline.csproj.FileListAbsolute.txt
....................\.........................\...\...\.....\Refactor
....................\.........................\...\...\.....\TankOnAHeightmap.dll
....................\.........................\...\...\.....\TankOnAHeightmap.pdb
....................\.........................\...\...\.....\TankOnAHeightmapPipeline.csproj.FileListAbsolute.txt
....................\.........................\...\...\.....\TanksOnAHeightmapPipeline.csproj.FileListAbsolute.txt
....................\.........................\...\...\.....\TempPE
....................\.........................\Properties
....................\.........................\..........\AssemblyInfo.cs
....................\.........................\TankOnAHeightmapPipeline.csproj_
....................\.........................\TerrainProcessor.cs
....................\SkinnedModel
....................\SkinnedModelPipeline
....................\....................\bin
....................\....................\...\x86
....................\....................\...\...\Debug
....................\....................\...\...\.....\SkinnedModel.dll
....................\....................\...\...\.....\SkinnedModel.pdb
....................\....................\...\...\.....\SkinnedModelPipeline.dll
....................\....................\...\...\.....\SkinnedModelPipeline.pdb
....................\....................\obj
....................\....................\...\x86
....................\....................\...\...\Debug
....................\....................\...\...\.....\SkinnedModelPipeline.csproj.FileListAbsolute.txt
....................\....................\...\...\.....\SkinnedModelPipeline.dll
....................\....................\...\...\.....\SkinnedModelPipeline.pdb
....................\....................\...\...\.....\TempPE
....................\....................\Properties
....................\....................\..........\AssemblyInfo.cs
....................\....................\SkinnedModelPipeline.csproj
....................\....................\SkinnedModelProcessor.cs
....................\............\AnimationClip.cs
....................\............\AnimationPlayer.cs
....................\............\bin
....................\............\...\x86
....................\............\...\...\Debug
....................\............\...\...\.....\SkinnedModel.dll
....................\............\...\...\.....\SkinnedModel.pdb
....................\............\Keyframe.cs
....................\............\obj
....................\............\...\x86
....................\............\...\...\Debug
....................\............\...\...\.....\Microsoft.Xna.Framework.RuntimeProfile.txt
....................\............\...\.
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