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  • Update : 2012-11-26
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Introduction - If you have any usage issues, please Google them yourself
FireAnts is an action game similar to Bomberman. It s designed to be a platform for different AI and machine learning techniques.
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HopFieldTest
............\App.config
............\bin
............\...\Debug
............\...\.....\HopFieldTest.vshost.exe
............\...\.....\HopFieldTest.vshost.exe.config
............\...\.....\HopFieldTest.vshost.exe.manifest
............\...\.....\NNFramework.NeuroLibrary.zip
............\Display.cs
............\Display.Designer.cs
............\Display.resx
............\frmMain.cs
............\frmMain.Designer.cs
............\frmMain.resx
............\frmMenu.cs
............\frmMenu.Designer.cs
............\frmMenu.resx
............\frmNeuronTest.cs
............\frmNeuronTest.Designer.cs
............\frmNeuronTest.resx
............\frmNeuronViewer.cs
............\frmNeuronViewer.Designer.cs
............\frmNeuronViewer.resx
............\HopFieldTest.csproj
............\HopFieldTest.csproj.vspscc
............\HP Database Backup.rar
............\obj
............\...\Debug
............\...\.....\Refactor
............\...\.....\TempPE
............\...\.....\......\Properties.Resources.Designer.cs.dll
............\Program.cs
............\Properties
............\..........\AssemblyInfo.cs
............\..........\Resources.Designer.cs
............\..........\Resources.resx
............\..........\Settings.Designer.cs
............\..........\Settings.settings
NeuroLibrary
............\bin
............\...\Debug
............\...\.....\NNFramework.NeuroLibrary.zip
............\Classes.cd
............\clsActivationFunctions.cs
............\clsBase.cs
............\clsDendrite.cs
............\clsErrorFx.cs
............\clsLayer.cs
............\clsLearningFunctions.cs
............\clsNetwork.cs
............\clsNeuron.cs
............\Enums.cs
............\EventArgs.cs
............\NeuroLibrary.csproj
............\NeuroLibrary.csproj.user
............\NeuroLibrary.csproj.vspscc
............\NNException.cs
............\obj
............\...\Debug
............\...\.....\Refactor
............\...\.....\........\NNFramework.NeuroLibrary.dll
............\...\.....\TempPE
............\...\.....\WPFUserControls
............\Properties
............\..........\AssemblyInfo.cs
............\UserControls
............\............\LayerViewer.cs
............\............\LayerViewer.Designer.cs
............\............\NetworkViewer.cs
............\............\NetworkViewer.Designer.cs
............\............\NeuronViewer.cs
............\............\NeuronViewer.Designer.cs
............\............\NeuronViewer.resx
............\WPFUserControls
............\...............\NeuronViewer.xaml
............\...............\NeuronViewer.xaml.cs
NeuroLibraryTest
................\AuthoringTests.txt
................\bin
................\...\Debug
................\ManualTest1.mht
................\NeuroLibraryTest.csproj
................\NeuroLibraryTest.csproj.vspscc
................\obj
................\...\Debug
................\...\.....\Refactor
................\...\.....\TempPE
................\Properties
................\..........\AssemblyInfo.cs
................\UnitTest1.cs
NeuronalNetworksStorage
.......................\NeuronalNetworksStorage.dbproj
.......................\NeuronalNetworksStorage.dbproj.user
.......................\NeuronalNetworksStorage.dbproj.vspscc
.......................\Schema Objects
.......................\..............\Security
.......................\..............\........\Roles
.......................\..............\Service Broker
.......................\..............\Storage
.......................\..............\Tables
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