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kill_time

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  • Update : 2012-11-26
  • Size : 1.11mb
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Introduction - If you have any usage issues, please Google them yourself
Name: killing time Author: Chen Chang Game Type: First perspective shooting game Game Objective: 300 seconds (5 minutes) will be the scene of the 40 bad guys elimination. Is divided into two kinds of bad guys, fat, and scrag. Fat Paode Man, scrag run faster. Bad guys have done a bad thing, timid met you run. Scrag reaction faster, you have not approached, he ran away. Fat more slowly, when you further than closer to the time before escaping. Whether fat or scrag, when they are far away from the time you will feel more secure, and then leisure to rest or walk around freely. Your task is to dispense justice, the people from harm, they wiped them out. Operation Guide: W key/up arrow keys: the way forward S key/Down arrow keys: Back A key/left arrow keys: left D key/right arrow keys: right SHIFT key: run (double speed) Mouse Move: Control the direction of sight The left mouse button: fire ESC key: Exit the game
Packet file list
(Preview for download)
kill_time
.........\startupOptions.h
.........\models
.........\......\rocketair.MD2
.........\......\Rocket.PCX
.........\......\Sodf8
.........\......\.....\Abarlith.pcx
.........\......\.....\SFOD8.txt
.........\......\.....\Tris.MD2
.........\......\Ogro
.........\......\....\Ogro.txt
.........\......\....\Ogrobase.pcx
.........\......\....\Tris.MD2
.........\Release
.........\ambient.wav
.........\audiosystem.cpp
.........\audiosystem.h
.........\camera.cpp
.........\camera.h
.........\enemy.h
.........\engine.cpp
.........\engine.h
.........\entity.cpp
.........\entity.h
.........\explode.wav
.........\explosion.bmp
.........\explosion.cpp
.........\explosion.h
.........\font.cpp
.........\font.h
.........\game.exe
.........\game.sln
.........\game.vcproj
.........\GLTools.h
.........\ground.tga
.........\gui.cpp
.........\gui.h
.........\HiResTimer.h
.........\InputSystem.cpp
.........\InputSystem.h
.........\md2.cpp
.........\md2.h
.........\object.h
.........\oglwindow.cpp
.........\oglwindow.h
.........\ogro.cpp
.........\ogro.h
.........\Particles.cpp
.........\Particles.h
.........\player.cpp
.........\player.h
.........\resource.h
.........\resources.aps
.........\resources.rc
.........\rocket.cpp
.........\rocket.h
.........\simpengine.cpp
.........\simpengine.h
.........\sod.cpp
.........\sod.h
.........\startupOptions.cpp
.........\Debug
.........\stdafx.cpp
.........\stdafx.h
.........\terrain.cpp
.........\terrain.h
.........\texture.cpp
.........\texture.h
.........\tree.cpp
.........\tree.h
.........\tree.org.h
.........\types.h
.........\utils.cpp
.........\utils.h
.........\vector.h
.........\vtrace.cpp
.........\vtrace.h
.........\winmain.cpp
.........\world.cpp
.........\world.h
《杀戮时刻》作品说明.txt
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