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popcapframework_1_3

  • Category : Windows Develop
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  • Update : 2012-11-26
  • Size : 8.32mb
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  • Author :bluese******
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Introduction - If you have any usage issues, please Google them yourself
PopCap Games Framework Version 1.3 Changes General * Removed support for Visual Studio/Visual C++ 6. If you use these versions, you will need to update your project files manually. o Note: you can download Visual Studio 2005 Express edition for free from Microsoft (http://msdn.microsoft.com/vstudio/express/) * PAKfile support- See docs/Pak Resource File Support.doc * Added support for wide displays and for windowed emulation of wide displays. * Some wide string/localization related changes to strings/chars: Use the WideString.vcproj projects for widestring support * Added support to draw anti-aliased lines/polygons. * Cached WAV files are "encrypted" (weakly) to prevent the easy copying of sound resources. * All demos were made to be widestring compatible and we added corresponding widestring projects. std::string has been replaced with SexyString, char with SexyChar, and a few std::string to SexyString conversion functions are no
Packet file list
(Preview for download)
osframework
...........\docs
...........\....\Font Building.doc
...........\....\Framework Open Source Wstring.doc
...........\....\Framework Version 1.2 Usage Notes.doc
...........\....\Pak Resource File Support.doc
...........\....\SexyAppFramework.doc
...........\....\Using PopCap Resource Manifests.doc
...........\....\Vista Support.doc
...........\Framework 1.21 Changes.txt
...........\Framework 1.22 Changes.txt
...........\Framework 1.30 Changes.txt
...........\INSTALLATION NOTES.txt
...........\j2k-codec Notes.txt
...........\Other Licenses.txt
...........\PopCap Framework License.txt
...........\source
...........\......\demos
...........\......\.....\bass.dll
...........\......\.....\Demo1
...........\......\.....\.....\Board.cpp
...........\......\.....\.....\Board.h
...........\......\.....\.....\Demo1 VS2005 WideString.vcproj
...........\......\.....\.....\Demo1 VS2005.vcproj
...........\......\.....\.....\Demo1 WideString.vcproj
...........\......\.....\.....\Demo1.dsp
...........\......\.....\.....\Demo1.vcproj
...........\......\.....\.....\GameApp.cpp
...........\......\.....\.....\GameApp.h
...........\......\.....\.....\main.cpp
...........\......\.....\Demo2
...........\......\.....\.....\Board.cpp
...........\......\.....\.....\Board.h
...........\......\.....\.....\Demo2 VS2005 WideString.vcproj
...........\......\.....\.....\Demo2 VS2005.vcproj
...........\......\.....\.....\Demo2 WideString.vcproj
...........\......\.....\.....\Demo2.dsp
...........\......\.....\.....\Demo2.vcproj
...........\......\.....\.....\GameApp.cpp
...........\......\.....\.....\GameApp.h
...........\......\.....\.....\main.cpp
...........\......\.....\Demo3
...........\......\.....\.....\Board.cpp
...........\......\.....\.....\Board.h
...........\......\.....\.....\Demo3 VS2005 WideString.vcproj
...........\......\.....\.....\Demo3 VS2005.vcproj
...........\......\.....\.....\Demo3 WideString.vcproj
...........\......\.....\.....\Demo3.dsp
...........\......\.....\.....\Demo3.vcproj
...........\......\.....\.....\GameApp.cpp
...........\......\.....\.....\GameApp.h
...........\......\.....\.....\main.cpp
...........\......\.....\Demo4
...........\......\.....\.....\Board.cpp
...........\......\.....\.....\Board.h
...........\......\.....\.....\Demo4 VS2005 WideString.vcproj
...........\......\.....\.....\Demo4 VS2005.vcproj
...........\......\.....\.....\Demo4 WideString.vcproj
...........\......\.....\.....\Demo4.dsp
...........\......\.....\.....\Demo4.vcproj
...........\......\.....\.....\GameApp.cpp
...........\......\.....\.....\GameApp.h
...........\......\.....\.....\main.cpp
...........\......\.....\.....\TitleScreen.cpp
...........\......\.....\.....\TitleScreen.h
...........\......\.....\Demo5
...........\......\.....\.....\Board.cpp
...........\......\.....\.....\Board.h
...........\......\.....\.....\Demo5 VS2005 WideString.vcproj
...........\......\.....\.....\Demo5 VS2005.vcproj
...........\......\.....\.....\Demo5 WideString.vcproj
...........\......\.....\.....\Demo5.dsp
...........\......\.....\.....\Demo5.vcproj
...........\......\.....\.....\DemoDialog.cpp
...........\......\.....\.....\DemoDialog.h
...........\......\.....\.....\GameApp.cpp
...........\......\.....\.....\GameApp.h
...........\......\.....\.....\main.cpp
...........\......\.....\.....\TitleScreen.cpp
...........\......\.....\.....\TitleScreen.h
...........\......\.....\demos.txt
...........\......\.....\fonts
...........\......\.....\.....\ArmorPiercing22.txt
...........\......\.....\.....\ContinuumBold12.txt
...........\......\.....\.....\Kiloton9.txt
...........\......\.....\.....\supernova20.txt




...........\......\.....\Hun-garr
...........\......\.....\........\Board.cpp
...........\......\.....\........\Board.h
...........\......\.....\........\GameApp.cpp
...........\......\.....\........\GameApp.h
...........\......\.....\........\GameOverEffect.cpp
...........\......\.....\........\GameOverEffect.h
...........\......\.....\........\Hun-garr VS2005 WideString.vcproj
...........\......\.....\........\Hun-garr VS2005.vcproj
...
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