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[OpenGL programcloud_fog_water

Description: 用opengl写的一个云层,雾,和水的动画程序,内含c++源程序,直接运行debug就可以看到结果-use opengl write a cloud, fog, and the animation process water containing c source, direct operating debug can see the results
Platform: | Size: 228352 | Author: guoguo | Hits:

[AI-NN-PRWatertank

Description: 三容水箱的模糊控制设计,连接pc2006数据卡,运用模糊控制和自适应控制水位,利用vc++编写界面。-three-tank design of fuzzy control, connectivity pc2006 data card, fuzzy control and adaptive control of the water level, using vc++ interface.
Platform: | Size: 3581952 | Author: vicki | Hits:

[Windows DevelopseaTerrain

Description: 海水地形模拟程序,用了多重纹理映射方法,真实感强-water terrain simulation program with multiple texture mapping, realistic-
Platform: | Size: 2749440 | Author: 孙烁 | Hits:

[FlashMXwaterWave

Description: 模拟水波纹效果,里边有两种效果.一种较快,一种较慢,源码很简单,但效果很好~~!-simulated water ripple effect, inside there are two effects. A fast, a slow, the source code is very simple. but the results are very good ~ ~!
Platform: | Size: 10240 | Author: ztl | Hits:

[Windows DevelopshixianWater

Description: vc实现水的特效,做的比较简洁,明快-vc water effects, do a simple, quick
Platform: | Size: 276480 | Author: 微微 | Hits:

[OpenGL programWaterfall-opengl

Description: opengl粒子系统开发的瀑布模型,在水的颜色方面做了从上到下颜色的过渡,以及pool中有水泡的冒上,程序中加了个图片,感觉不是很好,可以将它去掉,那样看起来就真实多了.-opengl particle systems development waterfall model, the water color has done a top to bottom color of the transition, and pool have blisters on the run, procedures were added to this picture, is not feeling well, it could be removed, it did seem more real.
Platform: | Size: 326656 | Author: shoarh | Hits:

[DirextXOceanWater

Description: 用vertex shader和pixel shader编写的超经典的海水运动-using vertex shader and pixel shader prepared by the ultra-classical movement of the water
Platform: | Size: 672768 | Author: | Hits:

[OpenGL programUnderWater

Description: 利用openGL编写的一个水的动画,应该对大家用-prepared by the use of a water animation, we should use
Platform: | Size: 2445312 | Author: | Hits:

[OpenGL programOpenGL_A8

Description: A lot of people asked me, "So how do i put it all together?" I have taken some of the other tutorials and created this piece of eye candy. It uses slightly modified versions of the Bouncing Ball and Water Ripple tutorials.-A lot of people asked me, "So how do i put it all together," I have taken some of the other tutorials and created this piece of eye candy. It uses slightly modified versions o f the Bouncing Ball and Water Ripple tutorials.
Platform: | Size: 111616 | Author: 古洪 | Hits:

[JSP/JavaRunPool

Description: 需求描述: 南水北调工程东线江苏江阴至山东济宁之间,地势北高南低,沿途需要建立一系列大型抽水泵站进行梯级抽水。通常每两个泵站之间需要建设一座水库作为中转。低处泵站将水抽到中转水库,再由高处泵站向更高的中转水库抽水。设有泵站A,B和中转水库C,泵站设有一定数量的抽水机,水库有一定容量,当水位高于允许最高水位,禁止低处泵站注水;当水位低于允许最低水位,禁止高处泵站抽水。 请用面向对象方法设计一个仿真程序,要求: 1, 两座泵站在随机时间,以随机时间长度,随机台抽水机抽水或注水 2, 水库根据自身容量允许或禁止泵站抽水,以保证自身处于安全水位。 3, 泵站即使在允许抽水/注水条件下,依然可以根据自身状态(如高/低处水库水位情况)选择抽水/注水,由于只考虑两个泵站一个水库,此功能可由随机数实现。 刚学java,写的比较业余,请高手指点!-demand Description : South-East Jiangyin, Jiangsu and Shandong Jining between North South topography low, along the need to establish a series of major steps Pumping Station for pumping. Usually, two pumping stations between the need to build a reservoir as a relay station. Low water pumping station will be able to get into the interim reservoirs, pumping stations by the height of the transit to a higher reservoir pumping. Pumping Station with A, B and C interim reservoir and pumping stations with a certain number of pumps, reservoirs have a certain capacity, When the water level higher than the maximum permitted level, prohibiting a low water injection pump station; When the water level below the allowed minimum level, Prohibition height pumping station pumping. Please use the object-orie
Platform: | Size: 1024 | Author: bobo | Hits:

[3D GraphicWater_Simulation

Description: 开发工具:DirectX 9.0,VisualC++,极棒的水的模拟。-Tools : DirectX 9.0, VisualC++, most of the water wand simulation.
Platform: | Size: 3077120 | Author: 于通 | Hits:

[SCM0901waterV1.8

Description: 湖北水文信息系统水位雨量采集器的C51源代码,已经调试通过-Hubei hydrological information system for collecting rain water level of C51 source code, debugging has been adopted
Platform: | Size: 158720 | Author: 张勇 | Hits:

[GUI DevelopWater_supply

Description: 基于VisualBasic的楼宇智能供水的监控程序-intelligent buildings water monitoring program
Platform: | Size: 334848 | Author: 王世海 | Hits:

[OpenGL programterrainEngine

Description: 国外程序员编写的基于OpenGL的3D地形引擎。 errain Engine I started working on a terrain engine around October 2000. I was deeply moved by screenshots from black and white :) My intention and main goal was to create something visually stunning. This meant writing a terrain texture-generator, and working hard to find good textures and blending modes. The outcome is an engine that hold a (supposedly) 1km by 1km piece of terrain with very high accuracy. There is no triangle-cutting algorithm employed, simple brute-force. I use a large terrain texture and a tiling detail texture. There s a skybox and the terrain reflects on the water. I used OpenGL for this one, employing the OGLC skeleton to avoid most of the opengl-win32 business. You can move through this world using descent keys (a,z, keypad). use w to switch to wire-frame and d to render without the detail texture.-foreign programmers prepared by the OpenGL-based 3D terrain engine. Errain Engine I started working on a terrain eng stimulant around October 2000. I was deeply moved by sc reenshots from black and white : ) My intention and main goal was to create someth ing visually stunning. This meant writing a ter rain texture-generator, and working hard to find good blend textures and ing modes. The outcome is an engine that hold a ('s upposedly) 1km by 1km piece of terrain with very high accuracy. There is no triangle-cutting al gorithm employed. simple brute-force. I use a large terrain textu 're a tiling detail and texture. There's a skybox a nd the terrain reflects on the water. I used Open GL for this one. employing the OGLC skeleton to avoid most of the opengl- win32 business. You
Platform: | Size: 1556480 | Author: 郭剑 | Hits:

[OpenGL programOpenGLWater

Description: 本程序主要介绍海浪波动的模拟技术,水的流动效果、水波的模拟。-the procedures introduced wave fluctuations in the simulation, water flow effect, the wave simulation.
Platform: | Size: 53248 | Author: h | Hits:

[3D Graphic2d_water

Description: 使用DX实现2D水面的代码,如果你要写关于水波的代码,可以参考,按“C”键创建水波。-use DX achieve 2D code surface, if you write the code on the water currents, they can refer to, "C" key to the creation wave.
Platform: | Size: 418816 | Author: | Hits:

[DirextX3DWater

Description: 利用VC+DIRECTX制作三维水波浪效果-VC DIRECTX produce three-dimensional effect of the water wave
Platform: | Size: 3164160 | Author: tong2402 | Hits:

[Special Effectswatermark

Description: can make or add photo have water mark or date 相片加日期或肖像-can make or add photo have water mark or date plus photographs date or portrait
Platform: | Size: 7168 | Author: edwin | Hits:

[GIS programWaterSystemAnalysis

Description: 本人用VC编写的由水系图求水系密度程序源码,对GIS开发的朋友可能有些帮助,目前只支持灰度分析,彩色分析正在编写中。-I VC prepared by the water stream density map for procedures source, on the development of the GIS may help to a friend, only to support the gray analysis, color analysis being prepared.
Platform: | Size: 8502272 | Author: | Hits:

[OpenGL programMyRain110

Description: 本程序是模拟水波和水滴的效果,包括粒子的生成、粒子的运动、粒子的死亡、粒子的绘制及场景的绘制.-this process is simulated wave and the effect of water droplets, including particle formation, particle movement, particles of death, Particle rendering and scene rendering.
Platform: | Size: 614400 | Author: andy | Hits:
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