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[Other resourceJGE_Engine_Source_and_Demo(v0.01b)

Description: PSP上的2D开发库 JGE++ 簡介: PSP上有一個獨立的GPU, 在我們編寫遊戲時, 要是能把有關圖像處理的工作都交給GPU做, 就可以減輕主處理器的很多負擔, 令整體程序的運\作, 得到數倍的提升! JGE++ (Jas Game Engine) 就是一個利用GU 庫寫成的2D遊戲引擎, GU庫的原本用途是用作編寫3D遊戲, 我們把它應用在2D遊戲上, 就可以享用硬件加速所帶來的種種好處, 例如運\行速度的提升, 混色/半透明色效果, 圖像放大縮小和旋轉等! JGE++ 基本上可以說是一個跨平台遊戲引擎, 寫好的遊戲, 可分別編譯成WINDOWS版和PSP版. JGE++ 在WINDOWS上是用了一個叫HGE 的遊戲引擎 (需要DIRECTX8.0以上) 作為根基. 而PSP版則依然要安裝了PSPSDK才可以編譯. 利用JGE++寫遊戲的好處, 是我們大部份時間可以在WINDOWS上測試和除蟲, 用VC++ 的除蟲功能, 如BREAK POINTS, 可要比在PSP上除蟲方便 n 倍哦! 讨论区: http://bbs.pspchina.net/thread.php?fid=39-PSP 2D development libraries JGE Profile : PSP is an independent GPU, in our game preparation, if any, can the image processing to the GPU work done on the main processor can alleviate the burden of many, so that the overall process works to be several times higher than the upgrade! JGE ( Jas Game Engine) is a library written using the GU 2D game engine, GU for the original purpose to be used for the preparation of 3D games, we have applied it in 2D games, we can have access to hardware acceleration of the benefits, such as running speed, blending / translucent color effects , image zooming and rotating! JGE be said that it is a cross-platform game engine, the game finished, they can build into Windows version and the PSP. WINDOWS on the JGE is the 1st time a call of the game engine (need
Platform: | Size: 59337 | Author: zb | Hits:

[Special EffectsfingerDIP

Description: Using Guide: VC++6.0 employ the command in the menu step by step: image smooth image normalization Draw Dot direction Draw Block direction Draw Smooth direction Gabor filters enhancement \"readme.txt\" file: this is the introduce file for the algorithm http://yangjucheng.chonbuk.ac.kr/ -------------------------------------------------- Dr. JuCheng Yang, Division of Electronics & Information Engineering, Chonbuk National University, 664-14 1Ga Deonjin-dong Deonjin-gu, Jeonju, Jeonbuk, 561-756, Korea. Email: biometricscode@gmail.com
Platform: | Size: 162165 | Author: 洋洋 | Hits:

[2D GraphicJGE_Engine_Source_and_Demo(v0.01b)

Description: PSP上的2D开发库 JGE++ 簡介: PSP上有一個獨立的GPU, 在我們編寫遊戲時, 要是能把有關圖像處理的工作都交給GPU做, 就可以減輕主處理器的很多負擔, 令整體程序的運作, 得到數倍的提升! JGE++ (Jas Game Engine) 就是一個利用GU 庫寫成的2D遊戲引擎, GU庫的原本用途是用作編寫3D遊戲, 我們把它應用在2D遊戲上, 就可以享用硬件加速所帶來的種種好處, 例如運行速度的提升, 混色/半透明色效果, 圖像放大縮小和旋轉等! JGE++ 基本上可以說是一個跨平台遊戲引擎, 寫好的遊戲, 可分別編譯成WINDOWS版和PSP版. JGE++ 在WINDOWS上是用了一個叫HGE 的遊戲引擎 (需要DIRECTX8.0以上) 作為根基. 而PSP版則依然要安裝了PSPSDK才可以編譯. 利用JGE++寫遊戲的好處, 是我們大部份時間可以在WINDOWS上測試和除蟲, 用VC++ 的除蟲功能, 如BREAK POINTS, 可要比在PSP上除蟲方便 n 倍哦! 讨论区: http://bbs.pspchina.net/thread.php?fid=39-PSP 2D development libraries JGE Profile : PSP is an independent GPU, in our game preparation, if any, can the image processing to the GPU work done on the main processor can alleviate the burden of many, so that the overall process works to be several times higher than the upgrade! JGE ( Jas Game Engine) is a library written using the GU 2D game engine, GU for the original purpose to be used for the preparation of 3D games, we have applied it in 2D games, we can have access to hardware acceleration of the benefits, such as running speed, blending/translucent color effects , image zooming and rotating! JGE be said that it is a cross-platform game engine, the game finished, they can build into Windows version and the PSP. WINDOWS on the JGE is the 1st time a call of the game engine (need
Platform: | Size: 59392 | Author: zb | Hits:

[OS programCreateGuid

Description: 一个用BCB写的GUID简单生成器.代码不长,主要是取别一下网上的用VC或VB或DELPHI写的而已-one with the GUID BCB write simple generator. Code is not long, admission is not about the Internet or with VC VB or Delphi write it
Platform: | Size: 27648 | Author: 兰吉 | Hits:

[USB developUsbPortProc

Description: usb端口测试程序,查找符合HID规范的USB设备,查找USB设备接口,读取设备路径名,开放与设备的通信,查询设备标识,供应商,产品,产品版本.-usb port testing procedures, find consistent with the HID specification USB device, USB device interface to find, read device path name, open communication and equipment inquiries, equipment identification, suppliers, products, product version.
Platform: | Size: 1909760 | Author: dtcdtc | Hits:

[File Format04_vc_GUI

Description: 使用API函数进行可视化编程,Windows图形设备接口及Windows绘图-API function to use visual programming, Windows Graphics Device Interface and Windows graphics
Platform: | Size: 222208 | Author: 海阔天空 | Hits:

[GUI DevelopGetGUID

Description: 获取GUID,有MFC界面,可以自己再扩展使用。-Access to GUID, there is MFC interface, you can extend the scope of their use.
Platform: | Size: 43008 | Author: wangkun | Hits:

[Software EngineeringVCPPstatic-Library

Description: 通过试验,清楚了VC++6.0连接静态库时对重复函数名的处理规则。同时介绍了如何将一个静态库合并到另一个静态库中。-请键入文字或网站地址,或者上传文档。 取消 Tōngguò shìyàn, qīngchule VC++6.0 Liánjiē jìngtài kù shí duì chóngfù hán shǔ míng de chǔlǐ guīzé. Tóngshí jiè shào liǎo rúhé jiāng yīgè jìngtài kù hébìng dào lìng yīgè jìngtài kù zhōng.Through trial, clearly connected static library VC++6.0 duplicate function names when processing rules. Also describes how a static library into another static library.
Platform: | Size: 163840 | Author: 殷海峰 | Hits:

[Software Engineeringthe-byte-order-of-memory-structures

Description: 结构的大小字节序内存对应关系,WINDOWS字节序排列-结构的大小字节序内存对应关系,WINDOWS字节序排列 请键入文字或网站地址,或者上传文档。 取消 Jiégòu de dàxiǎo zì jié xù nèicún duìyìng guānxì,WINDOWS zì jié xù páiliè 您是不是要找: VC实现对SQL SERVER数据库的访问,主要如何打开和连接数据库,表的访问,了解访问系统接口,测试用Correspondence between the size of the byte order of memory structures, WINDOWS endianness arrangement
Platform: | Size: 9216 | Author: 周成 | Hits:

[OS programVCPP-IC-card

Description: VC++ IC卡管理系统,能够很好的完成IC卡的管理,有助于相关人员的研发测试。-关闭翻译关闭即时翻译英语中文德语检测语言 中文(简体)英语日语 翻译文字或网页 VC++ IC卡管理系统,能够很好的完成IC卡的管理,有助于相关人员的研发测试。 请输入文字或网站地址,您也可以直接上传文档。 取消 VC++ IC kǎ guǎnlǐ xìtǒng, nénggòu hěn hǎo de wánchéng IC kǎ de guǎnlǐ, yǒu zhù yú xiāngguān rényuán de yánfā cèshì.VC++ IC card management system, can be very good to complete management IC card, helping test-related R & D personnel.
Platform: | Size: 116736 | Author: 杨乾 | Hits:

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