Welcome![Sign In][Sign Up]
Location:
Search - terrain open

Search list

[Fractal programfractal-FBM

Description: 分形里面的随机中点位移法(分形布朗运动),要正常运行程序,必须在机器上装OPEN GL,有原代码,可用于三维地形仿真显示方面,但是缺点是比较占用资源-fractal random inside the midpoint displacement method (FBM), to be normal operating procedures, must be in machinery makeup OPEN GL, the original code can be used for three-dimensional terrain simulation display, but is more occupied shortcomings resources
Platform: | Size: 307335 | Author: 天玩 | Hits:

[OpenGL programterrainEngine

Description: 国外程序员编写的基于OpenGL的3D地形引擎。 errain Engine I started working on a terrain engine around October 2000. I was deeply moved by screenshots from black and white :) My intention and main goal was to create something visually stunning. This meant writing a terrain texture-generator, and working hard to find good textures and blending modes. The outcome is an engine that hold a (supposedly) 1km by 1km piece of terrain with very high accuracy. There is no triangle-cutting algorithm employed, simple brute-force. I use a large terrain texture and a tiling detail texture. There s a skybox and the terrain reflects on the water. I used OpenGL for this one, employing the OGLC skeleton to avoid most of the opengl-win32 business. You can move through this world using descent keys (a,z, keypad). use w to switch to wire-frame and d to render without the detail texture.-foreign programmers prepared by the OpenGL-based 3D terrain engine. Errain Engine I started working on a terrain eng stimulant around October 2000. I was deeply moved by sc reenshots from black and white : ) My intention and main goal was to create someth ing visually stunning. This meant writing a ter rain texture-generator, and working hard to find good blend textures and ing modes. The outcome is an engine that hold a ('s upposedly) 1km by 1km piece of terrain with very high accuracy. There is no triangle-cutting al gorithm employed. simple brute-force. I use a large terrain textu 're a tiling detail and texture. There's a skybox a nd the terrain reflects on the water. I used Open GL for this one. employing the OGLC skeleton to avoid most of the opengl - win32 business. You
Platform: | Size: 1557023 | Author: 郭剑 | Hits:

[OpenGL programopengl_terraineditor

Description: 用openGL实现的3D地形编辑器,可以自动生成高度图,通过高度图生成3维地形。对于您学习openGL编程,三维游戏开发肯定有很大的帮助。-achieved with Open GL 3D terrain editor, can automatically generate highly map through highly generation three-dimensional terrain. For you learn openGL programming, 3D game development will certainly be very helpful.
Platform: | Size: 273678 | Author: snowwin | Hits:

[Fractal programfractal-FBM

Description: 分形里面的随机中点位移法(分形布朗运动),要正常运行程序,必须在机器上装OPEN GL,有原代码,可用于三维地形仿真显示方面,但是缺点是比较占用资源-fractal random inside the midpoint displacement method (FBM), to be normal operating procedures, must be in machinery makeup OPEN GL, the original code can be used for three-dimensional terrain simulation display, but is more occupied shortcomings resources
Platform: | Size: 307200 | Author: 天玩 | Hits:

[OpenGL programcodeguru-opengl

Description: 一个模拟地形的仿真,是用vc++ opengl弄的.感觉很有意思请大家积极下载-terrain simulation of a simulation, is the vc opengl get. The feeling is very positive interesting Please download
Platform: | Size: 15167488 | Author: mengyingheart | Hits:

[OpenGL programterrainEngine

Description: 国外程序员编写的基于OpenGL的3D地形引擎。 errain Engine I started working on a terrain engine around October 2000. I was deeply moved by screenshots from black and white :) My intention and main goal was to create something visually stunning. This meant writing a terrain texture-generator, and working hard to find good textures and blending modes. The outcome is an engine that hold a (supposedly) 1km by 1km piece of terrain with very high accuracy. There is no triangle-cutting algorithm employed, simple brute-force. I use a large terrain texture and a tiling detail texture. There s a skybox and the terrain reflects on the water. I used OpenGL for this one, employing the OGLC skeleton to avoid most of the opengl-win32 business. You can move through this world using descent keys (a,z, keypad). use w to switch to wire-frame and d to render without the detail texture.-foreign programmers prepared by the OpenGL-based 3D terrain engine. Errain Engine I started working on a terrain eng stimulant around October 2000. I was deeply moved by sc reenshots from black and white : ) My intention and main goal was to create someth ing visually stunning. This meant writing a ter rain texture-generator, and working hard to find good blend textures and ing modes. The outcome is an engine that hold a ('s upposedly) 1km by 1km piece of terrain with very high accuracy. There is no triangle-cutting al gorithm employed. simple brute-force. I use a large terrain textu 're a tiling detail and texture. There's a skybox a nd the terrain reflects on the water. I used Open GL for this one. employing the OGLC skeleton to avoid most of the opengl- win32 business. You
Platform: | Size: 1556480 | Author: 郭剑 | Hits:

[OpenGL programopengl_terraineditor

Description: 用openGL实现的3D地形编辑器,可以自动生成高度图,通过高度图生成3维地形。对于您学习openGL编程,三维游戏开发肯定有很大的帮助。-achieved with Open GL 3D terrain editor, can automatically generate highly map through highly generation three-dimensional terrain. For you learn openGL programming, 3D game development will certainly be very helpful.
Platform: | Size: 273408 | Author: snowwin | Hits:

[OpenGL programTextures

Description: vc++与opengl实现三维地形漫游,可用鼠标控制,也可用键盘控制,可以自定义控制键-vc with opengl 3D terrain roaming, can be used to control the mouse and keyboard can be used to control, You can define key control
Platform: | Size: 614400 | Author: 于广年 | Hits:

[OpenGL programFractalTerrain

Description: 本系统三维地形的模拟,根据地形高度数据,地形纹理数据,天空背景纹理数据,最后经过渲染得到了三维随机地形模拟效果.-the system of three-dimensional terrain modeling, based on terrain height data, topographical texture data, the sky background texture data, finally playing up to be a random three-dimensional terrain simulation.
Platform: | Size: 98304 | Author: zhang | Hits:

[OpenGL programterraininfinite

Description: OpenGL实现无限大地形,收藏的, http://www.azure.com.cn 作者博客-OpenGL realize infinite terrain, collection, http://www.azure.com.cn Author blog
Platform: | Size: 520192 | Author: 李赛伟 | Hits:

[GUI DevelopTank_Source_Code

Description: 基于车辆动力学的作战坦克仿真源码,能较真实地模拟车辆的运动性能。-Tank Simulator is a software tool to simulate a battle Tank based on its vehicle dynamics. Vehicle dynamics allow simulations to contain parameters that most clearly approximate the dynamic performance of the vehicle. Tank Simulator is still under development and currently simulates only few vehicle parameters like weight, dimension, velocity, suspension and braking effects. The complete version will be one which will have all the vehicle parameters included and exhibits Track-Terrain interaction. The developmental activity uses a computational engine called Open Dynamics Engine (ODE), which is an industrial standard library to simulate articulated bodies. It provides interactive or real-time simulation. 3D Visual environment of the simulator uses a Graphics Library that is packaged with ODE. Functions have been added to this library to suit to the application’s need. The complete software is packaged as an integrated environment in Visual C++.
Platform: | Size: 1467392 | Author: 王刚 | Hits:

[Windows Developts-2.55-bin

Description: Tile Studio - open source tile terrain map editor that generates source code for visual c, pascal, darkbasic and others-Tile Studio- open source tile terrain map editor that generates source code for visual c, pascal, darkbasic and others
Platform: | Size: 576512 | Author: keltckarn | Hits:

[OpenGL programterrain-rendering

Description: 使用OpenGL进行地形的绘制,可以在程序外部自行修改样貌,并在程序中进行渲染-Terrain using OpenGL for rendering, you can modify the external appearance of the procedures and process for rendering
Platform: | Size: 495616 | Author: sqp | Hits:

[Windows DevelopGoogleMap

Description: 应用Google地图开放的API 模拟的GPS车辆定位 C/S版系统 地图模型包括:普通、卫星、混合、地形、3D-Applications open Google Maps API simulated GPS Vehicle Location C/S version of the map model of the system include: general, satellite, hybrid, terrain, 3D
Platform: | Size: 7168 | Author: ZHANGLIN | Hits:

[TCP/IP stackclient

Description: This a server module from the client/server architecture. the overall system is responsible for requesting and fetching terrail tiles on demand using Open Scene Graph graphis library. this upload is the client system which requests for terrain tilses and renders it at runtime. it should be sued with the server system uploaded earlier.-This is a server module from the client/server architecture. the overall system is responsible for requesting and fetching terrail tiles on demand using Open Scene Graph graphis library. this upload is the client system which requests for terrain tilses and renders it at runtime. it should be sued with the server system uploaded earlier.
Platform: | Size: 3531776 | Author: yonas | Hits:

[TCP/IP stackterrain

Description: This a server module from the client/server architecture. the overall system is responsible for requesting and fetching terrail tiles on demand using Open Scene Graph graphis library.this upload is the terrain dataset. it should be put on the same directory as the server executable.-This is a server module from the client/server architecture. the overall system is responsible for requesting and fetching terrail tiles on demand using Open Scene Graph graphis library.this upload is the terrain dataset. it should be put on the same directory as the server executable.
Platform: | Size: 15553536 | Author: yonas | Hits:

[3D GraphicAircraft_Terrain_Walkthrough

Description: 飞机地形漫游系统,若于OPEN GL,可直接在VC6.0下运行-Aircraft terrain roaming system, if in the OPEN GL, can be run directly in VC6.0
Platform: | Size: 2447360 | Author: jin | Hits:

[DirextXcsharp

Description: 三维显示控件使用方法 该三维显示控件基于Visual C#和DirectX 9开发,实现了摄像机旋转、缩放、移动以及根据高度图建立地形等功能,其开放的方法及属性-Use three-dimensional display control method The three-dimensional display control based on Visual C# and DirectX 9 in development and the camera rotation, zoom, move and set up according to the height map terrain features such as the methods and properties of its open
Platform: | Size: 2269184 | Author: biao | Hits:

[GIS programvtp-srcdocs-090826

Description: 这是能强大的开源的功GIS应用开发库Virtual Terrain Project(VTP)的源代码,相对于收费昂贵的Skyline,VTP在诸多方面更具吸引力。若需完整编译源代码请仔细参考http://www.vterrain.org/Download/;VTP官方网站http://www.vterrain.org/-Source code of Virtual Terrain Project software suite, which is an open-source, powerful library for GIS application developement. VTP is more competitive than the very expensive Skyline. Please refer to http://www.vterrain.org/Download for complete guide to the compilation of VTP suite. The official site of VTP is http://www.vterrain.org/:)
Platform: | Size: 1769472 | Author: 陈雨 | Hits:

[OpenGL programOpenGL-Terrain-master

Description: opengl terrain Building the sources --- --- --- -- 1 On Windows Just open the solution with vs2010, and press CTRL+F5. 2 On Linux In a terminal, type sh configure.sh , then either: - make config=release32 or - make config=release64 depending on your system. You can get more options for build by typing make help-opengl terrain Building the sources -------------------- 1 On Windows Just open the solution with vs2010, and press CTRL+F5. 2 On Linux In a terminal, type sh configure.sh , then either: - make config=release32 or - make config=release64 depending on your system. You can get more options for build by typing make help
Platform: | Size: 15620096 | Author: Rage | Hits:
« 12 »

CodeBus www.codebus.net