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[Dialog_Windowscroller

Description: Flash MX 2004组件是经过编译的影片.我们不能直接对其进行编辑。但是可以通过导入主题皮肤进行修改。 2004默认主题名称叫做\"halo\",源文件在下面的目录中(HaloTheme.fla): First Run/ComponentFLA/ 另外还有一个SampleTheme.fla就是以前MX主题文件了. 使用MX风格替换2004风格很简单. 新建一个文件,从组件面板中拖出你想要的组件到主场景中,然后用Ctrl+Shift+O打开SampleTheme.fla文件,从库中把Sampletheme影片剪辑拖到主场景再删除,然后发布影片就可以看到效果了. 通过这些操作你会发现库面板中一下多了很多文件夹,里面都是组件皮肤,你可以直接对它们进行编辑和修改. 好了,你现在就可以制作你自己的组件主题了~ 做的漂亮的,别忘了和大家共享哦~ 另外,组件的颜色和字体大小等属性可以通过setStyle()来控制,具体有哪些属性和方法,去看帮助吧.-Flash MX 2004 components are compiled after the film. We can not directly edit. But i s through the skin into the theme changes. 2004 default theme, called "halo", the source documents in the following directory (HaloTheme.fla) : First Run / ComponentFLA / Another is a former MX SampleTheme.fla theme of the document. The use of replacement style MX 2004 style is very simple. A new document, panels from the components you want to pull the components to the main scene, and then use the Ctrl Shift O SampleTheme.fla open documents from the library put Sampletheme video clips again dragged the main deleted scene and then released the film, you can see the results. Through these operations, you would find library panel about a lot of folders inside are components of skin, you can dir
Platform: | Size: 34132 | Author: 问问 | Hits:

[Search Enginegoogle探索算法源码

Description: 据说是GOOGLE搜索引擎的排序算法,看了一下,不太懂,晕啊-allegedly Google search engine ranking algorithm, looked at them, not really understand, halo ah!
Platform: | Size: 5905 | Author: 王国金 | Hits:

[OpenGL programROAMSimple

Description: 当我看见起伏的山脉和险峻的峡谷的照片时都会令我震撼,但不幸的是对于玩家来说,我们却不能纵情于大自然的美景中去。仅仅只有一小部分当前和将来的游戏可以给我们的眼睛带来震撼的享受(例如Tribes 1 & 2, Tread Marks, Outcast, Myth 1 & 2, and HALO)。这些游戏把3D动作游戏带进了下一个时代。 -when I see the undulating mountains and steep valleys on the photographs would shock me, but unfortunately for players, we can not indulgence in the beauty of nature with them. With only a small part of the present and future of the game can give us the eyes to enjoy the shock (such as a Tribes
Platform: | Size: 348441 | Author: 林林 | Hits:

[Otherkkino64

Description: 想下载没源码  我晕 还说我说明文字太短  我就想下载那些经典3D-want to download source I never said I halo short text descriptions I wanted to download those classic 3D
Platform: | Size: 64829 | Author: hy | Hits:

[Windows DevelopIntegratedClock

Description: 实现指针式和数字时钟的双重功能 啊文字不够,晕-achieve digital clock and dual function ah words not enough, Halo
Platform: | Size: 28966 | Author: superboy | Hits:

[GUI Developywy

Description: 没什么好说的一个播放器,晕,字少了还不让发表,站长怎么搞的哟-nothing to say in a player, halo, the fewer words not allowed the publication of the station how engaging yo
Platform: | Size: 111960 | Author: zhouyu | Hits:

[Other resourcePreImage1111111111111111

Description: 图像的二值化算法,传了几次都没成功,晕 希望给大家些帮助-image binary algorithm, a number of no-success, we want to give the halo some help
Platform: | Size: 4740 | Author: wang | Hits:

[Othersparsematric.cpp

Description: 十字链表是这样构成的:用链表模拟矩阵的行(或者列,这可以根据个人喜好来定),然后,再构造代表列的链表,将每一行中的元素节点插入到对应的列中去。书中为了少存几个表头节点,将行和列的表头节点合并到了一起——实际只是省了几个指针域,如果行和列数不等,多余的数据域就把这点省出的空间又给用了。这点小动作让我着实废了半天劲,个人感觉,优点不大,缺点不少,不如老老实实写得象个十字链表,让人也好看一些,这是教科书,目的是教学。实在看得晕的人,参阅C版的这部分内容,很清晰。我也不会画图,打个比方吧:这个十字链表的逻辑结构就像是一个围棋盘(没见过,你就想一下苍蝇拍,这个总见过吧),而非零元就好像是在棋盘上放的棋子,总共占的空间就是,确定那些线的表头节点和那些棋子代表的非零元节点。最后,我们用一个指针指向这个棋盘,这个指针就代表了这个稀疏矩阵-Crusaders is the form : Chain Simulation matrix rows (or out, This can be based on individual preferences to be), and then constructed on behalf of the chain out, Each line of the elements inserted into the node corresponding to the series. To book a few small depositors table first node, out of line and the first node table to merge together -- the reality is that a number of indicators provincial jurisdictions, if the number of rows and columns ranging, redundant data domain put this province has granted the use of the space. This little trick I did waste a half-day efforts, personal feeling, not merit, a lot of shortcomings, written as honestly as cross chain, some people are good looking, which is the textbook, and the purpose of teaching. Really see the halo, see the C version of this
Platform: | Size: 1864 | Author: weiran | Hits:

[Other resourceMWinTc

Description: 对于给定的角度,可以画晕线、土堤等个种图象符号,程序的语言是Turboc-for a given angle, painting halo lines, earth berms and other species image symbols, the language is using Turbo
Platform: | Size: 177100 | Author: 平凡人 | Hits:

[Other resourceamusing_c_source

Description: 奇怪程序,太奇怪了 很牛的C语言程序 看着就晕-strange procedures, and too strange for a cattle C Programming Language watching on Halo
Platform: | Size: 2125 | Author: 李显冰 | Hits:

[Other resourceC_Clomun

Description: 组合的生成算法有点简单,只要你会循环,相信不会被搞晕的!^_^-portfolio generating algorithm somewhat simple, as long as you cycle, it would not be engaging halo! ^ _ ^
Platform: | Size: 3119 | Author: 刘玉训 | Hits:

[Game Programtanchishe--niyesheji

Description: 这个我晕`` 贪吃蛇毕业设计而已``需要那么多说明吗?有人下就好了-the `` halo `` I graduated from a huge memory design it `` the need for so many shows? It was under the front of the
Platform: | Size: 907672 | Author: 魏星 | Hits:

[Other resourcecartographic

Description: 本程序是用C编写的数字地图制图实习的源程序,主要实现四个功能:绘制晕线,晕线填充,绘制土堤以及绘制点状符号-this process is the preparation of the C Digital Cartography internship program, the four main functions : Drawing halo lines, Halo filled with earth berms and the mapping of drawing point symbols
Platform: | Size: 37824 | Author: 梦飞 | Hits:

[DirextXchangjing

Description: 我写得一个小场景,实现了光晕效果和凸凹纹理的水面,简单易学-I write a small scene, achieve a halo effect and convexity of the surface texture, easy to learn
Platform: | Size: 13337600 | Author: shiyun | Hits:

[Otherhalo-chaos001

Description: 加速器通道里约束强流高能离子束的束晕-混沌效应的模拟控制程序-Accelerator channel where restricted by current high-energy ion beam beam halo- Chaos Effect Simulation Control Program
Platform: | Size: 11264 | Author: yanbing | Hits:

[OpenGL program3d-halo

Description: 基于OpenGL,用C++实现现实3d 光晕效果。-Based on OpenGL, C++, to achieve realistic 3d halo effect.
Platform: | Size: 1865728 | Author: 王小龙 | Hits:

[JSP/Javaxy7z.ZIP

Description: Halo_基于Eclipse的逆向工程工具Halo Eclipse _ based on reverse engineering tool-Halo Eclipse _ based on reverse engineering tool
Platform: | Size: 1124352 | Author: jj333 | Hits:

[Industry researchModeling-Halo-Orbits

Description: Modelling Halo orbit for lagrange points
Platform: | Size: 717824 | Author: aman | Hits:

[OS programHalo

Description: 对Halo轨道的设计,使用MATLAB,可以运行,有图-The Halo track design and operation, the use of MATLAB software,
Platform: | Size: 114688 | Author: 马越 | Hits:

[Other3halo

Description: 用matlab进行平动点轨道的绘制,halo轨道绘制,三维曲线(Libration point orbit of halo rendering, 3D curve)
Platform: | Size: 4096 | Author: 张天安鹏 | Hits:
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