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Description: 可以在桌面上放个小精灵,会走来走去(精灵动画可通过设置idle文件下图片实现不同的宝贝相貌)
2、可以在桌面放球,球受到重力作用会下落,接着边弹边停下来。
-can put on the table a small genies, walked up (genies animation can be set up through the idle documents under different images to achieve the beloved appearance) 2, can put the ball on the table, the ball will be the whereabouts of gravity, and then Pin Pin shells came to a halt.
Platform: |
Size: 909194 |
Author: 汤牡丹 |
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Description: 在OpenGL环境下编写的一个简单的粒子系统,每一个粒子赋予其生命周期,颜色,速度,重力影响等-OpenGL environment in the preparation of a simple particle system, a given particle life cycle, color, speed and gravity effects
Platform: |
Size: 37128 |
Author: ren |
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Description: direct编程模拟重力和摩擦力共同作用下的小球.我本人是作虚拟现实的哈,寻找志同道合者,^_^
qq:35732473-direct simulation programming gravity and friction common role of the small ball. I was the virtual reality for Kazakhstan, shared interests, ^ _ ^ qq : 35732473
Platform: |
Size: 24284 |
Author: 微微 |
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Description: direct编程模你重力作用下的状况-direct programming model you gravity of the situation under clause 8
Platform: |
Size: 23560 |
Author: 微微 |
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Description: 本例子是D3D的粒子系统代码,有各种粒子效果,加入风向,重力等-this example is the particle system D3D code, there are various particle effects, by adding wind, gravity
Platform: |
Size: 410253 |
Author: 李健 |
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Description: Gravity Measurement of image recognition
Platform: |
Size: 11330623 |
Author: ying |
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Description: 一个绘制立体小球,并利用重力加速度的原理显示小球的运动状态,-a small ball, and the use of gravity showed that the principle of the movement of the ball.
Platform: |
Size: 46363 |
Author: gw |
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Description: JAVA不同星球重力转换程序,典型的初学者教程-JAVA different planet gravity conversion, the typical beginners guide
Platform: |
Size: 1005 |
Author: 陈珲 |
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Description: 实现对布块的弹性,重力,变换纹理的不同操作-pieces of cloth to achieve flexibility, gravity, transform the texture of different operators
Platform: |
Size: 486115 |
Author: 海 |
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Description: FlashEd 0.2 是个游戏引擎包,不过和Gamepackage不同的是:
FlashEd is a 3d engine
只要功能如下:
• Multiple Cameras
• Collision Control
• Rendering Effects
• Gravity
• Polygon Animation
• Rounded Objects Rendering
• Linkable Cameras And Objects
• Shooting Control
• Active Zone Control -FlashEd 0.2 is a game engine package, However Gamepackage and different is : FlashEd is a 3d engine as long as the following functions :
Platform: |
Size: 151648 |
Author: 蛤蟆 |
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Description: 小球落地弹跳过程仿真。 可以在界面中输入小球的初始高度,初速度,落地弹跳后的能量损失,重力加速度等参数来显示小球的运动轨迹。-bouncing ball landed process simulation. The input interface of the initial ball high early speed, bouncing landing after the energy losses gravity parameters to show the ball trajectory.
Platform: |
Size: 8891 |
Author: 郇世昶 |
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Description: 力学之万有引力模型(需maya6,VC.net)-mechanics gravity model (which requires maya6, VC.net)
Platform: |
Size: 73406 |
Author: 陈锋 |
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Description: 如何使用VTK在一个窗口中显示一个锥体,把鼠标放置于窗口中,移动鼠标就可以控制锥体绕其重心旋转-how to use a window in a show of MERCOSUR, and the mouse placed on the window, Mobile mouse on the control Cone rotation around its center of gravity
Platform: |
Size: 19578 |
Author: 王强 |
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Description: 运用java3D模拟刚体间的碰撞,爆炸及在万有引力作用下的运动轨迹,设置适当的参数可以模拟天体运动等多种物理现象.-use java3D simulation of rigid body collisions, explosions and the role of gravity in the trajectory, provision of appropriate parameters can simulate movement and other celestial phenomena.
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Size: 421048 |
Author: 刘刚 |
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Description: 采用重心法求坐标,在C#中调用了matlab中的函数,对于想学C#和matlab混合编程很有好处-using coordinates for the center of gravity method in C# Calling a function of Matlab, For, like C# and Matlab programming very good mixed
Platform: |
Size: 31910 |
Author: 栀子 |
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Description: 重力坝稳定型分析软件,通过修改重力坝各形态参数,完成稳定性分析-gravity dam stability analysis software, by modifying the shape parameter of gravity dam, complete stability analysis
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Size: 23548 |
Author: anquan |
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Description: 非常逼真的空间粒子引力和重力做用的3D演示程序,opengl环境下运行。-very realistic space particles gravity and gravity do the 3D demo program, opengl operating environment.
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Size: 73322 |
Author: diskonline |
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Description: This paper presents an interactive technique that
produces static hairstyles by generating individual hair strands
of the desired shape and color, subject to the presence of gravity
and collisions. A variety of hairstyles can be generated by
adjusting the wisp parameters, while the deformation is solved
efficiently, accounting for the effects of gravity and collisions.
Wisps are generated employing statistical approaches. As for
hair deformation, we propose a method which is based on
physical simulation concepts but is simplified to efficiently
solve the static shape of hair. On top of the statistical wisp
model and the deformation solver, a constraint-based styler
is proposed to model artificial features that oppose the natural
flow of hair under gravity and hair elasticity, such as a hairpin.
Our technique spans a wider range of human hairstyles than
previously proposed methods, and the styles generated by this
technique are fairly realistic.-This paper presents an interactive techni que that produces static NAR by generat ing individual hair strands of the desired shap e and color. subject to the presence of gravity and collisio ns. A variety of NAR can be generated by a djusting the wisp parameters, while the deformation is solved efficiently, accounting for the effects of gravity and colli sions. Wisps are generated employing statisti cal approaches. As for hair deformation. we propose a method which is based on physical si mulation concepts but is simplified to efficie ntly solve the static shape of hair. On top of the wisp statistical model and the deformation sol ver. a constraint-based styler is proposed to model artificial features that oppose the natural fl ow under gravity of hair and hair elasticity. such as a hairpi
Platform: |
Size: 6945421 |
Author: Andy |
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Description: 这是一个可以画出马尔萨斯引力线图的源程序.可以在vc环境下运行.-it to be a paint Malthus gravity map of the source. Vc can run under.
Platform: |
Size: 45217 |
Author: ma |
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Description: computes the gravitational acceleration vector at a specified
% ECF location using the JGM2 gravitational ellipsoid only.
% Higher-order gravity terms (the \"gravity anomaly\") are
% ingnored. Only the pure ellipsoid is used.
Platform: |
Size: 4011 |
Author: huguangfeng |
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